UbitUmarov
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e62f8fd09e
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change RegionInfoCache expires control
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2016-07-30 20:08:14 +01:00 |
UbitUmarov
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bf593dd6f4
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fix RegionInfoCache keys compare, remove RegionCache now replaced by RegionInfoCache
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2016-07-30 17:14:17 +01:00 |
UbitUmarov
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79b7787eff
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let LocalGridServiceConnector also have a RegionInfoCache, use the remote one if this is active.
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2016-07-30 14:35:43 +01:00 |
UbitUmarov
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3c4d908cda
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remove obsolete config setting
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2016-07-30 12:43:14 +01:00 |
UbitUmarov
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6cd0a3e07c
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fix cAgent.CrossingFlags
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2016-07-30 04:25:32 +01:00 |
UbitUmarov
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b44b898331
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remove a unused parameter
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2016-07-30 03:45:58 +01:00 |
UbitUmarov
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a1759292c8
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add a regionInfoCache cache add region with expire time option
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2016-07-30 03:31:03 +01:00 |
UbitUmarov
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202212bcbc
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add a regionInfoCache get by world 2D position
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2016-07-30 03:13:23 +01:00 |
UbitUmarov
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55b2d01028
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in RegionInfoCache, replace lib omv ExpireCaches by a single dedicated one
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2016-07-30 01:44:33 +01:00 |
UbitUmarov
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3d58198c55
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fix llEdgeOfWorld() for var regions (someone needs to test this better
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2016-07-29 00:55:40 +01:00 |
UbitUmarov
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c692664f3d
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a zero direction vector in llEdgeOfWorld() should return TRUE not FALSE, (SL wiki)
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2016-07-28 21:37:16 +01:00 |
UbitUmarov
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16a7232f55
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revert adding a new IM parameter ( commit bf604c85c6
, that was a mistake. this should fix invites accepts etc, that got broken
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2016-07-28 08:22:51 +01:00 |
UbitUmarov
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19df2a2916
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remove more code related to Mega regions
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2016-07-28 01:00:56 +01:00 |
UbitUmarov
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7a69b7d20d
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remove more code related to Mega regions
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2016-07-28 00:48:12 +01:00 |
UbitUmarov
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ec8101a24a
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remove references to RegionCombinerModule
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2016-07-28 00:34:16 +01:00 |
UbitUmarov
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a8e19b7831
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remove the RegionCombinerModule (mega regions), references still all over the place. runprebuild maybe needed after this
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2016-07-28 00:12:07 +01:00 |
UbitUmarov
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01289b9c2d
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first step removing MegaRegions: refuse to run. Thanks to all that made MegaRegions possible, they where a important OpenSim feature, but can no longer be mantained
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2016-07-27 23:13:24 +01:00 |
UbitUmarov
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9aacdca653
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but buoyancy was missing
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2016-07-27 21:32:47 +01:00 |
UbitUmarov
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32e30afbcb
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actually that was redundante, already done at low level
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2016-07-27 21:31:43 +01:00 |
UbitUmarov
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8c46ab02c7
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move refresh forces into applyphysics
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2016-07-27 21:11:39 +01:00 |
UbitUmarov
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e951f4cc96
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a few more changes relative to sits crossing
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2016-07-27 14:28:16 +01:00 |
UbitUmarov
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07853c86ed
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clear SitTargetAvatar on a sop copy
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2016-07-27 11:45:32 +01:00 |
UbitUmarov
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2e4c8798ab
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a few more changes on avatar crossing
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2016-07-27 03:50:47 +01:00 |
UbitUmarov
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f4fa891928
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waste another thread job on another thing that should be part of a more
unified service, and also not hidding on a so called event"
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2016-07-27 02:54:49 +01:00 |
UbitUmarov
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d6e16c5130
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missing changes about friends on crossings, and missing angular velocity clear on sits
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2016-07-27 01:57:20 +01:00 |
UbitUmarov
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800044cead
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take friends out of onMakeRoot if crossing
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2016-07-26 22:30:51 +01:00 |
UbitUmarov
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f19b3d28bd
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do GridUserService.SetLastPosition async on crossings
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2016-07-26 22:09:06 +01:00 |
UbitUmarov
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e0e8b784a5
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apply the change to groups v2 also
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2016-07-26 21:43:26 +01:00 |
UbitUmarov
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52decfcc16
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reduce some grid services calls on region crossings, sending more information on the agent update ( groups v2 needs change )
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2016-07-26 21:39:47 +01:00 |
UbitUmarov
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1a8a8e16ef
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add a public SetGroupPowers to clientView
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2016-07-26 17:57:14 +01:00 |
UbitUmarov
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13ae6dff18
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let some group related data to have a public set
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2016-07-26 17:34:59 +01:00 |
UbitUmarov
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e766f9d20f
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get a copy of current clientView group powers
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2016-07-26 16:54:04 +01:00 |
UbitUmarov
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3f0d84c28b
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cleanup some code
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2016-07-25 19:49:40 +01:00 |
UbitUmarov
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67a32c91bb
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remove redundant check
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2016-07-25 08:45:15 +01:00 |
UbitUmarov
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1d507f8073
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remove extra char
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2016-07-25 08:38:10 +01:00 |
UbitUmarov
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fcdf0b00b1
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add give a body to default rootVelocity
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2016-07-25 07:24:39 +01:00 |
UbitUmarov
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2548f240b5
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add missing overrides
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2016-07-25 07:18:23 +01:00 |
UbitUmarov
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aa9503ab86
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revert bad last changes and fix the issue another way
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2016-07-25 07:06:36 +01:00 |
UbitUmarov
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f661fdf2aa
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ubOde bug fix
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2016-07-25 06:07:06 +01:00 |
UbitUmarov
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c3b298f85e
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missing file
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2016-07-25 02:11:45 +01:00 |
UbitUmarov
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4b832f0f8e
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add osGetHealRate(avatarkey) and osSetHealRate(avatarkey, healrate); healrate from 0 (disables auto heal) to 100 (maybe too fast) % per second. (untested)
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2016-07-25 02:05:53 +01:00 |
UbitUmarov
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e60dc305a4
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change bullet relative velocity sign to match ubOde
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2016-07-25 01:07:19 +01:00 |
UbitUmarov
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76239602b4
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change avatar Health, from bad penetration depth to relative velocity
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2016-07-25 00:51:37 +01:00 |
UbitUmarov
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42a072d181
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preserve max relative velocity on a colision report time slice
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2016-07-25 00:47:43 +01:00 |
UbitUmarov
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0a9f06fda7
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ubOde actually revert last change don't send unnecessary empty collisions, will patch it elsewhere
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2016-07-24 22:33:31 +01:00 |
UbitUmarov
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c303cf7412
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ubOde still on relative velocity. Make ubOde report avatar empty collisions to tick events on core. Avn didn't require this, core should not require also (TODO)
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2016-07-24 22:28:45 +01:00 |
UbitUmarov
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a572a22dd9
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ubOde try to improve contact velocity on first avatar collision with terrain
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2016-07-24 21:29:34 +01:00 |
UbitUmarov
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574b97d93d
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ubOde fix contact relative velocity sign
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2016-07-24 21:16:14 +01:00 |
UbitUmarov
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d6d3e14f29
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add a missing update to avatar damage Invulnerable
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2016-07-24 19:31:28 +01:00 |
UbitUmarov
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2bb467e358
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add osSetHealth() value from 1 to 100; (mantis 7973)
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2016-07-24 16:31:29 +01:00 |