OpenSimMirror/OpenSim/Region/CoreModules/Avatar
Justin Clark-Casey (justincc) 2eaa6d5ace Do not allow a script to attach a prim if its being sat upon.
This prevents a stack overflow where a get position on the avatar will refer to the attachment which will in turn refer back to the avatar.
This required recording of all sitting avatars on a prim which is done separately from recording the sit target avatar.
Recording HashSet is null if there are no sitting avatars in order to save memory.
2012-07-09 21:24:32 +01:00
..
Attachments Do not allow a script to attach a prim if its being sat upon. 2012-07-09 21:24:32 +01:00
AvatarFactory minor: update currently commented out log message at top of AvatarFactoryModule.SetAppearance() for future use 2012-06-25 23:31:22 +01:00
Chat Mantis 5977 Corrections to llRegionSayTo 2012-04-23 07:16:33 -04:00
Combat Mantis 60004 problems with damage and llSetDamage. In damage enabled areas this patch - Deletes any objects that have damage set > 0 that deliver that damage to an avatar Stops Gods receiving damage, Stops volume detect objects causing damage Deletes NPCS when their helth reduces to zero Gradually "heals" damage to an avatar Resets health on going to a non damage area 2012-05-04 21:01:09 +01:00
Commands Add console command "teleport user" to allow teleport from the region console 2012-05-29 23:35:20 +01:00
Dialog Change "help" to display categories/module list then "help <category/module>" to display commands in a category. 2012-03-08 01:51:37 +00:00
Friends Resolve some mono compiler warnings. 2012-05-25 04:03:16 +01:00
Gestures Fix build break 2011-01-18 01:48:37 +00:00
Gods Renamed ForEachRootScenePresence to ForEachAvatar. Cleaned up calls to 2011-11-03 17:06:08 -07:00
Groups Revert "Updates all IRegionModules to the new style region modules." 2010-01-29 07:21:06 +00:00
InstantMessage Added UserManagementModule.IsLocalGridUser(UUID) to be used throughout region Scenes and Modules. Changed existing modules to use it instead of assuming that foreign = null account. 2011-12-29 16:12:06 -08:00
Inventory Fix issue in InventoryArchiveTestCase where it didn't call down to OpenSimTestCase.SetUp() 2012-06-27 00:50:36 +01:00
Lure refactor: Split most of EntityTransferModule.Teleport() into its same region and different region teleport components. 2012-05-01 17:52:30 +01:00
Profile Remove the "Profile" config as it's covered by the replaceable interface 2012-06-04 18:22:09 +01:00