OpenSimMirror/OpenSim/Region/Environment/Scenes
Melanie Thielker 16d8c40a93 A small attempt to make persisting prims more reliable 2008-10-19 00:06:33 +00:00
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Scripting * This is the fabled LibOMV update with all of the libOMV types from JHurliman 2008-09-06 07:52:41 +00:00
Animation.cs * This is the fabled LibOMV update with all of the libOMV types from JHurliman 2008-09-06 07:52:41 +00:00
AnimationSet.cs * This is the fabled LibOMV update with all of the libOMV types from JHurliman 2008-09-06 07:52:41 +00:00
AsyncSceneObjectGroupDeleter.cs Megapatch. :) Fix skull attachment editing. Streamline Object terse updates. 2008-10-18 05:51:36 +00:00
AvatarAnimations.cs Mantis #2133 2008-09-06 14:58:23 +00:00
EntityBase.cs * minor: Make it clear that non-scheduled updates can happen outside of the per frame update heartbeat 2008-10-14 15:56:14 +00:00
EntityList.cs Update svn properties, formatting cleanup. 2008-09-09 01:26:48 +00:00
EventManager.cs This changeset changes the way chat from client is routed: 2008-10-03 14:53:11 +00:00
IScenePresenceBody.cs * This is the fabled LibOMV update with all of the libOMV types from JHurliman 2008-09-06 07:52:41 +00:00
InnerScene.cs - move comment about assetID and 'attached' in inventory where it belongs 2008-10-14 09:40:01 +00:00
ReturnInfo.cs Megapatch. :) Fix skull attachment editing. Streamline Object terse updates. 2008-10-18 05:51:36 +00:00
Scene.Inventory.cs Fix thingd so that autoreturn also works when the user is not in the sim. 2008-10-18 07:27:39 +00:00
Scene.PacketHandlers.cs added a list of SurfaceTouchEventArgs to the IClientAPI.OnGrab event, for the new surface touch parameters in 1.21 viewers. 2008-10-10 17:05:43 +00:00
Scene.cs Fix thingd so that autoreturn also works when the user is not in the sim. 2008-10-18 07:27:39 +00:00
SceneBase.cs Add an extension to allow registering multiple interfaces of a type with 2008-09-25 17:26:32 +00:00
SceneCommunicationService.cs Implement the hook needed for the CanTeleport check 2008-10-11 22:11:48 +00:00
SceneExternalChecks.cs Create CanEditObjectInventory to preserve the ability 2008-09-22 12:52:56 +00:00
SceneManager.cs * minor: change m_debug to m_debugPacketLevel since that's what it is 2008-10-14 18:53:56 +00:00
SceneObjectGroup.Inventory.cs One should not commit even the smallest fox without compile. Fix build break 2008-10-06 03:27:16 +00:00
SceneObjectGroup.cs A small attempt to make persisting prims more reliable 2008-10-19 00:06:33 +00:00
SceneObjectPart.Inventory.cs Add some permissions checks and fixes 2008-10-08 02:45:23 +00:00
SceneObjectPart.cs Megapatch. :) Fix skull attachment editing. Streamline Object terse updates. 2008-10-18 05:51:36 +00:00
ScenePresence.cs Fix thingd so that autoreturn also works when the user is not in the sim. 2008-10-18 07:27:39 +00:00
SimStatsReporter.cs * Apply http://opensimulator.org/mantis/view.php?id=2405 2008-10-16 13:17:31 +00:00
UndoState.cs * This is the fabled LibOMV update with all of the libOMV types from JHurliman 2008-09-06 07:52:41 +00:00