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Animation
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Merge branch '0.6.9-post-fixes' into careminster
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2010-03-06 12:24:09 +00:00 |
Hypergrid
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Change teleports so the TeleportFlags are sent to the destination sim. It
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2009-12-29 18:35:06 +00:00 |
Scripting
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Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
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2009-10-15 16:35:27 -07:00 |
Serialization
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Formatting cleanup.
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2009-10-01 01:17:47 +09:00 |
Tests
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Merge branch 'master' into careminster
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2009-12-29 18:41:45 +00:00 |
Types
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Removed an innefficent List.Contains lookup from UpdateQueue
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2009-09-30 17:53:32 -07:00 |
AsyncSceneObjectGroupDeleter.cs
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Remove the old (Remoting) region crossing code. Fix the new code to
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2009-11-26 17:03:09 +00:00 |
Border.cs
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Formatting cleanup.
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2009-10-01 09:38:36 +09:00 |
Cardinals.cs
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Add copyright headers. Formatting cleanup.
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2009-09-03 02:04:17 +09:00 |
EntityBase.cs
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Removing EntityBase.Rotation
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2009-11-04 16:08:10 -08:00 |
EntityManager.cs
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Change EntityManager to use RWlocks
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2009-12-06 03:56:15 +00:00 |
EventManager.cs
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Merge branch '0.6.9-post-fixes' into careminster
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2010-03-06 12:24:09 +00:00 |
RegionStatsHandler.cs
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Merge branch 'diva-textures-osgrid'
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2009-10-04 05:49:16 +01:00 |
ReturnInfo.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
Scene.Inventory.cs
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Merge branch '0.6.9-post-fixes' into careminster
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2010-04-05 18:10:36 +01:00 |
Scene.PacketHandlers.cs
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Apply http://opensimulator.org/mantis/view.php?id=3334
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2010-01-29 23:12:08 +00:00 |
Scene.Permissions.cs
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Unify a previous refactor of object return with the older solution. We
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2010-03-18 18:58:37 +00:00 |
Scene.cs
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Add Scene.SnmpService, which is of type ISnmpModule and, if nun-null, can
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2010-04-09 06:49:14 +01:00 |
SceneBase.cs
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minor: Make SOG.DelinkFromGroup() return the newly delinked scene object instead of void
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2010-02-16 14:36:08 +00:00 |
SceneCommunicationService.cs
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Increase the amount of time we wait for a teleport to complete. This allows teleportation to a remote region without a local connection to the asset server without timing out.
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2010-04-07 22:59:13 +02:00 |
SceneGraph.cs
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Merge branch '0.6.9-post-fixes' into careminster
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2010-04-05 18:10:36 +01:00 |
SceneManager.cs
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pass all command parameters to load/save oar, not just the filename
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2009-11-24 17:28:38 +00:00 |
SceneObjectGroup.Inventory.cs
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Some merge fixups
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2010-01-26 15:12:41 +00:00 |
SceneObjectGroup.cs
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Fix up my own shoddy code! Fixes prim rez break. Whups!
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2010-04-05 23:17:06 +02:00 |
SceneObjectPart.cs
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RotLookAt repaired; debug msg cleanup.
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2010-03-14 16:22:13 -04:00 |
SceneObjectPartInventory.cs
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Merge branch '0.6.9-post-fixes' into careminster
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2010-03-06 12:24:09 +00:00 |
ScenePresence.cs
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Fix sit with autopilot.
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2010-03-19 13:26:34 -04:00 |
SceneViewer.cs
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Small fix for a spurious exception
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2010-01-29 16:50:00 +00:00 |
SimStatsReporter.cs
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Formatting cleanup. Add copyright headers.
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2010-01-04 06:17:30 +09:00 |
TerrainChannel.cs
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* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
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2009-10-02 18:31:08 -07:00 |
TerrainUtil.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
UndoState.cs
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Revolution is on the roll again! :)
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2010-02-14 22:18:46 +00:00 |
UuidGatherer.cs
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Fixes the broken build of the previous commit.
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2009-12-23 17:10:37 -08:00 |