OpenSimMirror/OpenSim/Region/Framework/Scenes
John Hurliman 5dfd2643df * Change the signature of the agent set appearance callback to prevent unnecessary serialization/deserialization of TextureEntry objects and allow TextureEntry to be inspected for missing bakes
* Inspect incoming TextureEntry updates for bakes that do not exist on the simulator and request the missing textures
* Properly handle appearance updates that do not have a TextureEntry set
2009-09-30 15:53:03 -07:00
..
Hypergrid Fixed some long-standing issues with appearance in HG1. 2009-09-04 22:30:30 -07:00
Scripting This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions. 2009-08-07 20:31:48 -04:00
Serialization SceneObjectGroup cleanup. Removes the default constructor and unnecessary null checks on m_rootPart 2009-09-16 15:06:08 -07:00
Tests SceneObjectGroup cleanup. Removes the default constructor and unnecessary null checks on m_rootPart 2009-09-16 15:06:08 -07:00
Types Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
AnimationSet.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
AsyncSceneObjectGroupDeleter.cs * Lock timers when Calling Start() and Stop() when the Thread Context is murky. This affects Mono only. 2009-09-09 16:20:19 -04:00
AvatarAnimations.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
BinBVHAnimation.cs * Commit some BinBVH rotation convenience. Calculates the W element of the joint rotation quaternion and provides a property so consumer doesn't have to. 2009-07-10 00:13:42 +00:00
Border.cs Add copyright headers. Formatting cleanup. 2009-09-03 02:04:17 +09:00
Cardinals.cs Add copyright headers. Formatting cleanup. 2009-09-03 02:04:17 +09:00
EntityBase.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
EntityManager.cs * optimized usings. 2009-02-12 09:53:12 +00:00
EventManager.cs Misc cleanup. 2009-08-16 17:14:21 +09:00
RegionStatsHandler.cs Formatting cleanup. 2009-06-10 04:28:56 +00:00
ReturnInfo.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Scene.Inventory.cs Change the type value for given folders to -1. Prevents inventory blowups 2009-09-13 18:24:00 +01:00
Scene.PacketHandlers.cs Fixes seven leaky .BeginInvoke() calls 2009-09-03 12:36:51 -07:00
Scene.Permissions.cs Fixes Mantis #3793 . Committing thomax/Snoopy's patch to allow deeding of objects, with changes: 2009-06-14 21:44:34 +00:00
Scene.cs Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim 2009-09-16 18:21:46 +01:00
SceneBase.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
SceneCommunicationService.cs * Use the BeginInvoke methodology instead of the FireAndForget methodology to try to mitigate a mono assert. Same functionality done a different way. 2009-09-13 18:28:45 -04:00
SceneGraph.cs Thank you, dslake, for a set of patches to improve OpenSim startup 2009-09-02 03:33:31 +01:00
SceneManager.cs Remove predecode-j2k and it's assoaciated logic 2009-09-30 21:33:00 +01:00
SceneObjectGroup.Inventory.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
SceneObjectGroup.cs SceneObjectGroup cleanup. Removes the default constructor and unnecessary null checks on m_rootPart 2009-09-16 15:06:08 -07:00
SceneObjectPart.cs While running a test case I had written to pursue problems with 2009-09-17 17:49:13 +02:00
SceneObjectPartInventory.cs Formatting cleanup. 2009-08-09 00:43:13 +09:00
ScenePresence.cs * Change the signature of the agent set appearance callback to prevent unnecessary serialization/deserialization of TextureEntry objects and allow TextureEntry to be inspected for missing bakes 2009-09-30 15:53:03 -07:00
SceneViewer.cs Update svn properties. 2009-06-27 04:31:49 +00:00
SimStatsReporter.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
TerrainChannel.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
TerrainUtil.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
UndoState.cs Reading GroupPosition, but setting OffsetPosition in undo doesnt' seem right. 2009-06-24 09:49:49 +00:00
UuidGatherer.cs * Updates libOMV to version 0.7.0 2009-07-25 15:49:10 +00:00