OpenSimMirror/OpenSim.RegionServer
MW 9b2a4e8172 Added easier way to add "scripts" to prims: to add Libsa71's test script, create a new note and delete the contents of the created note and then add "<Script>Test</Script>" (without the quotes) , then save that and then drag it from your inventory to the prim you want to add the script to. 2007-04-03 18:15:11 +00:00
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Assets Temporary fix for the object taking bug 2007-04-03 13:37:11 +00:00
CAPS * Script prototype 2007-04-03 16:50:17 +00:00
types brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
world Added easier way to add "scripts" to prims: to add Libsa71's test script, create a new note and delete the contents of the created note and then add "<Script>Test</Script>" (without the quotes) , then save that and then drag it from your inventory to the prim you want to add the script to. 2007-04-03 18:15:11 +00:00
AgentAssetUpload.cs Can now Rez and DeRez objects (take to and from inventory). 2007-03-31 15:54:16 +00:00
ConsoleCmds.cs * Now there's one Console class, and instead the apps responds to cmd's and show's 2007-03-27 08:10:15 +00:00
Grid.cs After hours of searching for a bug, it works - User accounts in sandbox mode, currently they are not persistent between restarts (ie restarting opensim.exe) but should be persistent between sessions (login/ logout). 2007-03-28 18:10:52 +00:00
OpenSim.RegionServer.csproj * Script prototype 2007-04-03 16:50:17 +00:00
OpenSim.RegionServer.dll.build * Script prototype 2007-04-03 16:50:17 +00:00
OpenSim.csproj Fixed it so that a Avatar update shouldn't be sent every frame and none should be sent when not moving. 2007-03-23 16:05:32 +00:00
OpenSim.exe.build You want large textures, you shall have! - Xfer system now working for large asset uploads 2007-03-25 17:34:58 +00:00
OpenSimMain.cs Temporary fix for the object taking bug 2007-04-03 13:37:11 +00:00
OpenSimNetworkHandler.cs More refactoring 2007-04-01 20:42:42 +00:00
PacketServer.cs Temporary fix for the object taking bug 2007-04-03 13:37:11 +00:00
QueItem.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00
RegionInfo.cs Temporary fix for the object taking bug 2007-04-03 13:37:11 +00:00
SimClient.cs Added easier way to add "scripts" to prims: to add Libsa71's test script, create a new note and delete the contents of the created note and then add "<Script>Test</Script>" (without the quotes) , then save that and then drag it from your inventory to the prim you want to add the script to. 2007-04-03 18:15:11 +00:00
SimConsole.cs * Now there's one Console class, and instead the apps responds to cmd's and show's 2007-03-27 08:10:15 +00:00
VersionInfo.cs brought zircon branch into trunk 2007-03-22 10:11:15 +00:00