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Animation
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Correct some script constants.
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2010-08-06 15:11:18 +01:00 |
Scripting
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Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
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2009-10-15 16:35:27 -07:00 |
Serialization
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The majority of the Undo fix. There is still an issue with Rotation which i'll address next; however position undo and scale undo should be working just fine now. Also removed some residual debug logging.
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2010-07-04 19:28:39 -07:00 |
Tests
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Unit test breakage fix.
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2010-08-20 11:09:02 -07:00 |
Types
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remove unused BasicQuadTreeNode
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2010-07-30 21:06:45 +01:00 |
AsyncSceneObjectGroupDeleter.cs
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Continuing refactor. Refactor DeRezObject to deal with multiple objects
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2010-06-01 02:10:22 +01:00 |
Border.cs
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Formatting cleanup.
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2009-10-01 09:38:36 +09:00 |
Cardinals.cs
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Add copyright headers. Formatting cleanup.
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2009-09-03 02:04:17 +09:00 |
EntityBase.cs
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Removed abstract SetText method from EntityBase to make cleaner API.
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2010-08-10 19:37:15 +01:00 |
EntityManager.cs
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Change EntityManager to use RWlocks
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2009-12-06 03:56:15 +00:00 |
EventManager.cs
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Merge branch 'master' into careminster-presence-refactor
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2010-08-06 18:08:40 +01:00 |
Prioritizer.cs
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Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
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2010-08-18 02:53:27 -07:00 |
RegionStatsHandler.cs
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OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
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2010-01-11 07:51:33 -08:00 |
ReturnInfo.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
Scene.Inventory.cs
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Merge branch 'master' into careminster-presence-refactor
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2010-08-19 11:47:50 +01:00 |
Scene.PacketHandlers.cs
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* Fixes Library bugs in grid mode. Partly a missing check and partly a missing configuration.
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2010-05-05 21:12:13 -07:00 |
Scene.Permissions.cs
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Merge branch 'moap'
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2010-08-06 18:29:30 +01:00 |
Scene.cs
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Kick the user from the region in the circumstance that the TP home failed - ONLY if it was triggered by an estate ban. This makes baby jesus cry, and should be fixed to search for alternative regions if the home region is unavailable.
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2010-08-30 11:41:20 -07:00 |
SceneBase.cs
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minor: comment out region interface registration log msg I accidentally left in last week
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2010-06-04 18:08:40 +01:00 |
SceneCommunicationService.cs
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removing more stains ...
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2010-08-07 21:04:16 +00:00 |
SceneGraph.cs
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Fix minimap issues. This addresses mantis #228.
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2010-08-08 17:31:29 -07:00 |
SceneManager.cs
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Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
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2010-03-19 15:16:44 -07:00 |
SceneObjectGroup.Inventory.cs
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Suppress error messages about scripts not foind if they're in fact disabled
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2010-08-22 13:51:15 +02:00 |
SceneObjectGroup.cs
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Merge branch 'master' into careminster-presence-refactor
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2010-08-18 00:59:20 +01:00 |
SceneObjectPart.cs
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Merge branch 'master' into careminster-presence-refactor
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2010-08-18 00:59:20 +01:00 |
SceneObjectPartInventory.cs
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Remove posting region restart event from SOP, as it's now in XMRe
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2010-08-06 16:08:50 +02:00 |
ScenePresence.cs
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Merge branch 'master' into careminster-presence-refactor
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2010-08-18 00:59:20 +01:00 |
SceneViewer.cs
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One should not lock null objects.
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2010-06-01 19:01:57 +01:00 |
SimStatsReporter.cs
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Formatting cleanup. Add copyright headers.
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2010-01-04 06:17:30 +09:00 |
TerrainChannel.cs
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* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
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2009-10-02 18:31:08 -07:00 |
TerrainUtil.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
UndoState.cs
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Undo fix is now complete. This commit repairs the special case of the root prim moving or rotating independently of the rest of the group.
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2010-07-05 05:44:35 -07:00 |
UuidGatherer.cs
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add prim item and test asset save in save oar unit test
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2010-05-21 19:36:39 +01:00 |