OpenSimMirror/OpenSim
John Hurliman e8c1e69a0d * Copied LocklessQueue.cs into OpenSim.Framework and added the .Count property and .Clear() method
* Changed the way the QueueEmpty callback is fired. It will be fired asynchronously as soon as an empty queue is detected (this can happen immediately following a dequeue), and will not be fired again until at least one packet is dequeued from that queue. This will give callbacks advanced notice of an empty queue and prevent callbacks from stacking up while the queue is empty
* Added LLUDPClient.IsConnected checks in several places to prevent unwanted network activity after a client disconnects
* Prevent LLClientView.Close() from being called twice every disconnect
* Removed the packet resend limit and improved the client timeout check
2009-10-13 18:56:54 -07:00
..
ApplicationPlugins Merge branch 'diva-textures-osgrid' 2009-10-04 05:49:16 +01:00
Client * Consolidated adding / removing ClientManager IClientAPIs to two places in Scene 2009-10-13 17:33:45 -07:00
ConsoleClient Fix some compile warnings. 2009-08-26 14:02:52 +09:00
Data Reverting MySQLLegacyRegionData spam 2009-10-06 14:26:00 -07:00
Framework * Copied LocklessQueue.cs into OpenSim.Framework and added the .Count property and .Clear() method 2009-10-13 18:56:54 -07:00
Grid Better error handling to diagnose login problems. 2009-10-03 19:08:56 -07:00
Region * Copied LocklessQueue.cs into OpenSim.Framework and added the .Count property and .Clear() method 2009-10-13 18:56:54 -07:00
ScriptEngine Formatting cleanup. 2009-10-01 01:17:47 +09:00
Server * Removed verbose debug message 2009-10-06 11:08:11 -07:00
Services store owner_uuid in the region table 2009-10-07 19:37:18 +01:00
TestSuite Fixing a few compile errors in the previous commit 2009-10-06 02:50:59 -07:00
Tests * Consolidated adding / removing ClientManager IClientAPIs to two places in Scene 2009-10-13 17:33:45 -07:00
Tools Fixing a few compile errors in the previous commit 2009-10-06 02:50:59 -07:00