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AssetLoader/Filesystem
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Client
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Communications
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Configuration
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Console
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Change parser to leave embedded quotes alone if the pattern is recognized
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2012-02-10 23:58:39 +00:00 |
RegionLoader
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Added a setting to [Startup] section of config that will allow the simulator to start up with no regions configured.
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2011-09-24 01:59:02 +01:00 |
Serialization
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On object deserialization, go back to logging errors at DEBUG level rather than ERROR. Restore extra log message if shape processing fails.
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2012-02-13 20:43:26 +00:00 |
Servers
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Flick 0.7.3-post-fixes to Flavour.Post_Fixes
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2012-02-29 23:43:41 +00:00 |
Statistics
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Comment out asset statistics section from periodic stats as these have not been recorded for a very long time.
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2012-01-24 22:14:21 +00:00 |
Tests
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Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
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2011-12-03 18:59:54 +00:00 |
AgentCircuitData.cs
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Commented a couple of verbose debug messages.
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2011-12-16 17:23:30 -08:00 |
AgentCircuitManager.cs
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Improve locking in AgentCircuitManager
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2011-12-03 16:19:11 +00:00 |
AgentUpdateArgs.cs
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Animation.cs
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AssemblyInfo.cs
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AssetBase.cs
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Fix avatar parameter updating for viewer 3 and maybe 2.
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2011-09-23 02:59:33 +01:00 |
AssetLandmark.cs
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HG Landmarks now working.
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2011-06-03 10:26:58 -07:00 |
AssetRequestToClient.cs
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AuthenticateResponse.cs
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AvatarAppearance.cs
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Migrate detailed "appearance show" report generation up to AvatarFactoryModule from AppearanceInfoModule so that it can be used in debug (inactive).
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2011-12-19 18:58:05 +00:00 |
AvatarAttachment.cs
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Stop NPCs losing attachments when the source avatar takes them off.
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2011-09-03 01:11:16 +01:00 |
AvatarPickerAvatar.cs
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AvatarPickerReplyAgentDataArgs.cs
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AvatarPickerReplyDataArgs.cs
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AvatarWearable.cs
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Drop the static from default wearables. It isn't
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2010-12-27 12:43:54 -08:00 |
AvatarWearingArgs.cs
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BlockingQueue.cs
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Cache.cs
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CapsUtil.cs
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Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll
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2011-04-30 11:03:22 -07:00 |
ChatTypeEnum.cs
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ChildAgentDataUpdate.cs
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Commented a couple of verbose debug messages.
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2011-12-16 17:23:30 -08:00 |
ClientInfo.cs
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One less [Serializable] -- ClientInfo.
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2011-04-28 09:06:57 -07:00 |
ClientManager.cs
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CnmMemoryCache.cs
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CnmSynchronizedCache.cs
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ColliderData.cs
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ConfigSettings.cs
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move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with the others
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2011-10-15 03:03:05 +01:00 |
ConfigurationMember.cs
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Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
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2011-10-25 20:24:21 +01:00 |
ConfigurationOption.cs
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Constants.cs
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Culture.cs
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EstateBan.cs
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EstateSettings.cs
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llManageEstateAccess implementation http://wiki.secondlife.com/wiki/LlManageEstateAccess
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2012-01-26 16:15:23 -05:00 |
EventData.cs
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ForeignUserProfileData.cs
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FriendListItem.cs
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GridInstantMessage.cs
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GroupData.cs
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IAssetLoader.cs
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IClientAPI.cs
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Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?id=5869
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2012-02-03 18:02:51 -05:00 |
ICnmCache.cs
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ICommandConsole.cs
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Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
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2011-10-25 20:24:21 +01:00 |
IConsole.cs
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Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
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2011-10-25 20:24:21 +01:00 |
IGenericConfig.cs
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IImprovedAssetCache.cs
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ILandChannel.cs
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remove now unused individual LandData prim counts.
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2011-04-05 21:25:54 +01:00 |
ILandObject.cs
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Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more
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2012-02-02 23:40:56 +00:00 |
IMoneyModule.cs
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Remove IClientAPI from the money module. It was only used to pass in the
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2012-01-28 00:18:12 +00:00 |
IPlugin.cs
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IPrimCounts.cs
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(re)implement selected prim count.
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2011-03-30 00:13:07 +01:00 |
IRegionCreator.cs
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IRegionLoader.cs
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IRegistryCore.cs
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IScene.cs
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Get rid of IScene.PresenceChildStatus() which always had to execute a lookup in favour of IClientAPI.ISceneAgent.IsChildAgent instead.
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2011-12-09 23:07:53 +00:00 |
ISceneAgent.cs
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Get rid of IScene.PresenceChildStatus() which always had to execute a lookup in favour of IClientAPI.ISceneAgent.IsChildAgent instead.
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2011-12-09 23:07:53 +00:00 |
ISceneEntity.cs
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Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object.
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2011-12-17 02:23:24 +00:00 |
ISceneObject.cs
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Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object.
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2011-12-17 02:23:24 +00:00 |
InventoryCollection.cs
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InventoryFolderBase.cs
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InventoryFolderImpl.cs
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Remove manually permissions settings on all current library items so that they use the defaults instead.
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2011-07-23 02:13:11 +01:00 |
InventoryItemBase.cs
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InventoryNodeBase.cs
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LandData.cs
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Change LandDataSerializer deserialization so that in the future it won't care about extra elements or element order.
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2012-02-03 22:21:54 +00:00 |
LandStatReportItem.cs
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LandUpdateArgs.cs
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Lazy.cs
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Location.cs
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LocklessQueue.cs
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Login.cs
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MainConsole.cs
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Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
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2011-10-25 20:24:21 +01:00 |
MapAndArray.cs
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MapBlockData.cs
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MapItemReplyStruct.cs
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MinHeap.cs
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MultipartForm.cs
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NetworkServersInfo.cs
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Get rid of some traces of the old pre-ROBUST grid architecture config
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2011-10-12 21:51:34 +01:00 |
NetworkUtil.cs
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OSChatMessage.cs
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PacketPool.cs
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In the packetpool, if we encounter a data block that somehow wasn't retrieved via GetDataBlock() then create a new stack instead of throwing an exception
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2011-07-31 02:30:40 +01:00 |
ParcelMediaCommandEnum.cs
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PluginLoader.cs
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PresenceType.cs
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Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
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2011-08-18 00:53:05 +01:00 |
PrimeNumberHelper.cs
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PrimitiveBaseShape.cs
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Move GetMeshKey from buried inside Meshmerizer to a public method on PrimitiveBaseShape
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2011-08-28 16:50:54 -04:00 |
PriorityQueue.cs
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minor: remove mono compiler warnings
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2011-05-06 22:45:03 +01:00 |
RegionHandshakeArgs.cs
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RegionInfo.cs
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minor: Remove warning from RegionInfo due to repeated config.GetString() call where the first was unused.
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2012-02-10 23:41:14 +00:00 |
RegionInfoForEstateMenuArgs.cs
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RegionSettings.cs
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Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?id=5869
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2012-02-03 18:02:51 -05:00 |
RegistryCore.cs
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RequestAssetArgs.cs
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SLUtil.cs
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Fix notecards that end with an embedded object causing an exception
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2010-12-17 22:50:00 +00:00 |
SimStats.cs
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SurfaceTouchEventArgs.cs
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TaskInventoryDictionary.cs
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Pass the first name and last name from the agent circuit data to the authorization service rather than from the account.
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2011-07-23 03:48:53 +01:00 |
TaskInventoryItem.cs
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Improve reliability of script state saving by covering various saving
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2012-02-02 01:52:17 +00:00 |
TextureRequestArgs.cs
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ThrottleOutPacketType.cs
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UntrustedWebRequest.cs
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UpdateShapeArgs.cs
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UserAgentData.cs
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UserProfileData.cs
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Util.cs
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Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process.
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2012-02-21 02:52:20 +00:00 |
ViewerEffectEventHandlerArg.cs
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Watchdog.cs
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Take watchdog alarm calling back outside the m_threads lock.
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2012-02-24 05:25:18 +00:00 |
WebUtil.cs
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remove some mono compiler warnings
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2011-11-25 22:19:57 +00:00 |