OpenSimMirror/bin
Justin Clark-Casey (justincc) 124be38f74 Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether avatars collide. This is true by default.
This is implemented with a new collision type (PhantomToOthersAvatar) to potentially allow colliding and non-colliding avatars to be present in the same scene.
So there is no provision yet for giving avatars different collision types.
This commit replaces the temporary change in commit f3eaa6d8 where avatars would never collide when using BulletSim
This is equivalent to the av_av_collisions_off option in ODE.
2014-11-25 23:23:11 +00:00
..
Library
Physics
Regions
addon-modules
assets
config-include
data
inventory In library inventory, correct asset id for llSay example script 2014-01-10 20:51:28 +00:00
lib/NET
lib32
lib64
openmetaverse_data
Axiom.MathLib.dll
BulletXNA.dll
BulletXNA.pdb
C5.dll
CSJ2K.dll
CookComputing.XmlRpcV2.dll
DotNetOpenId.dll
DotNetOpenMail.dll
GlynnTucker.Cache.dll
HttpServer_OpenSim.dll
HttpServer_OpenSim.pdb
HttpServer_OpenSim.xml
Ionic.Zip.dll
LaunchSLClient.ini
Mono.Addins.CecilReflector.dll
Mono.Addins.Setup.dll
Mono.Addins.dll
Mono.Addins.dll.config
Mono.Data.Sqlite.dll add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows 2011-04-27 23:57:26 +01:00
Mono.Data.Sqlite.dll.config
Mono.Data.SqliteClient.dll
MySql.Data.dll
NDesk.Options.dll
Nini.dll
Npgsql.dll
Npgsql.xml
Ode.NET.dll
Ode.NET.dll.config
OpenMetaverse.Rendering.Meshmerizer.dll
OpenMetaverse.StructuredData.XML
OpenMetaverse.StructuredData.dll
OpenMetaverse.XML
OpenMetaverse.dll
OpenMetaverse.dll.config
OpenMetaverseTypes.XML
OpenMetaverseTypes.dll
OpenSim.32BitLaunch.exe.config
OpenSim.32BitLaunch.pdb
OpenSim.ConsoleClient.exe.config
OpenSim.ConsoleClient.ini.example
OpenSim.addin.xml
OpenSim.exe.config
OpenSim.ini.example Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether avatars collide. This is true by default. 2014-11-25 23:23:11 +00:00
OpenSimDefaults.ini Add [BulletSim] option AvatarToAvatarCollisionsByDefault to control whether avatars collide. This is true by default. 2014-11-25 23:23:11 +00:00
Prebuild.exe
PrimMesher.dll
Robust.32BitLaunch.exe.config
Robust.HG.ini.example
Robust.exe.config
Robust.ini.example
Tools.dll
Warp3D.dll
XMLRPC.dll
avatar-texture.dat
defaultstripe.png
excuses
http_404.html.example
http_500.html.example
http_loginform.html.example
libopenjpeg-dotnet-2-1.5.0-dotnet-1-i686.so
libopenjpeg-dotnet-2-1.5.0-dotnet-1-x86_64.so
libopenjpeg-dotnet-2-1.5.0-dotnet-1.dylib
log4net.dll
nunit.framework.dll add the executable bit to all bundled DLLs so that these are preserved when using git or untarring releases under cygwin on windows 2011-04-27 23:57:26 +01:00
openjpeg-dotnet-x86_64.dll
openjpeg-dotnet.dll
opensim-ode.sh
pCampBot.exe.config
pCampBot.ini.example
pCampBotSentences.txt
shutdown_commands.txt.example
startup_commands.txt.example
startuplogo.txt
zlib.net.dll