OpenSimMirror/OpenSim/Region/Framework/Interfaces
UbitUmarov cd5a6daa84 also throttle llhttprequest by owner, options: PrimOwnerRequestsBurst = 5, PrimOwnerRequestsPerSec = 25; increase concurrency to 8 2019-02-24 09:46:55 +00:00
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IAgentAssetTransactions.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IAgentStatefulModule.cs Adding the IAgentStatefulModule interface. It is used in addtion to 2015-08-15 19:08:45 +02:00
IAttachmentsModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IAvatarFactoryModule.cs Committing the Avination Scene Presence and related texture code 2013-12-11 01:39:56 +00:00
IBakedTextureModule.cs seems to compile ( tests comented out) 2015-09-02 19:54:53 +01:00
IBuySellModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
ICallingCardModule.cs Also add OSS header to interface 2012-03-29 01:14:50 +01:00
ICapabilitiesModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
ICloudModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
ICommand.cs
ICommandableModule.cs
ICommander.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IDialogModule.cs 80 character-width terminal formatting of IDialogModule interface, removing superfluous whitespace & line-endings. 2012-11-10 08:12:30 -08:00
IDwellModule.cs fix some issue on parcels loading and make parcels dwell show something. Resolution is 2.5min aprox. 2017-05-14 01:44:04 +01:00
IDynamicFloaterModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IDynamicMenuModule.cs Add RegionManager level and the ability to use literal XML to the dynamic floater module 2013-05-04 00:45:27 +02:00
IDynamicTextureManager.cs revert the thread level change; remove unused dynamic texture timer from internal code; let blend alpha work if < 255; let blend work with the selected face; etc 2017-06-24 09:24:56 +01:00
IEmailModule.cs Change the way IRegionModule us referenced by IEmailModule to 2010-06-28 03:14:05 +01:00
IEntityCreator.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IEntityInventory.cs chance new effective permissions code to ease aggregation on demand( ie on changes). But still doing full aggregation on checks, so still heavy 2017-01-16 19:01:41 +00:00
IEntityTransferModule.cs missing file and remove warnings 2017-04-15 10:56:46 +01:00
IEnvironmentModule.cs Environment Module - allows Environment settings for Viewer3 warning: includes database region store migrations for mssql, mysql, sqlite 2012-05-23 17:04:19 -04:00
IEstateModule.cs a few changes to estates and estate teleportHome (used kick) 2017-01-05 16:27:17 +00:00
IEtcdModule.cs Add the ability to post to and act uponconfiguration in etcd 2017-03-31 14:38:41 +01:00
IEventQueue.cs change encoding of a few event caps messages 2019-01-26 16:42:42 +00:00
IExternalCapsModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IFriendsModule.cs fix a typo 2016-08-04 17:29:47 +01:00
IGodsModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IGroupsMessagingModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IGroupsModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IHttpRequests.cs also throttle llhttprequest by owner, options: PrimOwnerRequestsBurst = 5, PrimOwnerRequestsPerSec = 25; increase concurrency to 8 2019-02-24 09:46:55 +00:00
IInventoryAccessModule.cs more changes relative to incorrect use of activegroupid 2016-08-05 15:19:42 +01:00
IInventoryArchiverModule.cs Modifications to previous IAR commits to bring them more inline with existing OpenSim code conventions. Also include new IAR save switch in console help print out. 2014-09-23 00:04:59 +01:00
IInventoryTransferModule.cs refactor: remove Scene.SetRootAgentScene() in favour of existing event with same name 2010-08-13 21:01:10 +01:00
IJ2KDecoder.cs Add J2K decoder routine that converts directly to an image. 2014-01-19 07:32:41 -08:00
IJsonStoreModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
ILightShareModule.cs moving windlight-sources to correct namespace-named folder (world); add LightShare as Interface 2012-11-11 11:17:40 -08:00
IMapImageUploadModule.cs seems to compile ( tests comented out) 2015-09-02 19:54:53 +01:00
IMaterialsModule.cs try fix git 2018-04-01 02:26:08 +01:00
IMessageTransferModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IMoapModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
INPCModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
INonSharedRegionModule.cs
IPermissionsModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IPresenceModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IPrimCountModule.cs Start using IPrimCounts populated by PrimCountModule instead of LandData counts populated by LandManagementModule. 2011-03-25 23:05:51 +00:00
IProfileModule.cs Move some interfaces to a more apropriate place 2012-01-12 20:49:50 -05:00
IRegionArchiverModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IRegionConsole.cs Make the console output from the reigon console hookable 2012-08-18 22:36:48 +02:00
IRegionModuleBase.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IRegionModulesController.cs
IRegionReadyModule.cs Perform other region ready actions even if simulator is configured to leave logins disabled on startup. 2012-07-18 23:35:05 +01:00
IRegionSerialiserModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IRestartModule.cs Make the "delay restart" button delay restart for 1 hour rather than aborting 2012-06-07 16:32:07 +02:00
ISceneCommandsModule.cs Move scene debug commands into separate module. Command changes from "debug scene <key> <value>" to "debug scene set <key> <value>" to accomodate future settings 2013-01-10 23:49:48 +00:00
IScenePresence.cs Remove duplicated IScenePresence.PresenceType. This is already in ISceneAgent.PresenceType from which IScenePresence inherits. 2012-07-27 22:15:25 +01:00
IScriptModule.cs Add regression test for llRequestUrl() 2013-02-26 23:36:36 +00:00
IScriptModuleComms.cs Add a method to query all registered script constants to allow non-XEngine 2012-11-04 22:39:15 +00:00
ISearchModule.cs Add Refresh() Method to ISerachModule to allow forcing a sim to resend it's 2013-01-15 22:15:58 +01:00
IServiceRequest.cs
IServiceThrottleModule.cs Improvements to the ServiceThrottleModule: added a category and an itemid to the interface, so that duplicate requests aren't enqueued more than once. 2013-07-16 19:04:30 -07:00
ISharedRegionModule.cs
ISimulationDataService.cs add load baked terrain methods. missing file 2016-09-17 16:47:12 +01:00
ISimulationDataStore.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
ISimulatorFeaturesModule.cs Add an event and some logic to allow customizing Simulator Features by avatar 2013-02-14 09:11:57 +00:00
ISnmpModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
ISoundModule.cs sound radius is a prim prop only set by llSetSoundRadius, fix it in case viewers do fix its use (ignored for now) 2018-04-10 21:45:11 +01:00
ISunModule.cs Converted the SunModule to the new region module interface. (39 to go...) 2012-11-09 15:38:10 -08:00
ITerrain.cs Add and plumb the usetex URL parameter to worldview. Required but not yet 2010-10-06 05:44:19 +01:00
ITerrainChannel.cs Changes to TerrainChannel/ITerrainChannel to support importing OARs with different Region sizes to the destination region. 2015-11-22 01:32:08 +00:00
ITerrainEffect.cs
ITerrainModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IUrlModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IUserAccountCacheModule.cs add expire time for aliens 2016-11-18 15:16:11 +00:00
IVegetationModule.cs
IVoiceModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IWindModelPlugin.cs move wind generation out of heartbeat to a pool job. Use that to send to all clients and not one per client 2016-09-23 12:32:40 +01:00
IWindModule.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IWorldComm.cs Massive tab and trailing space cleanup 2017-01-05 19:07:37 +00:00
IWorldMapModule.cs MapBlockFromGridRegion and Map2BlockFromGridRegion are the same thing 2015-09-18 02:00:10 +01:00
IXMLRPC.cs
IXfer.cs
IXmlRpcRouter.cs XmlRpcGridRouter 2012-12-03 20:16:44 -05:00