Jak Daniels
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45fd724e56
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Only launch a prims script(s) when adding the prim, not on every update.
Rename Bird prims to OpenSimBirdsN where N is 0-birdcount.
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2015-01-02 15:11:06 +00:00 |
Jak Daniels
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c487d9b945
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Fix spurious console output when birds positions updated
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2015-01-02 14:23:32 +00:00 |
Jak Daniels
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e0541bda5d
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Update documentation
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2015-01-02 13:34:32 +00:00 |
Jak Daniels
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8061edbed0
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Added more verbose info on console when commands are issued.
Fixed in-world commands not working unless console region matched in-world region.
Remove birds from scene on region shutdown.
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2015-01-02 13:32:46 +00:00 |
Jak Daniels
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9dc171e731
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Updated documentation with new commands
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2014-12-31 21:17:48 +00:00 |
Jak Daniels
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df1e5c37de
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Add an OpenSimBirds inventory folder with a test bird that can be rezzed to the scene
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2014-12-31 21:13:40 +00:00 |
Jak Daniels
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b879157683
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Update documentation
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2014-12-31 21:13:16 +00:00 |
Jak Daniels
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80dfa5a0d6
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Fix removeing object from scene and using existing objects
|
2014-12-31 21:12:20 +00:00 |
Jak Daniels
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ca41de0286
|
Numerous changes to make module more versatile
|
2014-12-31 18:50:48 +00:00 |
Jak Daniels
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2541527cd7
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Fix regression where m_scene not yet defined when adding console commands
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2014-12-24 16:50:47 +00:00 |
Jak Daniels
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d18d37faf6
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Many changes to support per region configuration and project name change
|
2014-12-24 16:29:19 +00:00 |
Jak Daniels
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d75428a078
|
Rename project to OpenSimBirds
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2014-12-24 14:52:11 +00:00 |
Jak Daniels
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3770b0e011
|
Remove unnecessary files and set file attributes consistently
|
2014-12-23 14:16:38 +00:00 |
Jak Daniels
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012445a808
|
Small refactor of directory/project names
|
2014-12-23 14:07:00 +00:00 |
Jak Daniels
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a0e48018ac
|
Minor changes to README.md
|
2014-07-19 14:45:21 +01:00 |
Jak Daniels
|
13a6116bea
|
Minor changes to README.md
|
2014-07-19 14:41:31 +01:00 |
Jak Daniels
|
add4d51f40
|
Minor changes to README.md
|
2014-07-19 14:40:36 +01:00 |
Jak Daniels
|
50b5c96406
|
Minor changes to README.md
|
2014-07-19 14:39:45 +01:00 |
Jak Daniels
|
14d9f6d4ee
|
Minor changes to README.md
|
2014-07-19 14:35:31 +01:00 |
Jak Daniels
|
0bb8b92e99
|
Updated README.md, CHANGES.txt and CONTRIBUTORS.txt
|
2014-07-19 14:33:38 +01:00 |
Jak Daniels
|
184fa20e2c
|
Major refactor and added support for varregions (first cut)
|
2014-07-17 17:43:21 +01:00 |
Jak Daniels
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d7c5242aa9
|
Renamed README to README.md
|
2014-07-10 17:29:19 +01:00 |
Jon Cundill
|
8f8da4ea10
|
added doco and snapshots of binaries
|
2011-07-13 23:46:36 +01:00 |
Jon Cundill
|
6c91ae05b3
|
added doco and snapshots of binaries
|
2011-07-13 23:46:09 +01:00 |
Jon Cundill
|
3c4e2a72ef
|
fixed copyright
|
2011-07-11 23:27:11 +01:00 |
Jon Cundill
|
6074a91aa7
|
fix framework version
|
2011-07-11 23:06:25 +01:00 |
Jon Cundill
|
75f4750694
|
expose additional parameters to ini files
|
2011-07-11 00:08:26 +01:00 |
Jon Cundill
|
f0bc7e018b
|
added basic flow field collision detection for terrain and Prims in scene. Static at the moment
|
2011-07-10 16:37:00 +01:00 |
Jon Cundill
|
0006d6cd51
|
updated changes file
|
2011-07-09 17:49:03 +01:00 |
Jon Cundill
|
7d6417d5fd
|
bug fixes to rotation
|
2011-07-09 17:39:29 +01:00 |
Jon Cundill
|
0f3b9ef3dc
|
added cmd to slowdown framerate - good for debugging
|
2011-07-09 13:38:04 +01:00 |
Jon Cundill
|
f0176ce13f
|
added basic ability to set the boid prim - no error checking yet
|
2011-07-09 13:27:58 +01:00 |
Jon Cundill
|
72db5e2cc8
|
added ability to change flock size
|
2011-07-09 12:35:13 +01:00 |
Jon Cundill
|
57717a3a79
|
basic controller structure added
|
2011-07-09 11:11:19 +01:00 |
Jon Cundill
|
7f38d0537e
|
fixed prebuild to reflect name change
|
2011-07-08 22:22:19 +01:00 |
Jon Cundill
|
5ba3b6e01a
|
changes and todo list
|
2011-07-08 21:36:22 +01:00 |
Jon Cundill
|
faeace8115
|
add todo list etc, tidy up ignores
|
2011-07-08 21:30:17 +01:00 |
Jon Cundill
|
5babbe041d
|
added git ignores
|
2011-07-08 19:00:27 +01:00 |
Jon Cundill
|
a5a5cfdfa5
|
cleaned up binaries
|
2011-07-08 18:59:14 +01:00 |
Jon Cundill
|
bcca860e88
|
initial commit
|
2011-07-08 18:57:07 +01:00 |