![]() and makes it use a common set of types in both engine. Fixes the issues with running both engines and HTTP requests / listens / timers etc.. Also fixes a couple of minor Scene issues and a CTB by nullref. |
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.. | ||
Properties | ||
ScriptEngineBase | ||
BuilIn_Commands.cs | ||
Executor.cs | ||
ExecutorBase.cs | ||
IScript.cs | ||
LSL_BuiltIn_Commands.cs | ||
LSL_BuiltIn_Commands_Interface.cs | ||
OSSL_BuilIn_Commands.cs | ||
OSSL_BuilIn_Commands_Interface.cs | ||
ScriptBaseClass.cs | ||
ScriptServerInterfaces.cs |