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AssetLoader/Filesystem
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* Refactored out function to load specified AssetSet Xml
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2008-01-02 07:13:34 +00:00 |
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Communications
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Third part of CharlieO's library rework. We now have library organization! Thanks CharlieO!
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2008-01-09 03:52:07 +00:00 |
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Configuration
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*Added ability to skip any use of the console when configuring and assume default value. This is useful when the server is running by itself and a new region request is added without sufficient information
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2008-01-04 14:14:15 +00:00 |
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Console
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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Data
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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Data.DB4o
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* Added database and UserManagerBase glue for FriendsList management
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2007-12-31 22:56:43 +00:00 |
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Data.MSSQL
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Fix for typo in updateInventoryItem in MSSQLInventoryData.cs (thanks Grumly!)
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2008-01-05 20:12:43 +00:00 |
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Data.MySQL
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*Added ability to update only necessary data on insertRegion for the grid server.
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2008-01-07 15:23:00 +00:00 |
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Data.SQLite
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* You can add and remove a friend in standalone now within the same simulator. It saves.
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2008-01-01 06:12:04 +00:00 |
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RegionLoader
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*Added ability to skip any use of the console when configuring and assume default value. This is useful when the server is running by itself and a new region request is added without sufficient information
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2008-01-04 14:14:15 +00:00 |
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Servers
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* Enabling the LLSD Login method by jhurliman so libSecondLife clients work on OpenSim again.
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2008-01-07 20:00:37 +00:00 |
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ACL.cs
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* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
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2007-10-31 07:28:23 +00:00 |
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AgentCircuitData.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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AgentCircuitManager.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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AgentInventory.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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AssemblyInfo.cs
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* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
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2007-10-31 07:28:23 +00:00 |
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AssetBase.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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AssetConfig.cs
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*Added ability to skip any use of the console when configuring and assume default value. This is useful when the server is running by itself and a new region request is added without sufficient information
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2008-01-04 14:14:15 +00:00 |
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AssetLandmark.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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AssetRequest.cs
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Set svn:eol-style. Cleaned up set-eol-style.sh a bit.
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2007-12-15 02:36:31 +00:00 |
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AssetStorage.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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AuthenticateResponse.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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AvatarWearable.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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BlockingQueue.cs
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* Added lock to Contains to avoid enumeration exceptions
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2008-01-03 12:55:23 +00:00 |
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ChildAgentDataUpdate.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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ClientManager.cs
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* possibly the least significant commit so far into 2008
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2008-01-04 21:18:01 +00:00 |
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ConfigurationMember.cs
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Changes to ScriptServer to (hopefully) make it compile on both .Net and Mono.
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2008-01-05 15:48:02 +00:00 |
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ConfigurationOption.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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Culture.cs
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* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
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2007-10-31 07:28:23 +00:00 |
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EstateSettings.cs
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*Added ability to skip any use of the console when configuring and assume default value. This is useful when the server is running by itself and a new region request is added without sufficient information
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2008-01-04 14:14:15 +00:00 |
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FriendListItem.cs
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* More message server methods
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2008-01-07 07:48:35 +00:00 |
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GridConfig.cs
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*Added ability to skip any use of the console when configuring and assume default value. This is useful when the server is running by itself and a new region request is added without sufficient information
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2008-01-04 14:14:15 +00:00 |
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GridInstantMessage.cs
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* You can add and remove a friend in standalone now within the same simulator. It saves.
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2008-01-01 06:12:04 +00:00 |
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IAssetLoader.cs
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* Refactored out function to load specified AssetSet Xml
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2008-01-02 07:13:34 +00:00 |
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IAssetProvider.cs
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* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
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2007-10-31 07:28:23 +00:00 |
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IAssetServer.cs
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Factor out common asset loading from AssetServerBase and Grid/AssetServer/Main
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2007-12-28 22:13:43 +00:00 |
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IClientAPI.cs
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* Added the ability for estate managers to use the magic secondlife blue card of death to send out region and estate messages.
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2008-01-04 02:24:05 +00:00 |
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IGenericConfig.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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IPlugin.cs
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* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
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2007-10-31 07:28:23 +00:00 |
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IRegionCommsListener.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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IRegionLoader.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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IScene.cs
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* Added the ability for estate managers to use the magic secondlife blue card of death to send out region and estate messages.
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2008-01-04 02:24:05 +00:00 |
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IUserData.cs
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* Added database and UserManagerBase glue for FriendsList management
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2007-12-31 22:56:43 +00:00 |
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IUserService.cs
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* You can add and remove a friend in standalone now within the same simulator. It saves.
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2008-01-01 06:12:04 +00:00 |
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InventoryConfig.cs
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*Added ability to skip any use of the console when configuring and assume default value. This is useful when the server is running by itself and a new region request is added without sufficient information
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2008-01-04 14:14:15 +00:00 |
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InventoryItemBase.cs
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Correctly output library inventory folder type and version information
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2007-12-31 18:26:24 +00:00 |
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LandData.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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Login.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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MapBlockData.cs
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* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
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2007-10-31 07:28:23 +00:00 |
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MessageServerConfig.cs
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* A few more Message Server comms related updates
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2008-01-06 20:10:29 +00:00 |
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NeighbourInfo.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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NetworkServersInfo.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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PacketPool.cs
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Packet recycling has been temporarily disabled to avoid the performance problems reported in Mantis 281
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2008-01-03 05:06:55 +00:00 |
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PrimitiveBaseShape.cs
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* Moved PrimitiveBaseShape subclasses into factory methods - the subclassing scheme won't hold for serialization
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2007-12-28 08:34:38 +00:00 |
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RegionCommsListener.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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RegionHandle.cs
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* Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
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2007-10-31 07:28:23 +00:00 |
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RegionInfo.cs
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*Added ability to skip any use of the console when configuring and assume default value. This is useful when the server is running by itself and a new region request is added without sufficient information
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2008-01-04 14:14:15 +00:00 |
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Remoting.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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SerializableRegionInfo.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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TaskInventoryItem.cs
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Factor out TaskInventoryItem
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2008-01-06 01:56:29 +00:00 |
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UserConfig.cs
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*Added ability to skip any use of the console when configuring and assume default value. This is useful when the server is running by itself and a new region request is added without sufficient information
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2008-01-04 14:14:15 +00:00 |
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UserProfileData.cs
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* Optimized usings
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2007-12-27 21:41:48 +00:00 |
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Util.cs
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Make it possible for new inventory 'libraries' to be added without changing the default OpenSimLibrary files. Additional library folders and items can be added in a separate
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2007-12-31 23:20:49 +00:00 |
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sLLVector3.cs
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* You can add and remove a friend in standalone now within the same simulator. It saves.
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2008-01-01 06:12:04 +00:00 |