OpenSimMirror/OpenSim/Framework
Justin Clark-Casey (justincc) 71641523a3 Flick 0.7.3-post-fixes to Flavour.Post_Fixes 2012-02-29 23:43:41 +00:00
..
AssetLoader/Filesystem
Client
Communications
Configuration
Console Change parser to leave embedded quotes alone if the pattern is recognized 2012-02-10 23:58:39 +00:00
RegionLoader Added a setting to [Startup] section of config that will allow the simulator to start up with no regions configured. 2011-09-24 01:59:02 +01:00
Serialization On object deserialization, go back to logging errors at DEBUG level rather than ERROR. Restore extra log message if shape processing fails. 2012-02-13 20:43:26 +00:00
Servers Flick 0.7.3-post-fixes to Flavour.Post_Fixes 2012-02-29 23:43:41 +00:00
Statistics Comment out asset statistics section from periodic stats as these have not been recorded for a very long time. 2012-01-24 22:14:21 +00:00
Tests Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence() 2011-12-03 18:59:54 +00:00
AgentCircuitData.cs Commented a couple of verbose debug messages. 2011-12-16 17:23:30 -08:00
AgentCircuitManager.cs Improve locking in AgentCircuitManager 2011-12-03 16:19:11 +00:00
AgentUpdateArgs.cs
Animation.cs
AssemblyInfo.cs
AssetBase.cs Fix avatar parameter updating for viewer 3 and maybe 2. 2011-09-23 02:59:33 +01:00
AssetLandmark.cs HG Landmarks now working. 2011-06-03 10:26:58 -07:00
AssetRequestToClient.cs
AuthenticateResponse.cs
AvatarAppearance.cs Migrate detailed "appearance show" report generation up to AvatarFactoryModule from AppearanceInfoModule so that it can be used in debug (inactive). 2011-12-19 18:58:05 +00:00
AvatarAttachment.cs Stop NPCs losing attachments when the source avatar takes them off. 2011-09-03 01:11:16 +01:00
AvatarPickerAvatar.cs
AvatarPickerReplyAgentDataArgs.cs
AvatarPickerReplyDataArgs.cs
AvatarWearable.cs Drop the static from default wearables. It isn't 2010-12-27 12:43:54 -08:00
AvatarWearingArgs.cs
BlockingQueue.cs
Cache.cs
CapsUtil.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
ChatTypeEnum.cs
ChildAgentDataUpdate.cs Commented a couple of verbose debug messages. 2011-12-16 17:23:30 -08:00
ClientInfo.cs One less [Serializable] -- ClientInfo. 2011-04-28 09:06:57 -07:00
ClientManager.cs
CnmMemoryCache.cs
CnmSynchronizedCache.cs
ColliderData.cs
ConfigSettings.cs move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with the others 2011-10-15 03:03:05 +01:00
ConfigurationMember.cs Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 2011-10-25 20:24:21 +01:00
ConfigurationOption.cs
Constants.cs
Culture.cs
EstateBan.cs
EstateSettings.cs llManageEstateAccess implementation http://wiki.secondlife.com/wiki/LlManageEstateAccess 2012-01-26 16:15:23 -05:00
EventData.cs
ForeignUserProfileData.cs
FriendListItem.cs
GridInstantMessage.cs
GroupData.cs
IAssetLoader.cs
IClientAPI.cs Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?id=5869 2012-02-03 18:02:51 -05:00
ICnmCache.cs
ICommandConsole.cs Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 2011-10-25 20:24:21 +01:00
IConsole.cs Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 2011-10-25 20:24:21 +01:00
IGenericConfig.cs
IImprovedAssetCache.cs
ILandChannel.cs remove now unused individual LandData prim counts. 2011-04-05 21:25:54 +01:00
ILandObject.cs Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more 2012-02-02 23:40:56 +00:00
IMoneyModule.cs Remove IClientAPI from the money module. It was only used to pass in the 2012-01-28 00:18:12 +00:00
IPlugin.cs
IPrimCounts.cs (re)implement selected prim count. 2011-03-30 00:13:07 +01:00
IRegionCreator.cs
IRegionLoader.cs
IRegistryCore.cs
IScene.cs Get rid of IScene.PresenceChildStatus() which always had to execute a lookup in favour of IClientAPI.ISceneAgent.IsChildAgent instead. 2011-12-09 23:07:53 +00:00
ISceneAgent.cs Get rid of IScene.PresenceChildStatus() which always had to execute a lookup in favour of IClientAPI.ISceneAgent.IsChildAgent instead. 2011-12-09 23:07:53 +00:00
ISceneEntity.cs Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. 2011-12-17 02:23:24 +00:00
ISceneObject.cs Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. 2011-12-17 02:23:24 +00:00
InventoryCollection.cs
InventoryFolderBase.cs
InventoryFolderImpl.cs Remove manually permissions settings on all current library items so that they use the defaults instead. 2011-07-23 02:13:11 +01:00
InventoryItemBase.cs
InventoryNodeBase.cs
LandData.cs Change LandDataSerializer deserialization so that in the future it won't care about extra elements or element order. 2012-02-03 22:21:54 +00:00
LandStatReportItem.cs
LandUpdateArgs.cs
Lazy.cs
Location.cs
LocklessQueue.cs
Login.cs
MainConsole.cs Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 2011-10-25 20:24:21 +01:00
MapAndArray.cs
MapBlockData.cs
MapItemReplyStruct.cs
MinHeap.cs
MultipartForm.cs
NetworkServersInfo.cs Get rid of some traces of the old pre-ROBUST grid architecture config 2011-10-12 21:51:34 +01:00
NetworkUtil.cs
OSChatMessage.cs
PacketPool.cs In the packetpool, if we encounter a data block that somehow wasn't retrieved via GetDataBlock() then create a new stack instead of throwing an exception 2011-07-31 02:30:40 +01:00
ParcelMediaCommandEnum.cs
PluginLoader.cs
PresenceType.cs Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 2011-08-18 00:53:05 +01:00
PrimeNumberHelper.cs
PrimitiveBaseShape.cs Move GetMeshKey from buried inside Meshmerizer to a public method on PrimitiveBaseShape 2011-08-28 16:50:54 -04:00
PriorityQueue.cs minor: remove mono compiler warnings 2011-05-06 22:45:03 +01:00
RegionHandshakeArgs.cs
RegionInfo.cs minor: Remove warning from RegionInfo due to repeated config.GetString() call where the first was unused. 2012-02-10 23:41:14 +00:00
RegionInfoForEstateMenuArgs.cs
RegionSettings.cs Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?id=5869 2012-02-03 18:02:51 -05:00
RegistryCore.cs
RequestAssetArgs.cs
SLUtil.cs Fix notecards that end with an embedded object causing an exception 2010-12-17 22:50:00 +00:00
SimStats.cs
SurfaceTouchEventArgs.cs
TaskInventoryDictionary.cs Pass the first name and last name from the agent circuit data to the authorization service rather than from the account. 2011-07-23 03:48:53 +01:00
TaskInventoryItem.cs Improve reliability of script state saving by covering various saving 2012-02-02 01:52:17 +00:00
TextureRequestArgs.cs
ThrottleOutPacketType.cs
UntrustedWebRequest.cs
UpdateShapeArgs.cs
UserAgentData.cs
UserProfileData.cs
Util.cs Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process. 2012-02-21 02:52:20 +00:00
ViewerEffectEventHandlerArg.cs
Watchdog.cs Take watchdog alarm calling back outside the m_threads lock. 2012-02-24 05:25:18 +00:00
WebUtil.cs remove some mono compiler warnings 2011-11-25 22:19:57 +00:00