OpenSimMirror/OpenSim/Region/Framework/Scenes
Melanie Thielker c48be64d9a Remove posting region restart event from SOP, as it's now in XMRe 2010-08-06 16:08:50 +02:00
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Animation Implement CHANGED_REGION_(RE)START and also fix various CHANGED_* constants which had the wrong values (checked using LSL in SL). This addresses mantis #217 and mantis #53. 2010-08-06 02:40:31 -07:00
Scripting Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 2009-10-15 16:35:27 -07:00
Serialization The majority of the Undo fix. There is still an issue with Rotation which i'll address next; however position undo and scale undo should be working just fine now. Also removed some residual debug logging. 2010-07-04 19:28:39 -07:00
Tests minor: remove LongRunning test designator from TestAddSceneObject() since it isn't, really 2010-05-21 21:48:47 +01:00
Types remove unused BasicQuadTreeNode 2010-07-30 21:06:45 +01:00
AsyncSceneObjectGroupDeleter.cs Continuing refactor. Refactor DeRezObject to deal with multiple objects 2010-06-01 02:10:22 +01:00
Border.cs Formatting cleanup. 2009-10-01 09:38:36 +09:00
Cardinals.cs Add copyright headers. Formatting cleanup. 2009-09-03 02:04:17 +09:00
EntityBase.cs * Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs 2010-05-21 13:55:36 -07:00
EntityManager.cs Change EntityManager to use RWlocks 2009-12-06 03:56:15 +00:00
EventManager.cs Merge branch 'master' into careminster-presence-refactor 2010-07-11 13:32:10 +01:00
Prioritizer.cs Guard prioritizer agains null values as those produced by a bullet dying 2010-06-22 23:39:39 +01:00
RegionStatsHandler.cs OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. 2010-01-11 07:51:33 -08:00
ReturnInfo.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Scene.Inventory.cs When a god uses mass permission setting, the V bit is cleared from next 2010-07-20 21:01:46 +01:00
Scene.PacketHandlers.cs * Fixes Library bugs in grid mode. Partly a missing check and partly a missing configuration. 2010-05-05 21:12:13 -07:00
Scene.Permissions.cs Allow gods and estate managers/owners to be unaffected by parcel bans 2010-07-29 16:20:40 +01:00
Scene.cs Merge branch 'master' into careminster-presence-refactor 2010-07-31 00:57:50 +01:00
SceneBase.cs minor: comment out region interface registration log msg I accidentally left in last week 2010-06-04 18:08:40 +01:00
SceneCommunicationService.cs Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to neighbours. 2010-06-13 19:06:22 -07:00
SceneGraph.cs Merge branch 'master' into careminster-presence-refactor 2010-07-31 00:57:50 +01:00
SceneManager.cs Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files. 2010-03-19 15:16:44 -07:00
SceneObjectGroup.Inventory.cs Fix a permissions issue 2010-07-14 16:12:44 +01:00
SceneObjectGroup.cs Make sure the avatar position gets moved along with a prim it is sitting on. This fixes mantis #208 and (maybe) issues with chat and sound coming from the wrong place when sat on a vehicle. 2010-08-06 06:37:40 -07:00
SceneObjectPart.cs Make sure the avatar position gets moved along with a prim it is sitting on. This fixes mantis #208 and (maybe) issues with chat and sound coming from the wrong place when sat on a vehicle. 2010-08-06 06:37:40 -07:00
SceneObjectPartInventory.cs Remove posting region restart event from SOP, as it's now in XMRe 2010-08-06 16:08:50 +02:00
ScenePresence.cs Make sure the avatar position gets moved along with a prim it is sitting on. This fixes mantis #208 and (maybe) issues with chat and sound coming from the wrong place when sat on a vehicle. 2010-08-06 06:37:40 -07:00
SceneViewer.cs One should not lock null objects. 2010-06-01 19:01:57 +01:00
SimStatsReporter.cs Formatting cleanup. Add copyright headers. 2010-01-04 06:17:30 +09:00
TerrainChannel.cs * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) 2009-10-02 18:31:08 -07:00
TerrainUtil.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
UndoState.cs Undo fix is now complete. This commit repairs the special case of the root prim moving or rotating independently of the rest of the group. 2010-07-05 05:44:35 -07:00
UuidGatherer.cs add prim item and test asset save in save oar unit test 2010-05-21 19:36:39 +01:00