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Animation
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Implement CHANGED_REGION_(RE)START and also fix various CHANGED_* constants which had the wrong values (checked using LSL in SL). This addresses mantis #217 and mantis #53.
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2010-08-06 02:40:31 -07:00 |
Scripting
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Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
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2009-10-15 16:35:27 -07:00 |
Serialization
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The majority of the Undo fix. There is still an issue with Rotation which i'll address next; however position undo and scale undo should be working just fine now. Also removed some residual debug logging.
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2010-07-04 19:28:39 -07:00 |
Tests
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minor: remove LongRunning test designator from TestAddSceneObject() since it isn't, really
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2010-05-21 21:48:47 +01:00 |
Types
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remove unused BasicQuadTreeNode
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2010-07-30 21:06:45 +01:00 |
AsyncSceneObjectGroupDeleter.cs
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Continuing refactor. Refactor DeRezObject to deal with multiple objects
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2010-06-01 02:10:22 +01:00 |
Border.cs
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Formatting cleanup.
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2009-10-01 09:38:36 +09:00 |
Cardinals.cs
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Add copyright headers. Formatting cleanup.
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2009-09-03 02:04:17 +09:00 |
EntityBase.cs
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* Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs
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2010-05-21 13:55:36 -07:00 |
EntityManager.cs
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Change EntityManager to use RWlocks
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2009-12-06 03:56:15 +00:00 |
EventManager.cs
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Merge branch 'master' into careminster-presence-refactor
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2010-07-11 13:32:10 +01:00 |
Prioritizer.cs
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Guard prioritizer agains null values as those produced by a bullet dying
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2010-06-22 23:39:39 +01:00 |
RegionStatsHandler.cs
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OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
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2010-01-11 07:51:33 -08:00 |
ReturnInfo.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
Scene.Inventory.cs
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When a god uses mass permission setting, the V bit is cleared from next
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2010-07-20 21:01:46 +01:00 |
Scene.PacketHandlers.cs
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* Fixes Library bugs in grid mode. Partly a missing check and partly a missing configuration.
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2010-05-05 21:12:13 -07:00 |
Scene.Permissions.cs
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Allow gods and estate managers/owners to be unaffected by parcel bans
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2010-07-29 16:20:40 +01:00 |
Scene.cs
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Merge branch 'master' into careminster-presence-refactor
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2010-07-31 00:57:50 +01:00 |
SceneBase.cs
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minor: comment out region interface registration log msg I accidentally left in last week
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2010-06-04 18:08:40 +01:00 |
SceneCommunicationService.cs
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Fixes the long-standing RegionUp bug! Plus lots of other cleanups related to neighbours.
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2010-06-13 19:06:22 -07:00 |
SceneGraph.cs
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Merge branch 'master' into careminster-presence-refactor
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2010-07-31 00:57:50 +01:00 |
SceneManager.cs
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Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files.
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2010-03-19 15:16:44 -07:00 |
SceneObjectGroup.Inventory.cs
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Fix a permissions issue
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2010-07-14 16:12:44 +01:00 |
SceneObjectGroup.cs
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Make sure the avatar position gets moved along with a prim it is sitting on. This fixes mantis #208 and (maybe) issues with chat and sound coming from the wrong place when sat on a vehicle.
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2010-08-06 06:37:40 -07:00 |
SceneObjectPart.cs
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Make sure the avatar position gets moved along with a prim it is sitting on. This fixes mantis #208 and (maybe) issues with chat and sound coming from the wrong place when sat on a vehicle.
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2010-08-06 06:37:40 -07:00 |
SceneObjectPartInventory.cs
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Remove posting region restart event from SOP, as it's now in XMRe
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2010-08-06 16:08:50 +02:00 |
ScenePresence.cs
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Make sure the avatar position gets moved along with a prim it is sitting on. This fixes mantis #208 and (maybe) issues with chat and sound coming from the wrong place when sat on a vehicle.
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2010-08-06 06:37:40 -07:00 |
SceneViewer.cs
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One should not lock null objects.
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2010-06-01 19:01:57 +01:00 |
SimStatsReporter.cs
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Formatting cleanup. Add copyright headers.
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2010-01-04 06:17:30 +09:00 |
TerrainChannel.cs
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* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
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2009-10-02 18:31:08 -07:00 |
TerrainUtil.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
UndoState.cs
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Undo fix is now complete. This commit repairs the special case of the root prim moving or rotating independently of the rest of the group.
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2010-07-05 05:44:35 -07:00 |
UuidGatherer.cs
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add prim item and test asset save in save oar unit test
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2010-05-21 19:36:39 +01:00 |