Commit Graph

21475 Commits (f6e1f7a4afd8a0540175bb2d7a372add412e92ec)

Author SHA1 Message Date
Robert Adams f35bd6eb7d BulletSim: another attempt at computing physics FPS correctly. 2012-09-15 15:32:05 -07:00
Robert Adams dcb94b8a24 BulletSim: remove timeStep parameter from calls for vehicle parameter setting. There is no reason these should be using the simulation time interval for parameter calculation. 2012-09-15 15:31:59 -07:00
Robert Adams 6632eb7c05 BulletSim: Remove calculation and passing of unused collied object type.
Fix collision code to properly sense mega-region children regions as terrain.
When setting an object physical, reset all the physical properties (friction, ...).
2012-09-15 15:31:54 -07:00
Robert Adams f0a098924e BulletSim: set all linkset objects center of mass to the whole linkset's center of mass 2012-09-15 15:31:49 -07:00
Robert Adams 7c347f4c5c BulletSim: Add calls to linkset class when object going static or dynamic.
Reset center of mass on an object when going dynamic.
2012-09-15 15:31:44 -07:00
Robert Adams d86cbe6379 BulletSim: remove unused NeedsMeshing() code from BSScene. 2012-09-15 15:31:39 -07:00
Robert Adams c0fec70b1a BulletSim: Add 'IsNativeShape2' call 2012-09-15 15:31:34 -07:00
Robert Adams 2c5ff93990 BulletSim: Way too many changes in one commit.
Many changes to BSDynamic for readability and commentary.
Linkset hacking for vehicles: don't over mass the root prim.
Add parameter for link constraint solver iterations.
Correct uses of timestep in timescale calculations for vehicles.
Reorganize code/logic for making objects static and dynamic for readability
    and use of API2.
Changed most calls in BSPrim to use API2 calls (the new way).
Avatars do not generate default Bullet collision events but do call up
    to the simulator for every avatar. Reduces overhead.
Objects added to collision list only if they are processing collisions.
    Reduces overhead especially for large numbers of avatars.
Generalize call for water height to GetWaterHeightAtXYZ().
Catch and correct exception getting terrain height when out of bounds.
Correct race condition in Terrain Manager where creation wasn't at taint-time.
Add API calls for constructing compound shapes.
Move NeedsMeshing() logic into object class.
Reorganize logic for object meshing to reduce rebuilding of meshs/hulls.
2012-09-15 15:31:29 -07:00
Justin Clark-Casey (justincc) 1ec84ac8b1 Add basic asset connector tests to check behaviour for normal, local and temporary assets.
Make AssetServiceConnector return more useful data on failure, such as what DLL it was trying to load
Allow LocalAssetServiceConnector.GetData() to work without a cache present, as works for the other lasc Get* methods.
2012-09-15 02:12:26 +01:00
Justin Clark-Casey (justincc) d5c8c6bc12 For FlotsamAssetCache, always update access times of cached scene assets before looking for files to expire.
This is to resolve a problem where an asset marked as local but not temporary but still used in the scene would be removed.
The timed expiry scan no longer tries to refetch assets from the scene that are not currently in the cache - this is not helpful since it just drags a lot of data into the cache that may never be referenced.
This removes the DeepScanBeforePurge option since setting this to false will introduce the above problem.  This previously had a default of true.
2012-09-15 01:08:15 +01:00
Melanie 2aa7a22129 Sequence/throttle asset retrievals. 2012-09-14 23:09:07 +02:00
Oren Hurvitz 5dd2569bf7 Added unit tests for multi-region OARs 2012-09-14 20:32:25 +01:00
Justin Clark-Casey (justincc) d7e6fe488d Rename ArchiveWriteRequestPreparatio nto ArchiveWriteRequest since after the multi-OAR patch there is now only one class that handles this operation.
Adapation of 0004-Renamed-ArchiveWriteRequestPreparation-to-ArchiveWri.patch in http://opensimulator.org/mantis/view.php?id=6105
since that did not directly apply
2012-09-14 20:25:44 +01:00
Oren Hurvitz ce468215d5 Support multi-region OAR files
Merged ArchiveWriteRequestPreparation.cs and ArchiveWriteRequestExecution.cs. This simplifies the code, and it's faster to write each scene to the archive as it's found rather than all at once at the end.
2012-09-14 20:25:03 +01:00
Melanie 387e59ff7f Revamp the HTTP textures handler to allow a maximum of four fetches
at any time and to drop requests for avatars n longer in the scene
2012-09-14 21:24:25 +02:00
Justin Clark-Casey (justincc) 6f7825e310 Don't store the unnecessary VERSIONMIN. VERSIONMAX, METHOD or UserID (present as column PrincipalID) parameters in the Avatars table.
These are used to invoke avatar service calls but are not in themselves persistable avatar data.
2012-09-14 00:07:39 +01:00
Melanie 9f93bef111 Allow setting connection limits, part 2 2012-09-14 00:15:10 +02:00
Melanie 45fe25de0d Allow some more connections to try to ease lag. 2012-09-14 00:14:39 +02:00
Melanie f14b257fc0 Wait longer for arrival cofirmation to aid tps into laggy regions 2012-09-14 00:13:08 +02:00
Melanie e1e9855ede Wait a bit longer for new scene presences to aid tps into laggy regions 2012-09-14 00:12:41 +02:00
Melanie 52d74cf274 Allow setting max connections for an endpoint 2012-09-14 00:11:23 +02:00
Diva Canto dd0a89a0e6 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-09-13 10:00:52 -07:00
Diva Canto 190f9c258b Restarting to work on HGSuitcaseInventoryService: added the ability for the outside world to retrieve appearance items. Not ACLed yet. 2012-09-13 10:00:29 -07:00
SignpostMarv 46d8405229 Documentation of parcel-related events
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-09-13 09:59:25 -04:00
SignpostMarv 9598c1af9e correcting a typo that causes c# express to complain about xml comment containing invalid xml
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-09-13 09:59:25 -04:00
Justin Clark-Casey (justincc) 82487549f7 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-09-12 23:47:09 +01:00
Justin Clark-Casey (justincc) cdc3781f42 Fix usage statement on "debug http" console command since max level is now 5 rather than 3 2012-09-12 23:02:25 +01:00
Justin Clark-Casey (justincc) 7df7b86ec5 Fix bug in logging sample input at debug http level 4.
Also converts newlines to "\n" text.
2012-09-12 23:01:07 +01:00
Melanie e7932682a2 Add a logger so the prior commit will work 2012-09-12 21:24:09 +02:00
Melanie d8e9188908 Stop expiry timer when upload is complete. Log if timeout is reached. 2012-09-12 21:14:55 +02:00
Melanie 5139db2638 Add a timer to time out upload caps handlers that are not used. 2012-09-12 12:56:59 +02:00
BlueWall 81fda6f947 Revert "Fix prebuild.xml format for reference"
This reverts commit 96f889b20e.
2012-09-11 23:43:37 -04:00
BlueWall e9322b0bf7 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-09-11 22:58:21 -04:00
BlueWall 96f889b20e Fix prebuild.xml format for reference
Mono.Data.SQL entry was bad
2012-09-11 22:56:29 -04:00
Justin Clark-Casey (justincc) 224efe7b76 minor: Comment out friends notification log spam for now. 2012-09-12 01:58:01 +01:00
Justin Clark-Casey (justincc) ebb394bbda Fix indentation and issues where tabs were used instead of spaces in commit 783ee949 2012-09-12 01:45:34 +01:00
SignpostMarv c17965eec4 mathematically & hypothetically speaking we want to avoid negative values being written 2012-09-12 01:26:22 +01:00
Justin Clark-Casey (justincc) 4ead48f09f Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-09-12 01:24:17 +01:00
SignpostMarv 41f3f2400e Documentation of economy-related EventManager events 2012-09-12 01:23:47 +01:00
Mic Bowman f06394f195 Allow an incoming identifier to be specified for a JsonStore. 2012-09-11 16:42:07 -07:00
Justin Clark-Casey (justincc) d53a53d4c5 Make "show http-handlers" command available for ROBUST instances as well as the simulator executable. 2012-09-12 00:10:48 +01:00
Justin Clark-Casey (justincc) 757d9163fa Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2012-09-12 00:07:56 +01:00
Melanie fd1ee58f87 Add a missing brace, remove a useless temp variable, enable charging. 2012-09-11 22:52:11 +02:00
UbitUmarov 013e94af5d report mesh upload costs ( fake values) 2012-09-11 23:06:29 +01:00
Justin Clark-Casey (justincc) 25111e703f Add levels 4 and 5 to "debug http" console command that will log a sample of incoming request data and the entire incoming data respectively.
See "help debug http" for more details.
2012-09-11 21:48:51 +01:00
UbitUmarov 245763b1b0 let LLSDAssetUploadRequest include asset_resources information plus let
NewAgentInventoryRequest know about mesh (does nothing with it still)
2012-09-11 20:30:30 +01:00
SignpostMarv ad1b9bbba6 documentation (OnSceneObjectPartCopy) 2012-09-11 20:12:45 +01:00
SignpostMarv 97b8739c1d documentation (OnRemovePresence) 2012-09-11 20:12:45 +01:00
SignpostMarv 0760121eb9 documentation (OnNewPresence) 2012-09-11 20:12:44 +01:00
SignpostMarv 0a22e78f59 documentation (OnClientConnect) 2012-09-11 20:12:44 +01:00