OpenSimMirror/OpenSim/Region/ClientStack/LindenUDP
Diva Canto 77e54747d8 Started to clean up the mess with HyperAssets in LLClientView. Fixed HG access to Notecards in user's inventory. 2010-07-04 15:10:28 -07:00
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Tests Beginning work on the new LLUDP implementation 2009-10-05 17:38:14 -07:00
IncomingPacket.cs * Added missing references to prebuild.xml and commented out the LindenUDP tests until a new test harness is written 2009-10-06 12:13:16 -07:00
IncomingPacketHistoryCollection.cs * Continued work on the new LLUDP implementation. Appears to be functioning, although not everything is reimplemented yet 2009-10-06 02:38:00 -07:00
J2KImage.cs Started to clean up the mess with HyperAssets in LLClientView. Fixed HG access to Notecards in user's inventory. 2010-07-04 15:10:28 -07:00
LLClientView.cs Started to clean up the mess with HyperAssets in LLClientView. Fixed HG access to Notecards in user's inventory. 2010-07-04 15:10:28 -07:00
LLFileTransfer.cs Changed asset CreatorID to a string 2010-02-22 14:18:59 -08:00
LLImageManager.cs * Change Util.FireAndForget to use ThreadPool.UnsafeQueueUserWorkItem(). This avoids .NET remoting and a managed->unmanaged->managed jump. Overall, a night and day performance difference 2009-10-19 15:19:09 -07:00
LLUDPClient.cs * Cache packed throttle data to avoid repeated allocations in CheckForSignificantMovement() 2010-03-05 17:04:20 -08:00
LLUDPServer.cs * Initial commit of the slimupdates2 rewrite. This pass maintains the original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates 2010-05-12 15:59:48 -07:00
OpenSimUDPBase.cs minor: remove some mono compiler warnings 2009-11-09 17:09:56 +00:00
OutgoingPacket.cs * Added missing references to prebuild.xml and commented out the LindenUDP tests until a new test harness is written 2009-10-06 12:13:16 -07:00
ThrottleRates.cs * Moving parcel media and avatar update packets from the unthrottled category to task 2009-10-30 00:43:46 -07:00
TokenBucket.cs Revert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more" 2010-05-27 19:02:20 +01:00
UnackedPacketCollection.cs * Change the OnQueueEmpty signature to send the flags of the queues that are empty instead of firing once per empty queue 2009-10-21 18:03:41 -07:00