![]() This doesn't seem to make any sense and probably stems from a period when this code was directly involved in attaching objects directly from the scene. This message is already being sent by InventoryAccessModule code instead. |
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Attachments | ||
AvatarFactory | ||
Chat | ||
Combat | ||
Commands | ||
Dialog | ||
Friends | ||
Gestures | ||
Gods | ||
Groups | ||
InstantMessage | ||
Inventory | ||
Lure | ||
Profile |