Go to file
Justin Clark-Casey (justincc) a1f232af2b change default ODE world_stepsize to 0.0178 from 0.02
This exactly fits five ODE steps in the default frame time (0.089).
This means that ODE execution time now matches the default minimum frame time.
This eliminates errors between distance travelled as calculated by ODE in clear air and simple extrapolation.
On the old values, ODE would actually do calculations over 0.1 seconds rather than 0.089.
This means that once the avatar is at top speed, no additional packets need to be sent for smooth movement, since no error develops between server and viewer.
This approach replaces the tweaks previously discussed on the opensim-dev mailing list
2011-10-17 21:10:52 +01:00
.nant make distribution creating code to copy FlotsamCache.ini.example to FlotsamCache.ini 2011-10-07 20:22:08 +01:00
OpenSim Change hardcoded ODE total frame time to match the default total frame time (0.09375 -> 0.089). 2011-10-17 21:10:43 +01:00
Prebuild also get "nant clean" to remove old .mdb from .exe and .dll 2011-08-30 23:20:54 +01:00
ThirdParty/SmartThreadPool * Allow SmartThreadPool to be initialized without setting max stack size (like the original implementation) 2009-10-22 01:30:12 -07:00
ThirdPartyLicenses BulletSim initial checkin 2011-06-20 17:24:42 -07:00
addon-modules minor: slightly improve README for building addon-modules within the main OpenSim build 2010-01-11 15:47:01 +00:00
bin change default ODE world_stepsize to 0.0178 from 0.02 2011-10-17 21:10:52 +01:00
doc Update svn properties. 2008-06-01 03:01:33 +00:00
share in the spirit of cleanup, remove the old sql directory, as this stuff is 2009-01-26 15:42:21 +00:00
.gitignore removed from git *.VisualState.xml (automatically created by NUnit) 2010-04-28 11:41:39 +03:00
.hgignore additional patterns for .hgignore 2008-07-18 14:37:23 +00:00
BUILDING.txt typical non-effectual build trigger 2010-10-16 21:48:15 -04:00
CONTRIBUTORS.txt When creating an OAR, optionally exclude objects according to their permissions 2011-09-12 20:09:24 +01:00
LICENSE.txt Last time? 2010-05-03 00:11:12 +01:00
Makefile making Makefile a bit more robust: can now cope with missing ruby in a 2009-09-03 18:32:41 +02:00
OpenSim.FxCop changed to native line ending encoding 2007-07-16 15:40:11 +00:00
README.txt Bump minimum required mono to 2.4.3 from 2.4.2. OpenSim fails at runtime below 2.4.3 due to unimplemented ServicePointManager.get_ServerCertificateValidationCallback() 2011-04-27 02:25:49 +01:00
TESTING.txt Update/simplify test running instructions 2011-03-11 22:38:51 +00:00
nant-color in case ruby is somewhere else in the path (just used for coloring output) 2009-09-03 15:00:53 -04:00
prebuild.xml Remove OpenSim.Region.Examples.SimpleModule 2011-10-07 20:28:23 +01:00
runprebuild.bat Switch runprebuild.bat from VS2005 to VS2008. Remove runprebuild2008.bat. 2009-07-10 04:29:00 +00:00
runprebuild.sh Build system upgrade: 2010-09-04 02:12:21 +01:00
runprebuild2010.bat Add execute permission to runprebuild2010.bat 2011-10-07 20:28:41 +01:00

README.txt

Welcome to OpenSim!

==================
==== OVERVIEW ====
==================

OpenSim is a BSD Licensed Open Source project to develop a functioning
virtual worlds server platform capable of supporting multiple clients
and servers in a heterogeneous grid structure. OpenSim is written in
C#, and can run under Mono or the Microsoft .NET runtimes.

This is considered an alpha release.  Some stuff works, a lot doesn't.
If it breaks, you get to keep *both* pieces.

=========================
=== Compiling OpenSim ===
=========================

Please see BUILDING.txt if you downloaded a source distribution and 
need to build OpenSim before running it.

==================================
=== Running OpenSim on Windows ===
==================================

We recommend that you run OpenSim from a command prompt on Windows in order
to capture any errors.

To run OpenSim from a command prompt

 * cd to the bin/ directory where you unpacked OpenSim
 * run OpenSim.exe

Now see the "Configuring OpenSim" section

================================
=== Running OpenSim on Linux ===
================================

You will need Mono >= 2.4.3 to run OpenSim.  On some Linux distributions you
may need to install additional packages.  See http://opensimulator.org/wiki/Dependencies
for more information.

To run OpenSim, from the unpacked distribution type:

 * cd bin
 * mono OpenSim.exe

Now see the "Configuring OpenSim" section

===========================
=== Configuring OpenSim ===
===========================

When OpenSim starts for the first time, you will be prompted with a
series of questions that look something like:

[09-17 03:54:40] DEFAULT REGION CONFIG: Simulator Name [OpenSim Test]:

For all the options except simulator name, you can safely hit enter to accept
the default if you want to connect using a client on the same machine or over
your local network.

You will then be asked "Do you wish to join an existing estate?".  If you're
starting OpenSim for the first time then answer no (which is the default) and
provide an estate name.

Shortly afterwards, you will then be asked to enter an estate owner first name,
last name, password and e-mail (which can be left blank).  Do not forget these
details, since initially only this account will be able to manage your region
in-world.  You can also use these details to perform your first login.

Once you are presented with a prompt that looks like:

  Region (My region name) #

You have successfully started OpenSim.

If you want to create another user account to login rather than the estate
account, then type "create user" on the OpenSim console and follow the prompts.

Helpful resources:
 * http://opensimulator.org/wiki/Configuration
 * http://opensimulator.org/wiki/Configuring_Regions

==================================
=== Connecting to your OpenSim ===
==================================

By default your sim will be available for login on port 9000.  You can login by
adding -loginuri http://127.0.0.1:9000 to the command that starts Second Life
(e.g. in the Target: box of the client icon properties on Windows).  You can
also login using the network IP address of the machine running OpenSim (e.g.
http://192.168.1.2:9000)

To login, use the avatar details that you gave for your estate ownership or the
one you set up using the "create user" command.

===================
=== Bug reports ===
===================

In the very likely event of bugs biting you (err, your OpenSim) we
encourage you to see whether the problem has already been reported on
the OpenSim mantis system. You can find the OpenSim mantis system at

    http://opensimulator.org/mantis/main_page.php

If your bug has already been reported, you might want to add to the
bug description and supply additional information.

If your bug has not been reported yet, file a bug report ("opening a
mantis"). Useful information to include:
 * description of what went wrong
 * stack trace
 * OpenSim.log (attach as file)
 * OpenSim.ini (attach as file)
 * if running under mono: run OpenSim.exe with the "--debug" flag:

       mono --debug OpenSim.exe

===================================
=== More Information on OpenSim ===
===================================

More extensive information on building, running, and configuring
OpenSim, as well as how to report bugs, and participate in the OpenSim
project can always be found at http://opensimulator.org.

Thanks for trying OpenSim, we hope it is a pleasant experience.