OpenSimMirror/OpenSim.Storage/LocalStorageDb4o
gareth ea84e93679 Fixed "teh bug" 2007-04-10 00:43:11 +00:00
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AssemblyInfo.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
Db4LocalStorage.cs compiles and works just weird terrain problem (and terrain saving is currently not functional) 2007-04-06 19:25:29 +00:00
MapStorage.cs Now back to compiling, just no terrain generation at the moment 2007-04-06 19:08:24 +00:00
OpenSim.Storage.LocalStorageDb4o.csproj Moved database storage of the world map to the Db4LocalStorage so its in the same database as in world prims are stored. 2007-04-02 10:46:59 +00:00
OpenSim.Storage.LocalStorageDb4o.dll.build Fixed "teh bug" 2007-04-10 00:43:11 +00:00
UUIDQuery.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00