Commit Graph

52 Commits (231fbeee63fde70ea8b06b704b9ffe2c50668922)

Author SHA1 Message Date
Jak Daniels 231fbeee63 Added to the stats command, now the prim uuid list also returns the UUID of any avatar sitting on it 2015-01-06 12:11:39 +00:00
Jak Daniels 3bd0e30d10 Update documentation 2015-01-04 14:28:44 +00:00
Jak Daniels cf4acdcbf0 Complete work on stats command to show all settings, and list all bird prim names and uuids. 2015-01-04 14:27:05 +00:00
Jak Daniels b8266a3191 Fix typo in README.md 2015-01-03 21:37:01 +00:00
Jak Daniels 3f3cefc2ae Added new commands to alter flock dynamics in realtime. Updated README.md 2015-01-03 21:34:16 +00:00
Jak Daniels 220d5de92b Remove TODO.txt 2015-01-03 16:11:58 +00:00
Jak Daniels f387b5e0c3 Revert previous change to temporary prims as it means birds have to repopulate every
3 minutes. Instead hook the OnPrimsLoaded event (after scene object restore) and delete
any persisted OpenSimBirdsN prims left over from last shutdown.
2015-01-03 16:09:25 +00:00
Jak Daniels 173e046aba Change Bird prims to temporary as well as phantom to stop them persisting in the database 2015-01-03 12:52:46 +00:00
Jak Daniels 51cb61fb29 Allow prim names to have uppercase letters from inworld chat commands 2015-01-03 10:30:52 +00:00
Jak Daniels 2011c6f094 Added ability to accept commands from scripts on BirdsChatChannel 2015-01-02 21:17:51 +00:00
Jak Daniels 4187440a4c Added BirdsMaxFlockSize ini setting to keep max number of birds sane.
Updated documentation.
2015-01-02 15:45:17 +00:00
Jak Daniels 42e7f6af6f Updated documentation regarding network bandwidth. 2015-01-02 15:28:10 +00:00
Jak Daniels 45fd724e56 Only launch a prims script(s) when adding the prim, not on every update.
Rename Bird prims to OpenSimBirdsN where N is 0-birdcount.
2015-01-02 15:11:06 +00:00
Jak Daniels c487d9b945 Fix spurious console output when birds positions updated 2015-01-02 14:23:32 +00:00
Jak Daniels e0541bda5d Update documentation 2015-01-02 13:34:32 +00:00
Jak Daniels 8061edbed0 Added more verbose info on console when commands are issued.
Fixed in-world commands not working unless console region matched in-world region.
Remove birds from scene on region shutdown.
2015-01-02 13:32:46 +00:00
Jak Daniels 9dc171e731 Updated documentation with new commands 2014-12-31 21:17:48 +00:00
Jak Daniels df1e5c37de Add an OpenSimBirds inventory folder with a test bird that can be rezzed to the scene 2014-12-31 21:13:40 +00:00
Jak Daniels b879157683 Update documentation 2014-12-31 21:13:16 +00:00
Jak Daniels 80dfa5a0d6 Fix removeing object from scene and using existing objects 2014-12-31 21:12:20 +00:00
Jak Daniels ca41de0286 Numerous changes to make module more versatile 2014-12-31 18:50:48 +00:00
Jak Daniels 2541527cd7 Fix regression where m_scene not yet defined when adding console commands 2014-12-24 16:50:47 +00:00
Jak Daniels d18d37faf6 Many changes to support per region configuration and project name change 2014-12-24 16:29:19 +00:00
Jak Daniels d75428a078 Rename project to OpenSimBirds 2014-12-24 14:52:11 +00:00
Jak Daniels 3770b0e011 Remove unnecessary files and set file attributes consistently 2014-12-23 14:16:38 +00:00
Jak Daniels 012445a808 Small refactor of directory/project names 2014-12-23 14:07:00 +00:00
Jak Daniels a0e48018ac Minor changes to README.md 2014-07-19 14:45:21 +01:00
Jak Daniels 13a6116bea Minor changes to README.md 2014-07-19 14:41:31 +01:00
Jak Daniels add4d51f40 Minor changes to README.md 2014-07-19 14:40:36 +01:00
Jak Daniels 50b5c96406 Minor changes to README.md 2014-07-19 14:39:45 +01:00
Jak Daniels 14d9f6d4ee Minor changes to README.md 2014-07-19 14:35:31 +01:00
Jak Daniels 0bb8b92e99 Updated README.md, CHANGES.txt and CONTRIBUTORS.txt 2014-07-19 14:33:38 +01:00
Jak Daniels 184fa20e2c Major refactor and added support for varregions (first cut) 2014-07-17 17:43:21 +01:00
Jak Daniels d7c5242aa9 Renamed README to README.md 2014-07-10 17:29:19 +01:00
Jon Cundill 8f8da4ea10 added doco and snapshots of binaries 2011-07-13 23:46:36 +01:00
Jon Cundill 6c91ae05b3 added doco and snapshots of binaries 2011-07-13 23:46:09 +01:00
Jon Cundill 3c4e2a72ef fixed copyright 2011-07-11 23:27:11 +01:00
Jon Cundill 6074a91aa7 fix framework version 2011-07-11 23:06:25 +01:00
Jon Cundill 75f4750694 expose additional parameters to ini files 2011-07-11 00:08:26 +01:00
Jon Cundill f0bc7e018b added basic flow field collision detection for terrain and Prims in scene. Static at the moment 2011-07-10 16:37:00 +01:00
Jon Cundill 0006d6cd51 updated changes file 2011-07-09 17:49:03 +01:00
Jon Cundill 7d6417d5fd bug fixes to rotation 2011-07-09 17:39:29 +01:00
Jon Cundill 0f3b9ef3dc added cmd to slowdown framerate - good for debugging 2011-07-09 13:38:04 +01:00
Jon Cundill f0176ce13f added basic ability to set the boid prim - no error checking yet 2011-07-09 13:27:58 +01:00
Jon Cundill 72db5e2cc8 added ability to change flock size 2011-07-09 12:35:13 +01:00
Jon Cundill 57717a3a79 basic controller structure added 2011-07-09 11:11:19 +01:00
Jon Cundill 7f38d0537e fixed prebuild to reflect name change 2011-07-08 22:22:19 +01:00
Jon Cundill 5ba3b6e01a changes and todo list 2011-07-08 21:36:22 +01:00
Jon Cundill faeace8115 add todo list etc, tidy up ignores 2011-07-08 21:30:17 +01:00
Jon Cundill 5babbe041d added git ignores 2011-07-08 19:00:27 +01:00