Commit Graph

50 Commits (cf4acdcbf0de4dc5fbdd1f8d03c04bd14ba3fb64)

Author SHA1 Message Date
Jak Daniels cf4acdcbf0 Complete work on stats command to show all settings, and list all bird prim names and uuids. 2015-01-04 14:27:05 +00:00
Jak Daniels b8266a3191 Fix typo in README.md 2015-01-03 21:37:01 +00:00
Jak Daniels 3f3cefc2ae Added new commands to alter flock dynamics in realtime. Updated README.md 2015-01-03 21:34:16 +00:00
Jak Daniels 220d5de92b Remove TODO.txt 2015-01-03 16:11:58 +00:00
Jak Daniels f387b5e0c3 Revert previous change to temporary prims as it means birds have to repopulate every
3 minutes. Instead hook the OnPrimsLoaded event (after scene object restore) and delete
any persisted OpenSimBirdsN prims left over from last shutdown.
2015-01-03 16:09:25 +00:00
Jak Daniels 173e046aba Change Bird prims to temporary as well as phantom to stop them persisting in the database 2015-01-03 12:52:46 +00:00
Jak Daniels 51cb61fb29 Allow prim names to have uppercase letters from inworld chat commands 2015-01-03 10:30:52 +00:00
Jak Daniels 2011c6f094 Added ability to accept commands from scripts on BirdsChatChannel 2015-01-02 21:17:51 +00:00
Jak Daniels 4187440a4c Added BirdsMaxFlockSize ini setting to keep max number of birds sane.
Updated documentation.
2015-01-02 15:45:17 +00:00
Jak Daniels 42e7f6af6f Updated documentation regarding network bandwidth. 2015-01-02 15:28:10 +00:00
Jak Daniels 45fd724e56 Only launch a prims script(s) when adding the prim, not on every update.
Rename Bird prims to OpenSimBirdsN where N is 0-birdcount.
2015-01-02 15:11:06 +00:00
Jak Daniels c487d9b945 Fix spurious console output when birds positions updated 2015-01-02 14:23:32 +00:00
Jak Daniels e0541bda5d Update documentation 2015-01-02 13:34:32 +00:00
Jak Daniels 8061edbed0 Added more verbose info on console when commands are issued.
Fixed in-world commands not working unless console region matched in-world region.
Remove birds from scene on region shutdown.
2015-01-02 13:32:46 +00:00
Jak Daniels 9dc171e731 Updated documentation with new commands 2014-12-31 21:17:48 +00:00
Jak Daniels df1e5c37de Add an OpenSimBirds inventory folder with a test bird that can be rezzed to the scene 2014-12-31 21:13:40 +00:00
Jak Daniels b879157683 Update documentation 2014-12-31 21:13:16 +00:00
Jak Daniels 80dfa5a0d6 Fix removeing object from scene and using existing objects 2014-12-31 21:12:20 +00:00
Jak Daniels ca41de0286 Numerous changes to make module more versatile 2014-12-31 18:50:48 +00:00
Jak Daniels 2541527cd7 Fix regression where m_scene not yet defined when adding console commands 2014-12-24 16:50:47 +00:00
Jak Daniels d18d37faf6 Many changes to support per region configuration and project name change 2014-12-24 16:29:19 +00:00
Jak Daniels d75428a078 Rename project to OpenSimBirds 2014-12-24 14:52:11 +00:00
Jak Daniels 3770b0e011 Remove unnecessary files and set file attributes consistently 2014-12-23 14:16:38 +00:00
Jak Daniels 012445a808 Small refactor of directory/project names 2014-12-23 14:07:00 +00:00
Jak Daniels a0e48018ac Minor changes to README.md 2014-07-19 14:45:21 +01:00
Jak Daniels 13a6116bea Minor changes to README.md 2014-07-19 14:41:31 +01:00
Jak Daniels add4d51f40 Minor changes to README.md 2014-07-19 14:40:36 +01:00
Jak Daniels 50b5c96406 Minor changes to README.md 2014-07-19 14:39:45 +01:00
Jak Daniels 14d9f6d4ee Minor changes to README.md 2014-07-19 14:35:31 +01:00
Jak Daniels 0bb8b92e99 Updated README.md, CHANGES.txt and CONTRIBUTORS.txt 2014-07-19 14:33:38 +01:00
Jak Daniels 184fa20e2c Major refactor and added support for varregions (first cut) 2014-07-17 17:43:21 +01:00
Jak Daniels d7c5242aa9 Renamed README to README.md 2014-07-10 17:29:19 +01:00
Jon Cundill 8f8da4ea10 added doco and snapshots of binaries 2011-07-13 23:46:36 +01:00
Jon Cundill 6c91ae05b3 added doco and snapshots of binaries 2011-07-13 23:46:09 +01:00
Jon Cundill 3c4e2a72ef fixed copyright 2011-07-11 23:27:11 +01:00
Jon Cundill 6074a91aa7 fix framework version 2011-07-11 23:06:25 +01:00
Jon Cundill 75f4750694 expose additional parameters to ini files 2011-07-11 00:08:26 +01:00
Jon Cundill f0bc7e018b added basic flow field collision detection for terrain and Prims in scene. Static at the moment 2011-07-10 16:37:00 +01:00
Jon Cundill 0006d6cd51 updated changes file 2011-07-09 17:49:03 +01:00
Jon Cundill 7d6417d5fd bug fixes to rotation 2011-07-09 17:39:29 +01:00
Jon Cundill 0f3b9ef3dc added cmd to slowdown framerate - good for debugging 2011-07-09 13:38:04 +01:00
Jon Cundill f0176ce13f added basic ability to set the boid prim - no error checking yet 2011-07-09 13:27:58 +01:00
Jon Cundill 72db5e2cc8 added ability to change flock size 2011-07-09 12:35:13 +01:00
Jon Cundill 57717a3a79 basic controller structure added 2011-07-09 11:11:19 +01:00
Jon Cundill 7f38d0537e fixed prebuild to reflect name change 2011-07-08 22:22:19 +01:00
Jon Cundill 5ba3b6e01a changes and todo list 2011-07-08 21:36:22 +01:00
Jon Cundill faeace8115 add todo list etc, tidy up ignores 2011-07-08 21:30:17 +01:00
Jon Cundill 5babbe041d added git ignores 2011-07-08 19:00:27 +01:00
Jon Cundill a5a5cfdfa5 cleaned up binaries 2011-07-08 18:59:14 +01:00
Jon Cundill bcca860e88 initial commit 2011-07-08 18:57:07 +01:00