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Sean Dague c009e2e095 From: Mike Pitman <pitman@us.ibm.com>
Below is a patch for the smooth tool. 

I factored out the essential computations and placed it in a 
channel method to work similar to raise and lower. 
It now performs about the same rate as raise and lower.
2008-02-29 20:36:14 +00:00
.nant added top level README file. It would be good if 2007-09-17 13:06:07 +00:00
OpenSim From: Mike Pitman <pitman@us.ibm.com> 2008-02-29 20:36:14 +00:00
Prebuild Backported MACOSX OS identifier into Prebuild. 2008-02-27 05:22:47 +00:00
ThirdParty/TribalMedia/TribalMedia.Framework.Data First part of avatar persistence, currently only really works in standalone mode (with accounts_authenticate set to true), it also only currently has a mysql database connector. (sqlite one will follow soon). It also uses the tribalmedia database system, so this needs checking to see if the old problems with mono have been fixed. 2008-02-04 12:04:02 +00:00
ThirdPartyLicenses Extended svn:eol-style to check some other file types. 2007-12-20 01:01:42 +00:00
bin More compiler warning cleanup. 2008-02-29 10:51:40 +00:00
share Moved share/sql/mysql-AvatarAppearance.sql to OpenSim/Framework/Data.MySQL/Resources/AvatarAppearance.sql as described in share/sql/mysql_README.txt 2008-02-11 18:24:00 +00:00
CONTRIBUTORS.txt Initial patch for llSensor* 2008-02-25 19:34:38 +00:00
LICENSE.txt Moved LICENSE.txt into root. 2008-02-09 06:08:55 +00:00
OpenSim.FxCop changed to native line ending encoding 2007-07-16 15:40:11 +00:00
README.txt Moved LICENSE.txt into root. 2008-02-09 06:08:55 +00:00
TESTING.txt sample change to see if rev actually changes on prebuild when I do this 2008-02-28 17:32:40 +00:00
add-copyright.sh Added copyright notice. 2007-12-14 02:53:15 +00:00
prebuild.xml propset Rev on prebuild, hoping to make it easier to propogate this 2008-02-28 16:51:46 +00:00
runprebuild.bat Rewrote svn properties handling script in python. Added more file types. 2008-01-26 10:34:49 +00:00
runprebuild.sh add a fixup for linux building 2007-11-05 14:31:33 +00:00
runprebuild2008.bat Rewrote svn properties handling script in python. Added more file types. 2008-01-26 10:34:49 +00:00
update-svn-properties.py Update svn properties. 2008-02-23 13:50:31 +00:00

README.txt

Welcome to OpenSim! 

Version 0.5

== OVERVIEW ==

OpenSim is a BSD Licensed Open Source project to develop a functioning
virtual worlds server platform capable of supporting multiple clients
and servers in a heterogeneous grid structure. OpenSim is written in
C#, and can run under Mono or the Microsoft .NET runtimes.

This is considered an alpha release.  Some stuff works, a lot
doesn't.  If it breaks, you get to keep *both* pieces.

== Installation on Windows ==

Prereqs:

 * Load OpenSim.sln into Visual Studio .NET and build the solution.
 * chdir bin
 * OpenSim.exe

See configuring OpenSim

== Installation on Linux ==

Prereqs:
 * Mono >= 1.2.3.1
 * Nant >= 0.85
 * sqlite3

From the distribution type:
 * nant
 * cd bin
 * mono ./OpenSim.exe

See configuring OpenSim

== Configuring OpenSim ==

When OpenSim starts for the first time, you will be prompted with a
series of questions that look something like:

[09-17 03:54:40] DEFAULT REGION CONFIG: Simulator Name [OpenSim Test]:

At each of these you must provide you own value or just hit enter to
take the default (in this case "OpenSim Test").

YOUR SIM WILL NOT BE STARTED UNTIL YOU ANSWER ALL QUESTIONS

Once you are presented with a prompt that looks like:

  Region# :

You have successfully started OpenSim.

== Connecting to your OpenSim ==

By default your sim will be running on http://127.0.0.1:9000.  To use
your OpenSim add -loginuri http://127.0.0.1:9000 to your second life
client (running on the same machine as your OpenSim).

== More Information on OpenSim ==

More extensive information on building, running, and configuring
OpenSim, as well as how to report bugs, and participate in the OpenSim
project can always be found at http://opensimulator.org.

Thanks for trying OpenSim, we hope it was a pleasant experience.