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Scripting
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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2008-09-06 07:52:41 +00:00 |
Animation.cs
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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2008-09-06 07:52:41 +00:00 |
AnimationSet.cs
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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2008-09-06 07:52:41 +00:00 |
AsyncSceneObjectGroupDeleter.cs
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Megapatch. :) Fix skull attachment editing. Streamline Object terse updates.
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2008-10-18 05:51:36 +00:00 |
AvatarAnimations.cs
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Mantis #2133
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2008-09-06 14:58:23 +00:00 |
EntityBase.cs
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* minor: Make it clear that non-scheduled updates can happen outside of the per frame update heartbeat
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2008-10-14 15:56:14 +00:00 |
EntityList.cs
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Update svn properties, formatting cleanup.
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2008-09-09 01:26:48 +00:00 |
EventManager.cs
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This changeset changes the way chat from client is routed:
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2008-10-03 14:53:11 +00:00 |
IScenePresenceBody.cs
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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2008-09-06 07:52:41 +00:00 |
InnerScene.cs
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- move comment about assetID and 'attached' in inventory where it belongs
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2008-10-14 09:40:01 +00:00 |
ReturnInfo.cs
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Megapatch. :) Fix skull attachment editing. Streamline Object terse updates.
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2008-10-18 05:51:36 +00:00 |
Scene.Inventory.cs
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Fix thingd so that autoreturn also works when the user is not in the sim.
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2008-10-18 07:27:39 +00:00 |
Scene.PacketHandlers.cs
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added a list of SurfaceTouchEventArgs to the IClientAPI.OnGrab event, for the new surface touch parameters in 1.21 viewers.
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2008-10-10 17:05:43 +00:00 |
Scene.cs
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Fix thingd so that autoreturn also works when the user is not in the sim.
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2008-10-18 07:27:39 +00:00 |
SceneBase.cs
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Add an extension to allow registering multiple interfaces of a type with
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2008-09-25 17:26:32 +00:00 |
SceneCommunicationService.cs
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Implement the hook needed for the CanTeleport check
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2008-10-11 22:11:48 +00:00 |
SceneExternalChecks.cs
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Create CanEditObjectInventory to preserve the ability
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2008-09-22 12:52:56 +00:00 |
SceneManager.cs
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* minor: change m_debug to m_debugPacketLevel since that's what it is
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2008-10-14 18:53:56 +00:00 |
SceneObjectGroup.Inventory.cs
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One should not commit even the smallest fox without compile. Fix build break
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2008-10-06 03:27:16 +00:00 |
SceneObjectGroup.cs
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A small attempt to make persisting prims more reliable
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2008-10-19 00:06:33 +00:00 |
SceneObjectPart.Inventory.cs
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Add some permissions checks and fixes
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2008-10-08 02:45:23 +00:00 |
SceneObjectPart.cs
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Megapatch. :) Fix skull attachment editing. Streamline Object terse updates.
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2008-10-18 05:51:36 +00:00 |
ScenePresence.cs
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Fix thingd so that autoreturn also works when the user is not in the sim.
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2008-10-18 07:27:39 +00:00 |
SimStatsReporter.cs
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* Apply http://opensimulator.org/mantis/view.php?id=2405
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2008-10-16 13:17:31 +00:00 |
UndoState.cs
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
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2008-09-06 07:52:41 +00:00 |