OpenSimMirror/OpenSim/Region/Framework/Scenes
Melanie 7701ea2798 Add Scene.SnmpService, which is of type ISnmpModule and, if nun-null, can
be used to send snmp alerts
2010-04-09 06:49:14 +01:00
..
Animation Merge branch '0.6.9-post-fixes' into careminster 2010-03-06 12:24:09 +00:00
Hypergrid Change teleports so the TeleportFlags are sent to the destination sim. It 2009-12-29 18:35:06 +00:00
Scripting Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 2009-10-15 16:35:27 -07:00
Serialization Formatting cleanup. 2009-10-01 01:17:47 +09:00
Tests Merge branch 'master' into careminster 2009-12-29 18:41:45 +00:00
Types Removed an innefficent List.Contains lookup from UpdateQueue 2009-09-30 17:53:32 -07:00
AsyncSceneObjectGroupDeleter.cs Remove the old (Remoting) region crossing code. Fix the new code to 2009-11-26 17:03:09 +00:00
Border.cs Formatting cleanup. 2009-10-01 09:38:36 +09:00
Cardinals.cs Add copyright headers. Formatting cleanup. 2009-09-03 02:04:17 +09:00
EntityBase.cs Removing EntityBase.Rotation 2009-11-04 16:08:10 -08:00
EntityManager.cs Change EntityManager to use RWlocks 2009-12-06 03:56:15 +00:00
EventManager.cs Merge branch '0.6.9-post-fixes' into careminster 2010-03-06 12:24:09 +00:00
RegionStatsHandler.cs Merge branch 'diva-textures-osgrid' 2009-10-04 05:49:16 +01:00
ReturnInfo.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Scene.Inventory.cs Merge branch '0.6.9-post-fixes' into careminster 2010-04-05 18:10:36 +01:00
Scene.PacketHandlers.cs Apply http://opensimulator.org/mantis/view.php?id=3334 2010-01-29 23:12:08 +00:00
Scene.Permissions.cs Unify a previous refactor of object return with the older solution. We 2010-03-18 18:58:37 +00:00
Scene.cs Add Scene.SnmpService, which is of type ISnmpModule and, if nun-null, can 2010-04-09 06:49:14 +01:00
SceneBase.cs minor: Make SOG.DelinkFromGroup() return the newly delinked scene object instead of void 2010-02-16 14:36:08 +00:00
SceneCommunicationService.cs Increase the amount of time we wait for a teleport to complete. This allows teleportation to a remote region without a local connection to the asset server without timing out. 2010-04-07 22:59:13 +02:00
SceneGraph.cs Merge branch '0.6.9-post-fixes' into careminster 2010-04-05 18:10:36 +01:00
SceneManager.cs pass all command parameters to load/save oar, not just the filename 2009-11-24 17:28:38 +00:00
SceneObjectGroup.Inventory.cs Some merge fixups 2010-01-26 15:12:41 +00:00
SceneObjectGroup.cs Fix up my own shoddy code! Fixes prim rez break. Whups! 2010-04-05 23:17:06 +02:00
SceneObjectPart.cs RotLookAt repaired; debug msg cleanup. 2010-03-14 16:22:13 -04:00
SceneObjectPartInventory.cs Merge branch '0.6.9-post-fixes' into careminster 2010-03-06 12:24:09 +00:00
ScenePresence.cs Fix sit with autopilot. 2010-03-19 13:26:34 -04:00
SceneViewer.cs Small fix for a spurious exception 2010-01-29 16:50:00 +00:00
SimStatsReporter.cs Formatting cleanup. Add copyright headers. 2010-01-04 06:17:30 +09:00
TerrainChannel.cs * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) 2009-10-02 18:31:08 -07:00
TerrainUtil.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
UndoState.cs Revolution is on the roll again! :) 2010-02-14 22:18:46 +00:00
UuidGatherer.cs Fixes the broken build of the previous commit. 2009-12-23 17:10:37 -08:00