2008-05-30 12:27:06 +00:00
|
|
|
/*
|
|
|
|
* Copyright (c) Contributors, http://opensimulator.org/
|
|
|
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
|
|
|
*
|
|
|
|
* Redistribution and use in source and binary forms, with or without
|
|
|
|
* modification, are permitted provided that the following conditions are met:
|
|
|
|
* * Redistributions of source code must retain the above copyright
|
|
|
|
* notice, this list of conditions and the following disclaimer.
|
|
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
|
|
* documentation and/or other materials provided with the distribution.
|
|
|
|
* * Neither the name of the OpenSim Project nor the
|
|
|
|
* names of its contributors may be used to endorse or promote products
|
|
|
|
* derived from this software without specific prior written permission.
|
|
|
|
*
|
|
|
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
|
|
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
|
|
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
|
|
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
|
|
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
|
|
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
|
|
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
|
|
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
*/
|
|
|
|
|
|
|
|
using System;
|
|
|
|
using System.Collections;
|
|
|
|
using System.Collections.Generic;
|
|
|
|
using System.Runtime.Remoting.Lifetime;
|
|
|
|
using System.Text;
|
|
|
|
using System.Threading;
|
2008-06-07 17:43:07 +00:00
|
|
|
using Nini.Config;
|
2008-09-06 07:52:41 +00:00
|
|
|
using OpenMetaverse;
|
|
|
|
using OpenMetaverse.Packets;
|
2008-06-07 17:43:07 +00:00
|
|
|
using OpenSim;
|
2008-05-30 12:27:06 +00:00
|
|
|
using OpenSim.Framework;
|
2008-06-26 02:46:29 +00:00
|
|
|
using OpenSim.Framework.Communications.Cache;
|
2008-05-30 12:27:06 +00:00
|
|
|
using OpenSim.Region.Environment;
|
2008-08-23 02:30:07 +00:00
|
|
|
using OpenSim.Region.Interfaces;
|
2008-05-30 12:27:06 +00:00
|
|
|
using OpenSim.Region.Environment.Interfaces;
|
|
|
|
using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney;
|
|
|
|
using OpenSim.Region.Environment.Modules.World.Land;
|
|
|
|
using OpenSim.Region.Environment.Scenes;
|
2008-07-24 07:45:58 +00:00
|
|
|
using OpenSim.Region.Physics.Manager;
|
2008-06-24 21:09:49 +00:00
|
|
|
using OpenSim.Region.ScriptEngine.Shared;
|
|
|
|
using OpenSim.Region.ScriptEngine.Shared.Api.Plugins;
|
|
|
|
using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
|
|
|
|
using OpenSim.Region.ScriptEngine.Interfaces;
|
|
|
|
using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces;
|
2008-05-30 12:27:06 +00:00
|
|
|
|
2008-09-23 11:41:34 +00:00
|
|
|
using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
|
|
|
|
using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
|
|
|
|
using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
|
|
|
using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
|
|
|
|
using LSL_Rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion;
|
|
|
|
using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
|
|
|
|
using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3;
|
|
|
|
|
2008-06-24 21:09:49 +00:00
|
|
|
namespace OpenSim.Region.ScriptEngine.Shared.Api
|
2008-05-30 12:27:06 +00:00
|
|
|
{
|
|
|
|
/// <summary>
|
|
|
|
/// Contains all LSL ll-functions. This class will be in Default AppDomain.
|
|
|
|
/// </summary>
|
2008-09-25 06:04:47 +00:00
|
|
|
public class LSL_Api : LSL_Api_Base, ILSL_Api, IScriptApi
|
2008-05-30 12:27:06 +00:00
|
|
|
{
|
2008-09-25 06:04:47 +00:00
|
|
|
private IScriptEngine m_ScriptEngineDirect;
|
2008-05-30 12:27:06 +00:00
|
|
|
|
2008-09-25 06:04:47 +00:00
|
|
|
//private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
2008-05-30 12:27:06 +00:00
|
|
|
|
2008-09-06 07:52:41 +00:00
|
|
|
public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID)
|
2008-05-30 12:27:06 +00:00
|
|
|
{
|
|
|
|
m_ScriptEngine = ScriptEngine;
|
2008-09-25 06:04:47 +00:00
|
|
|
m_ScriptEngineDirect = ScriptEngine;
|
2008-05-30 12:27:06 +00:00
|
|
|
m_host = host;
|
|
|
|
m_localID = localID;
|
|
|
|
m_itemID = itemID;
|
|
|
|
|
2008-08-25 18:07:29 +00:00
|
|
|
IConfigSource config = new IniConfigSource(Application.iniFilePath);
|
|
|
|
if (config.Configs["XEngine"] == null)
|
|
|
|
config.AddConfig("XEngine");
|
|
|
|
|
|
|
|
m_ScriptDelayFactor = config.Configs["XEngine"].
|
|
|
|
GetFloat("ScriptDelayFactor", 1.0f);
|
2008-08-27 17:19:56 +00:00
|
|
|
m_ScriptDistanceFactor = config.Configs["XEngine"].
|
|
|
|
GetFloat("ScriptDistanceLimitFactor", 1.0f);
|
2008-08-25 18:07:29 +00:00
|
|
|
|
2008-09-24 02:58:05 +00:00
|
|
|
AsyncCommands = new AsyncCommandManager(ScriptEngine);
|
2008-05-30 12:27:06 +00:00
|
|
|
}
|
|
|
|
|
2008-09-23 11:41:34 +00:00
|
|
|
private DateTime m_timer = DateTime.Now;
|
|
|
|
private bool m_waitingForScriptAnswer=false;
|
2008-09-15 14:32:02 +00:00
|
|
|
protected void ScriptSleep(int delay)
|
2008-08-25 18:07:29 +00:00
|
|
|
{
|
|
|
|
delay = (int)((float)delay * m_ScriptDelayFactor);
|
|
|
|
if (delay == 0)
|
|
|
|
return;
|
|
|
|
System.Threading.Thread.Sleep(delay);
|
|
|
|
}
|
|
|
|
|
2008-05-30 12:27:06 +00:00
|
|
|
// Object never expires
|
|
|
|
public override Object InitializeLifetimeService()
|
|
|
|
{
|
|
|
|
ILease lease = (ILease)base.InitializeLifetimeService();
|
|
|
|
|
|
|
|
if (lease.CurrentState == LeaseState.Initial)
|
|
|
|
{
|
2008-06-24 21:09:49 +00:00
|
|
|
lease.InitialLeaseTime = TimeSpan.Zero;
|
2008-05-30 12:27:06 +00:00
|
|
|
}
|
|
|
|
return lease;
|
|
|
|
}
|
|
|
|
|
2008-06-24 21:09:49 +00:00
|
|
|
public void state(string newState)
|
|
|
|
{
|
2008-09-25 06:04:47 +00:00
|
|
|
m_ScriptEngineDirect.SetState(m_itemID, newState);
|
2008-07-04 00:59:38 +00:00
|
|
|
throw new EventAbortException();
|
2008-06-24 21:09:49 +00:00
|
|
|
}
|
|
|
|
|
2008-05-30 12:27:06 +00:00
|
|
|
// Extension commands use this:
|
|
|
|
public ICommander GetCommander(string name)
|
|
|
|
{
|
|
|
|
return World.GetCommander(name);
|
|
|
|
}
|
|
|
|
|
2008-09-25 06:04:47 +00:00
|
|
|
public LSL_Integer llGetScriptState(string name)
|
2008-05-30 12:27:06 +00:00
|
|
|
{
|
2008-09-25 06:04:47 +00:00
|
|
|
UUID item;
|
2008-05-30 12:27:06 +00:00
|
|
|
|
|
|
|
m_host.AddScriptLPS(1);
|
|
|
|
|
2008-09-25 06:04:47 +00:00
|
|
|
if ((item = ScriptByName(name)) != UUID.Zero)
|
2008-05-30 12:27:06 +00:00
|
|
|
{
|
2008-09-25 06:04:47 +00:00
|
|
|
return m_ScriptEngineDirect.GetScriptState(item) ?1:0;
|
2008-05-30 12:27:06 +00:00
|
|
|
}
|
|
|
|
|
2008-09-25 06:04:47 +00:00
|
|
|
ShoutError("llGetScriptState: script "+name+" not found");
|
2008-05-30 12:27:06 +00:00
|
|
|
|
2008-09-25 06:04:47 +00:00
|
|
|
// If we didn't find it, then it's safe to
|
|
|
|
// assume it is not running.
|
2008-05-30 12:27:06 +00:00
|
|
|
|
2008-09-25 06:04:47 +00:00
|
|
|
return 0;
|
2008-05-30 12:27:06 +00:00
|
|
|
}
|
|
|
|
|
2008-09-25 06:04:47 +00:00
|
|
|
public void llResetOtherScript(string name)
|
2008-05-30 12:27:06 +00:00
|
|
|
{
|
2008-09-25 06:04:47 +00:00
|
|
|
UUID item;
|
2008-05-30 12:27:06 +00:00
|
|
|
|
|
|
|
m_host.AddScriptLPS(1);
|
|
|
|
|
2008-09-25 06:04:47 +00:00
|
|
|
if ((item = ScriptByName(name)) != UUID.Zero)
|
|
|
|
m_ScriptEngineDirect.ResetScript(item);
|
2008-05-30 12:27:06 +00:00
|
|
|
else
|
2008-09-25 06:04:47 +00:00
|
|
|
ShoutError("llResetOtherScript: script "+name+" not found");
|
2008-05-30 12:27:06 +00:00
|
|
|
}
|
|
|
|
|
2008-09-25 06:04:47 +00:00
|
|
|
public void llResetScript()
|
2008-05-30 12:27:06 +00:00
|
|
|
{
|
|
|
|
m_host.AddScriptLPS(1);
|
2008-09-25 06:04:47 +00:00
|
|
|
m_ScriptEngineDirect.ApiResetScript(m_itemID);
|
|
|
|
throw new EventAbortException();
|
2008-05-30 12:27:06 +00:00
|
|
|
}
|
|
|
|
|
2008-09-25 06:04:47 +00:00
|
|
|
public void llSetScriptState(string name, int run)
|
2008-05-30 12:27:06 +00:00
|
|
|
{
|
2008-09-25 06:04:47 +00:00
|
|
|
UUID item;
|
2008-05-30 12:27:06 +00:00
|
|
|
|
|
|
|
m_host.AddScriptLPS(1);
|
|
|
|
|
2008-09-25 06:04:47 +00:00
|
|
|
// These functions are supposed to be robust,
|
|
|
|
// so get the state one step at a time.
|
2008-05-30 12:27:06 +00:00
|
|
|
|
2008-09-25 06:04:47 +00:00
|
|
|
if ((item = ScriptByName(name)) != UUID.Zero)
|
2008-05-30 12:27:06 +00:00
|
|
|
{
|
2008-09-25 06:04:47 +00:00
|
|
|
m_ScriptEngineDirect.SetScriptState(item, run == 0 ? false : true);
|
2008-05-30 12:27:06 +00:00
|
|
|
}
|
2008-09-25 06:04:47 +00:00
|
|
|
else
|
2008-05-30 12:27:06 +00:00
|
|
|
{
|
2008-09-25 06:04:47 +00:00
|
|
|
ShoutError("llSetScriptState: script "+name+" not found");
|
2008-05-30 12:27:06 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|