Commit Graph

17028 Commits (fbe9216695e458f96c89df0020c7f707b1d009dd)

Author SHA1 Message Date
Melanie fbe9216695 Merge commit 'def74404f1ea6b2a0f479c602fd67bcfced41426' into bigmerge 2011-10-11 22:53:30 +01:00
Melanie 83ec064868 Merge commit 'bec0cbe82b0de1b5fa8e214a0cc59d0db1f25959' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
2011-10-11 22:53:27 +01:00
Melanie 1b2849319c Merge commit 'ceb09cde4ddaff6b7e76ce18656f0c2049bcb8ec' into bigmerge 2011-10-11 22:52:15 +01:00
Melanie b40157fc9b Merge commit 'c8304b7f84b1a8d9fb978cae510f684e36419deb' into bigmerge
Conflicts:
	OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs
2011-10-11 22:51:44 +01:00
Melanie 7c897ef2a1 Merge commit '41616cad09ad5a2936635dfca4caf38c89d00b38' into bigmerge 2011-10-11 22:45:21 +01:00
Melanie 75fd256ef8 Merge commit '3ccb58c05c0a11fb4cff0f3adf90ca29d67b0c8b' into bigmerge 2011-10-11 22:43:27 +01:00
Melanie 2048976a6e Merge commit '28a482a7ee2cebab1aa720477af175d7e26d702e' into bigmerge 2011-10-11 22:43:01 +01:00
Melanie 833420e167 Merge commit '2c0bb8118db0b91c14783c2e2a401725e88aa650' into bigmerge 2011-10-11 22:42:51 +01:00
Melanie 652c59c0a9 Merge commit 'd358125cac4e01194dae4b1f0bc9afc87e463f76' into bigmerge 2011-10-11 22:42:18 +01:00
Melanie 2e47d24832 Merge commit '241e07d006fad1b54e088d8a9ddede0b98a1e800' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
2011-10-11 22:41:51 +01:00
Melanie a671fcfd2c Merge commit 'f9438e7147bbb347a45b14126fa7181307f8ef43' into bigmerge 2011-10-11 22:33:58 +01:00
Melanie e3450da66c Merge commit '572b680cb01a856f860b1e3fb40a7153a36113f2' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2011-10-11 22:33:53 +01:00
Melanie 67e7f25d6c Merge commit 'c9c40343afb313ee6999c6dfb2663fb06bfac407' into bigmerge 2011-10-11 22:32:21 +01:00
Melanie 6101de2316 Merge commit '8159fd7110459246ff61a41800899f5d854eceee' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2011-10-11 22:32:10 +01:00
Melanie 9935eb6578 Merge commit '7ec7a3cf33b3a67cb10df14bad04cf6f09262822' into bigmerge 2011-10-11 22:26:18 +01:00
Melanie a4ba99f020 Merge commit '7829b7a6019454b8e83497456bea81539c9a4234' into bigmerge 2011-10-11 22:25:03 +01:00
Melanie 6e6c70be15 Merge commit 'fa9291512aabbe72cb6b1b0b7a9af79d9b05d253' into bigmerge 2011-10-11 22:24:40 +01:00
Melanie 1ba53850b2 Merge commit 'aadf7dd91cdeb98b48cd81c5db06481593aff993' into bigmerge 2011-10-11 22:23:40 +01:00
Melanie 34954172a1 Merge commit '1e798136c3458b8255fcb6341713bf9dbb689f4b' into bigmerge 2011-10-11 22:23:16 +01:00
Melanie 36ec9f0e94 Merge commit '27af016381f2f4aaa8cda99ce7f029980bf8ea76' into bigmerge 2011-10-11 22:22:49 +01:00
Melanie b9de3b7f5b Merge commit 'f95033812402aaf31a9f2f66c946165d2d79669f' into bigmerge
Conflicts:
	OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs
	OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs
	prebuild.xml
2011-10-11 22:22:34 +01:00
Melanie 071c3fe721 Merge commit '6f69ab3bcb932589f102c16b718e7f8964d2c8eb' into bigmerge 2011-10-11 22:15:44 +01:00
Melanie 03d533dc1e Merge commit '385c4a210deb63c25f082ab8a3f0c63c7bff8fb5' into bigmerge 2011-10-11 22:15:25 +01:00
Melanie 45ce8db5db Merge commit '744602f6d170373882cb31155c8c899b43a5339e' into bigmerge 2011-10-11 22:14:17 +01:00
Melanie 341efb0942 Merge commit '6f542f73d4aacc0b92c2ebcff84b4ce2c8d9433b' into bigmerge 2011-10-11 22:12:25 +01:00
Melanie 68a42af30f Merge commit 'adfe713b4340771eee15371dd1216527b5662545' into bigmerge 2011-10-11 22:11:55 +01:00
Melanie 6978ae0a59 Merge commit 'b2356340d22578143af2daab979ea4633faa93dc' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2011-10-11 22:11:44 +01:00
Melanie 117d24be54 Merge commit 'c38b25a1d21540fd5be4ae438b38ab67ba88d166' into bigmerge 2011-10-11 21:45:01 +01:00
Melanie 634fbca6bb Merge commit 'c695e23dd9474e31b031e4d1f57b23aba386145a' into bigmerge 2011-10-11 21:41:46 +01:00
Melanie a8747b3888 Merge commit '903d5c02cb372af3fef5884d95312110229fbc1e' into bigmerge 2011-10-11 21:41:30 +01:00
Melanie 189f766b8b Merge commit '30b68388378f96f83b3f9509f72664869a6c20c6' into bigmerge 2011-10-11 21:32:49 +01:00
Melanie f1fa059b37 Merge commit 'a00327d0e5f512ccf56e18082c7e7c7366517379' into bigmerge 2011-10-11 21:32:24 +01:00
Melanie 3ac15c03b2 Merge commit '923f2459cfa8106c6de52dc694c700ab07d8109b' into bigmerge 2011-10-11 21:32:14 +01:00
Melanie 0fa21b7b5e Merge commit 'd4043c084a86da5f462356ec5c65eab2b861564d' into bigmerge 2011-10-11 21:31:48 +01:00
Melanie 673886d231 Merge commit '1458fab82c4dab9901d81419e6b515f47ea7320f' into bigmerge 2011-10-11 21:30:42 +01:00
Melanie 986a3838a6 Merge commit '90466515839eb34d7fd9984c92f1970ab5d6f3ad' into bigmerge 2011-10-11 21:29:58 +01:00
Melanie 288f5bd727 Merge commit '37370a8102f066dab1fe3fd9b0b4a7d3541e8b47' into bigmerge 2011-10-11 21:29:38 +01:00
Melanie 5b40389352 Merge commit '4ae4b14b5da9b828bbb7c4e5b05693ad8528556a' into bigmerge 2011-10-11 21:29:04 +01:00
Melanie 8fac7c0650 Merge commit '522d6261f11ffaf8320c3f0775beb5d0608ce226' into bigmerge
Conflicts:
	OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs
2011-10-11 21:28:23 +01:00
Melanie 9d22110c23 Merge commit 'c4efb97d49dec736151dfa3fa102efe6a5f6fbab' into bigmerge 2011-10-11 21:22:58 +01:00
Melanie cc1fe354d0 Merge commit 'de19dc3024e5359f594d0a32c593d905163c24ea' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
2011-10-11 21:21:44 +01:00
Melanie 859a804d59 Merge commit 'a4cc5f628f053ad1f9f849addf79551cd58e9337' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
2011-10-11 21:10:55 +01:00
Melanie c95c8ab246 Merge commit '8fb3e71b14e28bf8a4ddb72e3d1b529128f090ce' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
2011-10-11 21:06:06 +01:00
Melanie 7d2a3dc174 Merge commit '42f1b88eb2492f8d218526c1b30ac027a65d67f3' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
2011-10-11 20:57:31 +01:00
Justin Clark-Casey (justincc) def74404f1 make distribution creating code to copy FlotsamCache.ini.example to FlotsamCache.ini 2011-09-24 00:18:32 +01:00
Justin Clark-Casey (justincc) bec0cbe82b remove unused SOP.Create() method 2011-09-23 22:20:15 +01:00
Justin Clark-Casey (justincc) ceb09cde4d Correct asset id of library default iris texture.
For this change to show up you will need to clear viewer cache.
2011-09-23 21:57:52 +01:00
Justin Clark-Casey (justincc) c8304b7f84 Fix avatar parameter updating for viewer 3 and maybe 2.
When a slider parameter is changed, the viewer uploads a new shape (or other asset) and the item is updated to point to it.
Viewer 1 uploaded the data in the initial request itself, so the asset references was almost always correctly updated.
However, viewer 3/2 always uploads data in a subsequent xfer, which exposed a race condition where the viewer would make the item update before the asset had uploaded.
This commit shuffles the order of operations to avoid this race, the item is updated with the new asset id instead of the old one while the upload was still taking place.
A second race had to be fixed where avatar appearance would also be updated with the old asset id rather than the new one.
This was fixed by updating the avatar appearance ids when the appearance was actually saved, rather than when the wearables update was made.
2011-09-23 02:59:33 +01:00
Justin Clark-Casey (justincc) 41616cad09 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-09-22 01:11:19 +01:00
Justin Clark-Casey (justincc) 3ccb58c05c Fix failure to teleport when an agent is lured on the same sim (and probably in neighbouring sims) with HG lure active
It turns out that the HG lure module was setting up a pending lure when it intercepted the instant message on its way out to the target avatar.
However, an IM would only be sent if the user was remote, so it would not be set up for users on the same sim or in an immediate neighbour.
We fix this by adding the pending lure when the message goes out and ignoring a duplicate pending lure add if it goes to out via IM.
Hopefully addresses http://opensimulator.org/mantis/view.php?id=5690
2011-09-22 01:08:38 +01:00