OpenSimMirror/OpenSim.RegionServer
MW 274ce6987e Border crossing back to mostly working, still seems a problem in that you need to stop walking just after you cross the border for it to work properly (else you will continue moving into a negative position in the first sim) 2007-05-19 18:32:01 +00:00
..
Assets
CAPS * sing loud, sing proud, sing from the heart 2007-05-16 20:36:35 +00:00
types
world Border crossing back to mostly working, still seems a problem in that you need to stop walking just after you cross the border for it to work properly (else you will continue moving into a negative position in the first sim) 2007-05-19 18:32:01 +00:00
AgentAssetUpload.cs
AuthenticateSessionsBase.cs Border crossing back to mostly working, still seems a problem in that you need to stop walking just after you cross the border for it to work properly (else you will continue moving into a negative position in the first sim) 2007-05-19 18:32:01 +00:00
AuthenticateSessionsLocal.cs
AuthenticateSessionsRemote.cs Border crossing back to mostly working, still seems a problem in that you need to stop walking just after you cross the border for it to work properly (else you will continue moving into a negative position in the first sim) 2007-05-19 18:32:01 +00:00
Grid.cs
OpenSim.RegionServer.csproj Moved CheckSumServer (and added UDPServerBase ) to OpenSim.Servers 2007-05-19 14:08:58 +00:00
OpenSim.RegionServer.dll.build * TortoiseSVN has an annoying red icon over stuff, this means I probably changed something. 2007-05-19 04:22:06 +00:00
OpenSimMain.cs
OpenSimNetworkHandler.cs
PacketServer.cs Number of small changes 2007-05-19 11:55:05 +00:00
RegionInfo.cs
RegionInfoBase.cs
RegionServerBase.cs Renamed OpenSimApplicationBase again this time to RegionServerBase 2007-05-16 19:36:50 +00:00
SimClient.Grid.cs Number of small changes 2007-05-19 11:55:05 +00:00
SimClient.PacketHandlers.cs
SimClient.ProcessPackets.cs
SimClient.cs Border crossing back to mostly working, still seems a problem in that you need to stop walking just after you cross the border for it to work properly (else you will continue moving into a negative position in the first sim) 2007-05-19 18:32:01 +00:00
SimClientBase.cs
UDPServer.cs Added a CheckSumServer (handles template checksum , so there is no longer the need to connect to LL userserver). Currently onlt active in sandbox mode (someone simple needs to add 2007-05-19 13:28:31 +00:00
VersionInfo.cs