OpenSimMirror/OpenSim/Region/Environment/Scenes
diva 7d837a9bea Slowing TPs down a bit further. 2008-12-21 19:00:30 +00:00
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Hypergrid Slowing TPs down a bit further. 2008-12-21 19:00:30 +00:00
Scripting * This is the fabled LibOMV update with all of the libOMV types from JHurliman 2008-09-06 07:52:41 +00:00
Tests * Adding a two prim linking/delinking test. This test is likely to get on people's nerves since linking/delinking is easily broken. But.. that's why we have tests! 2008-12-21 16:16:47 +00:00
Animation.cs * This is the fabled LibOMV update with all of the libOMV types from JHurliman 2008-09-06 07:52:41 +00:00
AnimationSet.cs * Apply http://opensimulator.org/mantis/view.php?id=2459 2008-10-23 20:06:23 +00:00
AsyncSceneObjectGroupDeleter.cs * Implement 'Save Object Back to My Inventory'. On the Linden client this is in the Tools menu available when editing an object 2008-12-17 16:11:03 +00:00
AvatarAnimations.cs * Apply second patch in http://opensimulator.org/mantis/view.php?id=2561 2008-11-05 15:26:10 +00:00
EntityBase.cs * Get rid of the phenomena where the avatar sometimes reverts to the stand animation when flying across borders 2008-11-26 16:56:57 +00:00
EntityManager.cs * minor: remove mono compiler warning 2008-12-12 21:14:27 +00:00
EventManager.cs * refactor: pull out common user profile test code into utility functions 2008-12-12 18:48:29 +00:00
IScenePresenceBody.cs * This is the fabled LibOMV update with all of the libOMV types from JHurliman 2008-09-06 07:52:41 +00:00
ReturnInfo.cs Fully implement object return from the parcel dialog 2008-11-21 07:33:13 +00:00
Scene.Inventory.cs Fix attachment persistence which got broken with some inventory 2008-12-17 22:09:14 +00:00
Scene.PacketHandlers.cs * refactor: Move inventory handlers out from UserProfileCacheService 2008-12-10 19:12:59 +00:00
Scene.Permissions.cs Make the permissions module hook CanResetScript suitable for use 2008-12-01 03:32:48 +00:00
Scene.cs * Re-implement packet tracking in IClientAPI so we can see what's going on in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section. 2008-12-21 00:11:54 +00:00
SceneBase.cs Mantis#2725. Thank you kindly, Diva, for a patch that: 2008-12-14 02:17:12 +00:00
SceneCommunicationService.cs Slowing TPs down a bit further. 2008-12-21 19:00:30 +00:00
SceneGraph.cs * Fixes linking multiple linksets together. They no longer explode 2008-12-21 14:50:58 +00:00
SceneManager.cs * refactor: move saved named prims to xml2 method out into the serialization module 2008-12-19 19:47:11 +00:00
SceneObjectGroup.Inventory.cs Fix permission propagation that was broken some revision back, causing 2008-11-27 03:17:00 +00:00
SceneObjectGroup.cs * Fixes linking multiple linksets together. They no longer explode 2008-12-21 14:50:58 +00:00
SceneObjectPart.cs Mantis#2796. Thank you kindly, Gerhard for a patch that addresses: 2008-12-20 21:36:42 +00:00
SceneObjectPartInventory.cs Committing the missing bits to enable script crossing. Disabled by default. 2008-12-05 20:30:00 +00:00
ScenePresence.cs * remove mono compiler warnings 2008-12-17 18:42:23 +00:00
SimStatsReporter.cs * Re-implement packet tracking in IClientAPI so we can see what's going on in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section. 2008-12-21 00:11:54 +00:00
UndoState.cs * This is the fabled LibOMV update with all of the libOMV types from JHurliman 2008-09-06 07:52:41 +00:00