7dbc93c62a
Add more information on which endpoint sent the packet when we have to wait and if we end up dropping the packet Only check if the client is active - other checks are redundant since they can only failed if IsActve = false |
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Properties | ||
Tests | ||
IncomingPacket.cs | ||
IncomingPacketHistoryCollection.cs | ||
J2KImage.cs | ||
LLClientView.cs | ||
LLImageManager.cs | ||
LLUDPClient.cs | ||
LLUDPServer.cs | ||
OpenSimUDPBase.cs | ||
OutgoingPacket.cs | ||
PacketPool.cs | ||
ThrottleRates.cs | ||
TokenBucket.cs | ||
UnackedPacketCollection.cs |