OpenSimMirror/OpenSim/ApplicationPlugins/ScriptEngine
Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.

The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.

I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
2009-02-06 16:55:34 +00:00
..
Properties Update svn properties, minor formatting cleanup. 2008-09-21 02:41:22 +00:00
Resources Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components. 2008-11-08 17:35:48 +00:00
ComponentFactory.cs minor: remove mono compiler warnings 2008-11-10 19:06:01 +00:00
RegionEngineLoader.cs This changeset is the step 1 of 2 in refactoring 2009-02-06 16:55:34 +00:00
ScriptEnginePlugin.cs Refactoring: Moved component creation to "ComponentFactory" as dictated by convention 2008-11-09 10:30:46 +00:00