OpenSimMirror/OpenSim/Region
Adam Frisby 53e8d91c06 * Fixed 'flatten area' brush, so it now has a 'force' instead of instantly flattening the selected area.
* Noise, and Noise-Area brushes now use Perlin noise, more closely simulating the method LL uses officially.
* TerrainModule has been cleaned up slightly.
* TerrainUtil class has several new functions related to seeded noise generation.
* Extracted ITerrainEffect, ITerrainFloodEffect, ITerrainLoader, ITerrainPaintableEffect, TerrainChannel to seperate files.
2008-03-14 13:37:39 +00:00
..
Application * Change opensim.ini.example guidance on asset_database setting to be "local" or "grid" 2008-03-13 01:01:28 +00:00
ClientStack * Add comments and slight corrections to ClientView.AgentTextureCached 2008-03-12 17:02:08 +00:00
Communications * Since remoting exceptions occur quite often in some cases (e.g. when a neighbouring region is down), put out only the source and message of the RemotingException (not the stack trace) to the console. 2008-03-12 17:37:00 +00:00
Environment * Fixed 'flatten area' brush, so it now has a 'force' instead of instantly flattening the selected area. 2008-03-14 13:37:39 +00:00
Examples/SimpleModule Update svn properties. 2008-03-14 00:41:09 +00:00
ExtensionsScriptModule Minor cleanup. 2008-02-20 18:38:20 +00:00
Physics * Preliminary work with the ODEPlugin to collect collision data. 2008-03-14 05:22:52 +00:00
ScriptEngine * Added proper handling of llSetStatus(STATUS_PHYSICS,BOOL) 2008-03-14 06:20:50 +00:00
Storage Added copyright heaaders. Minor cleanup. 2008-03-04 04:11:37 +00:00
Terrain.BasicTerrain * Disabled ancient TerrainEngine. 2008-03-06 15:49:53 +00:00