OpenSimMirror/OpenSim/Region
MW c16aafee09 Taken the old scripting engine out of Region.Environment and moved it into a separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.) 2007-08-28 18:30:28 +00:00
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Application As part of our "we aim to please" commitment, have added the ability to create a user in one command line: "create user firstname secondname passwrd regionX regionY". This allows the use of the "command-script" feature. So to add a bunch of new accounts, just create a text file, and add a line as above for each account. Then in the opensim console, type: "command-script filename". 2007-08-28 18:09:36 +00:00
ClientStack Deleted a few old files that are no longer used. 2007-08-27 15:34:21 +00:00
Communications As part of our "we aim to please" commitment, have added the ability to create a user in one command line: "create user firstname secondname passwrd regionX regionY". This allows the use of the "command-script" feature. So to add a bunch of new accounts, just create a text file, and add a line as above for each account. Then in the opensim console, type: "command-script filename". 2007-08-28 18:09:36 +00:00
Environment Taken the old scripting engine out of Region.Environment and moved it into a separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.) 2007-08-28 18:30:28 +00:00
Examples/SimpleApp Start of trying to make Region/Scene more modular. 2007-08-28 14:21:17 +00:00
ExtensionsScriptModule Taken the old scripting engine out of Region.Environment and moved it into a separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.) 2007-08-28 18:30:28 +00:00
Physics Danxors patch for >30prims with ODE 2007-08-26 15:56:42 +00:00
ScriptEngine startup event on script added to object, not all inside object. 2007-08-28 18:22:48 +00:00
Storage use order by ParentID to ensure root prims are selected first 2007-08-28 15:33:22 +00:00
Terrain.BasicTerrain Start of trying to make Region/Scene more modular. 2007-08-28 14:21:17 +00:00