OpenSimMirror/OpenSim/Region/ClientStack/Linden/UDP
UbitUmarov 3a310d77c8 forgot one gc.collect wait for finalizers 2016-12-29 03:12:50 +00:00
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Properties Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. 2016-02-21 11:14:02 -08:00
Tests seems to compile ( tests comented out) 2015-09-02 19:54:53 +01:00
IncomingPacket.cs Revert "Merge master into teravuswork", it should have been avination, not master. 2012-11-15 10:05:16 -05:00
IncomingPacketHistoryCollection.cs First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
J2KImage.cs Revert "removed replacement texture in UDP Texture code. The replacement texture introduces false data into viewer cache. Removing that decreases the necessity for clearing the viewer cache. The viewer knows with ImageNotInDatabase that it is missing and can therefore know what to do about it a lot better than the sim does." 2015-03-04 14:36:26 -05:00
LLClientView.cs forgot one gc.collect wait for finalizers 2016-12-29 03:12:50 +00:00
LLImageManager.cs Revert "removed replacement texture in UDP Texture code. The replacement texture introduces false data into viewer cache. Removing that decreases the necessity for clearing the viewer cache. The viewer knows with ImageNotInDatabase that it is missing and can therefore know what to do about it a lot better than the sim does." 2015-03-04 14:36:26 -05:00
LLUDPClient.cs remove something VS decided to add 2016-11-21 01:22:01 +00:00
LLUDPServer.cs Remove the AllowAlternatePorts option. It wasn't implemented anyway. 2016-12-13 19:47:26 +00:00
LLUDPServerCommands.cs removed a protocol breaking lludp debug option that no one should try, changed terrain send throotle to be by packets in queue, reduced odds of MTU violation on terrain send (still bad). Most UDP protocol implementations may not mind much, but our code still does 2015-09-22 18:39:59 +01:00
OpenSimUDPBase.cs Remove the AllowAlternatePorts option. It wasn't implemented anyway. 2016-12-13 19:47:26 +00:00
OutgoingPacket.cs First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
PacketPool.cs Packet headers are not zero-encoded so don't try to zero-decode these in PacketPool.GetType() 2013-08-16 00:58:25 +01:00
ThrottleRates.cs change the clock source on udp outgoing, remove some dead code 2016-11-09 10:21:02 +00:00
TokenBucket.cs work around some warnings 2016-11-21 01:16:35 +00:00
UnackedPacketCollection.cs explicitly remove some references, and other useless changes 2016-11-17 19:15:28 +00:00