OpenSimMirror/OpenSim/Region/Framework/Scenes
Melanie 12f732fd3f Merge branch 'master' into careminster 2013-02-10 20:01:51 +00:00
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Animation Merge branch 'master' into careminster 2013-01-19 02:38:04 +00:00
Scripting Remove very long unused IScriptHost and NullScriptHost 2013-02-06 02:15:54 +00:00
Serialization Merge branch 'master' into careminster 2013-02-08 23:29:47 +00:00
Tests Merge branch 'master' into careminster 2012-12-16 21:19:30 +00:00
Types remove unused BasicQuadTreeNode 2010-07-30 21:06:45 +01:00
AsyncInventorySender.cs OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id 2012-06-12 02:43:33 +01:00
AsyncSceneObjectGroupDeleter.cs Fix bug where an avatar that had an object they owned attached through llAttachToAvatar() or osForceAttachToAvatar() would wrongly have next permissions come into play when they detached that object and rezzed it in scene. 2012-05-23 01:58:10 +01:00
Border.cs
Cardinals.cs
CoalescedSceneObjects.cs refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer. 2011-04-13 21:48:16 +01:00
CollisionSounds.cs remove forgotten line... 2012-07-14 20:13:40 +01:00
EntityBase.cs Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId! 2011-11-16 23:01:59 +00:00
EntityManager.cs Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts. 2012-12-07 00:47:04 +00:00
EventManager.cs Merge branch 'master' into careminster 2013-01-26 16:58:02 +00:00
KeyframeMotion.cs Change keyframe motion to use a single timer for all objects. This is required 2013-01-30 15:54:14 +01:00
Prioritizer.cs Reverse a senseless change in the prioritizer. Why I would want avatars to render according to their camera position is beyond me. 2012-07-31 23:38:01 +02:00
RegionStatsHandler.cs Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring. 2012-07-25 23:11:50 +01:00
ReturnInfo.cs
SOPMaterial.cs initial suport for ExtraPhysical parts parameters. Reading from llclientView to SOP including SOPserialization (not to databases). No action on physics still. No send to viewer, etc 2012-03-13 17:56:32 +00:00
SOPVehicle.cs missed fix on vehicle reference frame 2012-07-13 20:25:47 +01:00
Scene.Inventory.cs Merge branch 'master' into careminster 2013-01-27 01:09:01 +00:00
Scene.PacketHandlers.cs Merge branch 'master' into careminster 2012-10-26 21:13:01 +01:00
Scene.Permissions.cs If a Grid God teleports then include the Godlike teleport flag. This can affect the starting position in the destination region. 2012-04-27 20:22:35 +01:00
Scene.cs Merge branch 'master' into careminster 2013-02-10 20:01:51 +00:00
SceneBase.cs Merge branch 'master' into careminster 2012-11-12 23:27:47 +00:00
SceneCommunicationService.cs Fix an exception while outputting a log message 2012-07-29 15:12:03 +02:00
SceneGraph.cs Plumb the path from the client to the extra physics params and back 2013-02-07 22:25:28 +00:00
SceneManager.cs Merge branch 'master' into careminster 2012-11-23 03:39:49 +00:00
SceneObjectGroup.Inventory.cs Merge branch 'master' into careminster 2012-07-11 03:56:50 +01:00
SceneObjectGroup.cs Reinstate cleaning objects from parcel when avatars sit on them. Instead do it 2013-01-26 20:39:17 +01:00
SceneObjectPart.cs Merge branch 'master' into careminster 2013-02-07 23:35:30 +00:00
SceneObjectPartInventory.cs Merge branch 'master' into careminster 2012-10-31 21:42:06 +00:00
ScenePresence.cs Merge branch 'master' into careminster 2013-02-10 20:01:51 +00:00
SimStatsReporter.cs Merge branch 'master' into careminster 2012-10-23 17:25:40 +01:00
TerrainChannel.cs Terrain: added [Terrain] section with an option to load an initial flat terrain. Default is still pinhead island. I much rather have a flat land in the beginning. 2012-03-16 13:08:05 -07:00
TerrainUtil.cs
UndoState.cs Refactor, move OjectChangeData into it's own file and rename 2012-03-13 13:08:32 +01:00
UuidGatherer.cs Merge branch 'master' into careminster 2013-02-04 19:21:39 +00:00