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Animation
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Eliminated many warnings
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2014-04-23 16:37:36 +03:00 |
Scripting
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Remove very long unused IScriptHost and NullScriptHost
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2013-02-06 02:15:54 +00:00 |
Serialization
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Better skipping of "SculptData" when parsing XML
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2014-03-28 12:52:06 +03:00 |
Tests
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Show more meaningful error messages when failed to move an item from a prim to a user's inventory.
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2014-05-06 07:28:45 +01:00 |
Types
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remove unused BasicQuadTreeNode
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2010-07-30 21:06:45 +01:00 |
AsyncInventorySender.cs
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OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id
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2012-06-12 02:43:33 +01:00 |
AsyncSceneObjectGroupDeleter.cs
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Only send one kill object to the deleter when they derez an object rather than two.
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2013-05-09 18:53:34 +01:00 |
Border.cs
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Add "show borders" command to show the borders of a region.
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2013-03-23 00:45:21 +00:00 |
Cardinals.cs
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Add copyright headers. Formatting cleanup.
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2009-09-03 02:04:17 +09:00 |
CoalescedSceneObjects.cs
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refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer.
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2011-04-13 21:48:16 +01:00 |
EntityBase.cs
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Stop OdePrim and OdeCharacter insanely overriding set LocalID to set their own private m_localID property but leaving get to return the then unset PhysicsActor.LocalId!
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2011-11-16 23:01:59 +00:00 |
EntityManager.cs
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Use a thread abort safe version of OpenMetaverse.DoubleDictionary with the aim of avoiding OpenSimulator problems due to script thread aborts.
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2012-12-07 00:47:04 +00:00 |
EventManager.cs
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add newRegion parameter to CrossAgentToNewRegion event and trigger the event after crossing thread is invoked
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2014-02-20 00:18:28 -08:00 |
KeyframeMotion.cs
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Fixed KeyframeMotion to work with very slow movement.
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2014-04-22 10:19:11 +01:00 |
Prioritizer.cs
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Remove pointless cluttering SOP.ParentGroup != null checks.
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2011-09-01 01:22:28 +01:00 |
RegionStatsHandler.cs
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Add "show caps stats by user" and "show caps stats by cap" console commands to print various counts of capability invocation by user and by cap
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2013-07-08 22:03:07 +01:00 |
ReturnInfo.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
Scene.Inventory.cs
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When moving an item from a prim to a user's inventory, don't delete the item from the prim until it was successfully copied to the user
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2014-05-06 07:28:46 +01:00 |
Scene.PacketHandlers.cs
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After finishing to edit an attachment, let other avatars see the changes. (The changes weren't visible before because updates to attachments aren't sent while the attachment is selected.)
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2013-10-17 23:10:16 +01:00 |
Scene.Permissions.cs
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If a Grid God teleports then include the Godlike teleport flag. This can affect the starting position in the destination region.
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2012-04-27 20:22:35 +01:00 |
Scene.cs
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Fixed: the parcel flag "Allow Scripts from Group" should only check if the parcel has a Group set; it doesn't have to be *deeded* to the group
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2014-04-20 06:23:35 +01:00 |
SceneBase.cs
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Eliminated many warnings
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2014-04-23 16:37:36 +03:00 |
SceneCommunicationService.cs
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varregion: many replacements of in-place arithmetic with calls to
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2013-11-28 08:20:16 -08:00 |
SceneGraph.cs
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Made GetScenePresence() case-insensitive when searching by user name. This makes it easier to use console commands such as "show appearance".
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2014-04-02 13:08:31 +01:00 |
SceneManager.cs
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varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
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2013-12-14 07:53:01 -08:00 |
SceneObjectGroup.Inventory.cs
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Put guards on a bunch of exception-inducing code, as seen in logs from load test.
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2013-07-09 14:12:52 -07:00 |
SceneObjectGroup.cs
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Fix avatars going to corner of region when they are sitting on a child prim and the prim is deleted.
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2014-05-06 17:41:13 +01:00 |
SceneObjectPart.cs
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fixed object-collision issue after uncheck phantom-flag
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2014-04-04 12:29:44 -04:00 |
SceneObjectPartInventory.cs
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Refactored: use a single function to apply an object's folded permissions to its main permissions
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2014-01-10 19:50:03 +00:00 |
ScenePresence.cs
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minor: convert back some tabs to spaces that got into ScenePresence via recent patch bc969a6b
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2014-04-29 20:15:29 +01:00 |
ScenePresenceStateMachine.cs
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Fix bug where users teleporting to non-neighbour regions could continue to hear chat from their source region for some time after teleport completion.
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2013-09-02 19:15:10 +01:00 |
SimStatsReporter.cs
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varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
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2013-12-14 07:53:01 -08:00 |
TerrainChannel.cs
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Fix issue where terrain height values > 327 caused chaotic spiked terrain.
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2014-04-25 22:56:25 +01:00 |
TerrainCompressor.cs
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Eliminated many warnings
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2014-04-23 16:37:36 +03:00 |
TerrainUtil.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
UndoState.cs
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Changes UpdateFlag in SOP to an enumeration of NONE, TERSE and FULL.
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2011-11-02 14:59:00 -07:00 |
UuidGatherer.cs
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Eliminated many warnings
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2014-04-23 16:37:36 +03:00 |