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MW c1b8283ad1 Assets and the asset cache should be working when run in grid mode (but needs testing), now just need to implement a local assetserver. 2007-03-05 18:10:21 +00:00
Assets Assets and the asset cache should be working when run in grid mode (but needs testing), now just need to implement a local assetserver. 2007-03-05 18:10:21 +00:00
GridServers Assets and the asset cache should be working when run in grid mode (but needs testing), now just need to implement a local assetserver. 2007-03-05 18:10:21 +00:00
physics Added option to start in sandbox mode and to run a local login server 2007-03-05 12:55:47 +00:00
types 2007-03-04 12:40:55 +00:00
world Merged Gareth's Chat and Sticky edges code from trunk 2007-03-04 19:35:53 +00:00
Config.cs Physics Plugin system is now working (although there is only currently plugin for basic movements) 2007-03-04 12:51:03 +00:00
Main.cs Assets and the asset cache should be working when run in grid mode (but needs testing), now just need to implement a local assetserver. 2007-03-05 18:10:21 +00:00
OpenSimClient.cs Assets and the asset cache should be working when run in grid mode (but needs testing), now just need to implement a local assetserver. 2007-03-05 18:10:21 +00:00
Second-server.csproj Started to port Local AssetCache from standalone branch 2007-03-05 15:35:18 +00:00
Second-server.sln A example of how the physics plugins might work 2007-03-02 18:10:45 +00:00
Util.cs 2007-03-04 12:40:55 +00:00