![]() can now determine if a connection is from login, teleport or crossing. Needed for a meaningful banlines implementation |
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.. | ||
HGAssetMapper.cs | ||
HGScene.Inventory.cs | ||
HGScene.cs | ||
HGSceneCommunicationService.cs | ||
HGUuidGatherer.cs |
![]() can now determine if a connection is from login, teleport or crossing. Needed for a meaningful banlines implementation |
||
---|---|---|
.. | ||
HGAssetMapper.cs | ||
HGScene.Inventory.cs | ||
HGScene.cs | ||
HGSceneCommunicationService.cs | ||
HGUuidGatherer.cs |