![]() This considerably improves delete performance for objects with large linksets |
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BorderTests.cs | ||
EntityManagerTests.cs | ||
SceneGraphTests.cs | ||
SceneObjectBasicTests.cs | ||
SceneObjectLinkingTests.cs | ||
SceneObjectUserTests.cs | ||
ScenePresenceTests.cs | ||
StandaloneTeleportTests.cs | ||
TaskInventoryTests.cs | ||
UuidGathererTests.cs |