Jak Daniels
1b6b67b509
Update documentation to explain config using existing Regions.ini
2015-06-01 13:16:15 +01:00
Jak Daniels
bee8823d9d
Fix Windows/Unix line endings and increse logging when named prim cannot be found.
2015-06-01 11:53:46 +01:00
Jak Daniels
d556a68cec
Changed the way the module looks for configs to include Regions.ini
2015-05-28 21:46:06 +01:00
Jak Daniels
12a498ff34
Update IAR file with 2 seagull types.
2015-02-28 14:27:49 +00:00
Jak Daniels
640d471a50
Remove whitespace
2015-02-28 14:27:24 +00:00
Jak Daniels
fc7bb966a3
Fix typo in README.md
2015-01-06 12:51:14 +00:00
Jak Daniels
7ccf122ddc
Stats now returns sitting avatar(s) UUID list too. Updated documentation.
2015-01-06 12:49:08 +00:00
Jak Daniels
231fbeee63
Added to the stats command, now the prim uuid list also returns the UUID of any avatar sitting on it
2015-01-06 12:11:39 +00:00
Jak Daniels
3bd0e30d10
Update documentation
2015-01-04 14:28:44 +00:00
Jak Daniels
cf4acdcbf0
Complete work on stats command to show all settings, and list all bird prim names and uuids.
2015-01-04 14:27:05 +00:00
Jak Daniels
b8266a3191
Fix typo in README.md
2015-01-03 21:37:01 +00:00
Jak Daniels
3f3cefc2ae
Added new commands to alter flock dynamics in realtime. Updated README.md
2015-01-03 21:34:16 +00:00
Jak Daniels
220d5de92b
Remove TODO.txt
2015-01-03 16:11:58 +00:00
Jak Daniels
f387b5e0c3
Revert previous change to temporary prims as it means birds have to repopulate every
...
3 minutes. Instead hook the OnPrimsLoaded event (after scene object restore) and delete
any persisted OpenSimBirdsN prims left over from last shutdown.
2015-01-03 16:09:25 +00:00
Jak Daniels
173e046aba
Change Bird prims to temporary as well as phantom to stop them persisting in the database
2015-01-03 12:52:46 +00:00
Jak Daniels
51cb61fb29
Allow prim names to have uppercase letters from inworld chat commands
2015-01-03 10:30:52 +00:00
Jak Daniels
2011c6f094
Added ability to accept commands from scripts on BirdsChatChannel
2015-01-02 21:17:51 +00:00
Jak Daniels
4187440a4c
Added BirdsMaxFlockSize ini setting to keep max number of birds sane.
...
Updated documentation.
2015-01-02 15:45:17 +00:00
Jak Daniels
42e7f6af6f
Updated documentation regarding network bandwidth.
2015-01-02 15:28:10 +00:00
Jak Daniels
45fd724e56
Only launch a prims script(s) when adding the prim, not on every update.
...
Rename Bird prims to OpenSimBirdsN where N is 0-birdcount.
2015-01-02 15:11:06 +00:00
Jak Daniels
c487d9b945
Fix spurious console output when birds positions updated
2015-01-02 14:23:32 +00:00
Jak Daniels
e0541bda5d
Update documentation
2015-01-02 13:34:32 +00:00
Jak Daniels
8061edbed0
Added more verbose info on console when commands are issued.
...
Fixed in-world commands not working unless console region matched in-world region.
Remove birds from scene on region shutdown.
2015-01-02 13:32:46 +00:00
Jak Daniels
9dc171e731
Updated documentation with new commands
2014-12-31 21:17:48 +00:00
Jak Daniels
df1e5c37de
Add an OpenSimBirds inventory folder with a test bird that can be rezzed to the scene
2014-12-31 21:13:40 +00:00
Jak Daniels
b879157683
Update documentation
2014-12-31 21:13:16 +00:00
Jak Daniels
80dfa5a0d6
Fix removeing object from scene and using existing objects
2014-12-31 21:12:20 +00:00
Jak Daniels
ca41de0286
Numerous changes to make module more versatile
2014-12-31 18:50:48 +00:00
Jak Daniels
2541527cd7
Fix regression where m_scene not yet defined when adding console commands
2014-12-24 16:50:47 +00:00
Jak Daniels
d18d37faf6
Many changes to support per region configuration and project name change
2014-12-24 16:29:19 +00:00
Jak Daniels
d75428a078
Rename project to OpenSimBirds
2014-12-24 14:52:11 +00:00
Jak Daniels
3770b0e011
Remove unnecessary files and set file attributes consistently
2014-12-23 14:16:38 +00:00
Jak Daniels
012445a808
Small refactor of directory/project names
2014-12-23 14:07:00 +00:00
Jak Daniels
a0e48018ac
Minor changes to README.md
2014-07-19 14:45:21 +01:00
Jak Daniels
13a6116bea
Minor changes to README.md
2014-07-19 14:41:31 +01:00
Jak Daniels
add4d51f40
Minor changes to README.md
2014-07-19 14:40:36 +01:00
Jak Daniels
50b5c96406
Minor changes to README.md
2014-07-19 14:39:45 +01:00
Jak Daniels
14d9f6d4ee
Minor changes to README.md
2014-07-19 14:35:31 +01:00
Jak Daniels
0bb8b92e99
Updated README.md, CHANGES.txt and CONTRIBUTORS.txt
2014-07-19 14:33:38 +01:00
Jak Daniels
184fa20e2c
Major refactor and added support for varregions (first cut)
2014-07-17 17:43:21 +01:00
Jak Daniels
d7c5242aa9
Renamed README to README.md
2014-07-10 17:29:19 +01:00
Jon Cundill
8f8da4ea10
added doco and snapshots of binaries
2011-07-13 23:46:36 +01:00
Jon Cundill
6c91ae05b3
added doco and snapshots of binaries
2011-07-13 23:46:09 +01:00
Jon Cundill
3c4e2a72ef
fixed copyright
2011-07-11 23:27:11 +01:00
Jon Cundill
6074a91aa7
fix framework version
2011-07-11 23:06:25 +01:00
Jon Cundill
75f4750694
expose additional parameters to ini files
2011-07-11 00:08:26 +01:00
Jon Cundill
f0bc7e018b
added basic flow field collision detection for terrain and Prims in scene. Static at the moment
2011-07-10 16:37:00 +01:00
Jon Cundill
0006d6cd51
updated changes file
2011-07-09 17:49:03 +01:00
Jon Cundill
7d6417d5fd
bug fixes to rotation
2011-07-09 17:39:29 +01:00
Jon Cundill
0f3b9ef3dc
added cmd to slowdown framerate - good for debugging
2011-07-09 13:38:04 +01:00