BlueWall
c05f87b50c
Provide Telehub setting to allow use of landmarks
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Setting to allow use of landmarks to override telehub routing. Default is off.
2012-05-18 17:51:38 -04:00
Justin Clark-Casey (justincc)
90722875e8
Add millisecond logging to pCampBot for debugging purposes
2012-05-18 03:44:31 +01:00
BlueWall
0aa7baf49a
Fix boo-boo in OpenSim.ini.example affecting telehub sequential routing
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Configuration value should be "sequence" instead of "sequential"
2012-05-16 23:17:42 -04:00
Justin Clark-Casey (justincc)
02f3b116c6
Allow use of regular expressions in "show object name", "show part name" and "delete object name" console commands if --regex switch is used.
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Deleteing objects by name, creator uuid or owner uuid now requires confirmation to avoid accidental deletion.
2012-05-15 23:42:49 +01:00
Justin Clark-Casey (justincc)
d7fd9b159a
set executable bit for Ionic.Zip.dll for running OpenSimulator under cygwin
2012-05-14 19:36:26 +01:00
BlueWall
847127f83c
Oops - missed the config changes
2012-05-14 00:15:56 -04:00
Chris Koeritz
30a272ba31
Modifications for SMTP in OpenSimulator. Email size limit was fixed (was out of step with documentation at 1024, so boosted to 4096). Added configuration item for maximum email size. Redundant sleep inside email module was fixed (LSL Api was already sleeping). Added sleep time configuration item for snooze between email sending for LSL Api. Added two new configuration items (email_max_size and email_pause_time) into the example OpenSim.ini, plus fixed a spelling error (llimits) and odd tabbing.
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-05-13 17:34:20 -04:00
dahlia
4186fa10f0
remove default values from prior commit since mono cant deal with them
2012-05-07 00:08:56 -07:00
Justin Clark-Casey (justincc)
cccef2e56d
Calculate the Daylight Savings Time information sent to the viewer based on US Pacific Standard Time rather than whatever timezone the login server is set to.
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This is because the viewer doesn't receive a timezone from the server but bases its displays on Pacific Standard Time.
However, it still expects to receive notification from the server as to whether or not Daylight Savings Time for PST is in operation.
This commit introduces a new DSTZone setting in the [LoginService] config setting that accepts a list of timezone names valid across different platforms to calculate Pacific DST.
If you need the old behaviour of calculating DST based on the local timezone of the server running the login service, then please override DSTZone with "local".
A mailing list announcement will be made later.
Thanks to Olivier Van Helden and Gudule Lapointe for determining this behaviour and providing this patch.
From http://opensimulator.org/mantis/view.php?id=5972
2012-05-04 19:21:43 +01:00
Justin Clark-Casey (justincc)
b678ea18b2
Create TestHelpers.EnableLogging() and DisableLogging() to turn logging on and off within tests.
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This makes *.Tests.dll.config files no longer needed, hence deleted.
2012-04-30 18:44:22 +01:00
Oren Hurvitz
37d770f814
Use DotNetZip to compress OARs and IARs.
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DotNetZip provides much better compression than standard .NET.
2012-04-27 19:46:31 +01:00
Diva Canto
ac64fe03d8
Amend to last commit: account for the existence of proxies.
2012-04-27 09:59:46 -07:00
Diva Canto
2970a18e54
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-04-27 09:26:14 -07:00
Diva Canto
e4e754ee93
MapImageService: added an additional security check for OSGrid and other grids like it.
2012-04-27 09:23:56 -07:00
Mic Bowman
a2d544c938
Add a configuration switch to turn on/off the use of the trash
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folder when deleting objects from a scene. The use of the trash
folder causes assets to be created and stored everytime you delete
an object from the scene (slows down the delete and adds mostly useless
assets to your database).
Default is on (use the trash folder) which is the standard behavior.
2012-04-25 11:54:57 -07:00
Mic Bowman
2d45ba47ac
add configuration for jsonstore module, disabled by default
2012-04-17 13:55:00 -07:00
nebadon
30d8506bc2
make changes to FlotsamCache.ini.example as noted in mantis #5960
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http://opensimulator.org/mantis/view.php?id=5960
2012-04-12 18:27:14 -07:00
Snoopy Pfeffer
1f4d3d3582
HGFriendsModule: Added optional user level based restriction to send friendship invitations to foreign users.
2012-04-11 18:52:07 +02:00
Justin Clark-Casey (justincc)
fb44e7b636
minor: convert tabs to spaces in config example files from recent 7c534e5
2012-04-10 17:46:34 +01:00
Justin Clark-Casey (justincc)
2b339bfd97
Correct max_listeners_per_region in OpenSimDefaults.ini to max_listens_per_region
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Value for this setting in OpenSimDefaults.ini (1000) is same as setting in code (1000) so this should have no effect
Thanks to Ovi Chris Rouly for pointing this out.
2012-04-10 17:22:02 +01:00
Diva Canto
7c534e558d
Added gatekeeper and uas addresses to grid info, so that viewers can take advantage of that info.
2012-04-07 14:38:32 -07:00
Robert Adams
4138880464
BulletSim: update 64 bit libraries and change Linux configuration to use the files in the lib32 and lib64 directories as needed.
2012-03-28 15:36:20 -07:00
Snoopy Pfeffer
7223b63563
User level based restrictions for HyperGrid teleports, asset uploads, group creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users.
2012-03-27 22:09:58 +02:00
Robert Adams
84c9bd52d3
BulletSim: update BulletSim binaries and configuration fixing a crash which happens when there are more than a few hundred physical objects.
2012-03-26 13:48:15 -07:00
Robert Adams
3691e39178
BulletSim: update BulletSim.dll and libBulletSim.so with latest versions
2012-03-26 08:48:51 -07:00
Robert Adams
ff54b3c366
BulletSim: change default of shouldDisableContactPoolDynamicAllocation from False to True. It seems that collisions don't happen well when it is False (things fall through terrain).
2012-03-23 15:50:32 -07:00
Robert Adams
142de1d02f
BulletSim: add a bunch of internal Bullet configuration parameters to OpenSimDefaults.ini and the code.
2012-03-23 13:15:23 -07:00
Robert Adams
2f6e8564fe
BulletSim: add updated (but not working) BulletSim dlls
2012-03-23 13:15:20 -07:00
Robert Adams
de24feb275
BulletSim: Add AvatarRestitution parameter. Centralize computation of buoyancy for flying. Tweek avatar default friction and resititution
2012-03-23 13:15:17 -07:00
Robert Adams
b22d040169
BulletSim: add some new runtime setable parameters to match the dll.
2012-03-23 13:15:14 -07:00
Robert Adams
6c50442625
BulletSim: update BulletSim.dll to Bullet 2.80 and add libBulletSim.so to the new lib32 and lib64 binary directories
2012-03-23 13:15:13 -07:00
Justin Clark-Casey (justincc)
e5b182fb41
Add information about SendPeriodicAppearanceUpdates to OpenSimDefaults.ini for now.
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Default remains false.
2012-03-23 03:38:33 +00:00
Diva Canto
25e5b6a76c
Added new simple_build_permissions config to the .ini and .example files.
2012-03-22 14:21:07 -07:00
Melanie
45b588cf00
Revert "Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch."
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This reverts commit 6146e7ef25
.
2012-03-22 20:10:38 +00:00
Diva Canto
6146e7ef25
Simple build permissions feature. NOTE: EXPERIMENTAL, DISABLED BY DEFAULT. Turns out that this can't be expressed by cascading Permission modules, so I did it as per this patch.
2012-03-22 12:57:12 -07:00
BlueWall
06c81a2afe
Fix typo
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Add enclosing " to urls
2012-03-21 20:33:45 -04:00
Diva Canto
91cc09b7bf
HG Friends config for Robust.HG.ini.example
2012-03-20 21:36:24 -07:00
Diva Canto
3fa51f66ec
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
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Conflicts:
OpenSim/Framework/Util.cs
2012-03-20 17:19:14 -07:00
Diva Canto
d08ad6459a
HG Friends: allow the establishment of HG friendships without requiring co-presence in the same sim. Using avatar picker, users can now search for names such as "first.last@grid.com:9000", find them, and request friendship. Friendship requests are stored if target user is offline. TESTED ON STANDALONE ONLY.
2012-03-20 17:14:19 -07:00
Justin Clark-Casey (justincc)
4972491efb
Move startup/shutdown command .txt files to .txt.example files to avoid clobbering on updates.
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Thanks to Whitestar in http://opensimulator.org/mantis/view.php?id=5938 for pointing out this problem.
2012-03-19 00:29:02 +00:00
Justin Clark-Casey (justincc)
ab54ce1907
Fix configuration problems where XAssetDatabasePlugin was picked up accidentally.
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The asset data plugin now implements IXAssetData rather than IAssetData so the ordinary AssetService should no longer pick it up.
This replaces the changes in 92b1ade
. There is no longer any need to adjust your StandaloneCommon.ini/Robust.ini/Robust.HG.ini files.
This may explain very recent issues in the last few weeks where textures have been disappearing or turning white (as they were going to different places).
Unfortunately, you will need to rollback to an earlier database backup or reupload the textures.
2012-03-19 00:18:04 +00:00
Diva Canto
7dfa0309c6
More on HG access control. This commit splits the UserManagementModule into the Basic one and the HG one, so that we can do everything that needs to be done for HG ACLs to work without interfering with the vanilla opensim. For the moment, it finds foreign users who have left a trace in the region, e.g. an object. This makes it possible to ban/IM/etc these users using the regular avatar picker. TODO: contact the UAS directly given a name of the form First.Last @foo.com.
2012-03-17 15:36:20 -07:00
Diva Canto
92b1ade78e
BAD JUSTIN!
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People using standalone in master, please update your StandaloneCommon.ini according to this change.
People using robust in master, please update your Robust.HG.ini.example[.HG].ini according to this change.
2012-03-17 15:01:10 -07:00
Diva Canto
33c14cb107
Region access control! Region operators can now specify things like DisallowForeigners (means what it says) and DisallowResidents (means that only admins and managers can get into the region). This puts the never-completed AuthorizationService to good use. Note that I didn't implement a grid-wide Authorization service; this service implementation is done entirely locally on the simulator. This can be changed as usual by pluging in a different AuthorizationServicesConnector.
2012-03-17 10:00:11 -07:00
Diva Canto
a2009ffe2e
Terrain: added [Terrain] section with an option to load an initial flat terrain. Default is still pinhead island. I much rather have a flat land in the beginning.
2012-03-16 13:08:05 -07:00
Justin Clark-Casey (justincc)
78e992dbd0
Move startup_commands.txt.example to startup_commands.txt for consistency with the existing shutdown_commands.txt.
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Add comments to both files saying what they are (files that can contain console commands to execute on sim startup/shutdown) with an example.
2012-03-16 02:13:45 +00:00
Justin Clark-Casey (justincc)
b19be657b6
Remove unnecessary "backup" command in shutdown_commands.txt
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The simulator is already doing this internally.
2012-03-16 02:10:59 +00:00
Justin Clark-Casey (justincc)
34f6f87b6c
Remove unused bin/ScriptEngines/Default.lsl
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It would certainly be nice to change the default script on disk, but this is currently unused and isn't a suitable default.
At this location it would also stop an easy manual deletion of script engine compiles and state.
2012-03-16 01:51:16 +00:00
Melanie
1547fe959e
Change OpenSim.ini.example to reflect how to actually enable prim limits,
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as opposed to how it was first designed.
2012-03-12 16:06:35 +00:00
Justin Clark-Casey (justincc)
d6ebf2d6ca
Add ability to specify a default estate to be used when creating regions.
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This is configured in the new [Estates] section of OpenSim.ini.
If a default estate is configured then all new regions are automatically joined to it instead of asking the user.
If the default estate does not already exist then it is created.
Current default behaviour remains the same - the user is asked for estate details when necessary.
Thanks to Frenando Oliveira for the patch which I adapated further.
2012-03-10 01:27:05 +00:00
BlueWall
ac934e2dbb
Add WebProfiles config to other config example
2012-03-04 11:11:01 -05:00
BlueWall
6fc350725d
Merge branch 'master' into v3_support
2012-03-02 15:02:09 -05:00
Justin Clark-Casey (justincc)
255afbf08a
Remove more now unused third party libraries.
2012-03-01 02:11:15 +00:00
BlueWall
4177571a78
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim into v3_support
2012-02-25 14:33:56 -05:00
Justin Clark-Casey (justincc)
4a5f9fe6a2
Move libopenjpeg native libraries into lib32 and lib64 as appropriate.
2012-02-25 04:26:32 +00:00
Justin Clark-Casey (justincc)
6159110258
Remove some more unused Bullet libraries.
2012-02-25 04:22:59 +00:00
Justin Clark-Casey (justincc)
ca19b9078f
Remove old libbulletnet native libraries. These are not used in the current generation bullet physics plugin.
2012-02-25 03:36:43 +00:00
Justin Clark-Casey (justincc)
6138662716
Move other sqlite and ode 32-bit and 64-bit libraries into lib32 or lib64 as appropriate.
2012-02-25 03:25:56 +00:00
Justin Clark-Casey (justincc)
3fbcd21916
Remove xunit.dll, Fadd.Globalization.Yaml.dll and Fadd.dll. It looks like these were once connected with HttpServer.dll but are now unused.
2012-02-25 03:12:41 +00:00
BlueWall
165ae251ec
V3 Support
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The V3 webapps need SSO capability and use OpenID. We need to send both our OpenID server url and a token for the user in the login response.
2012-02-22 16:36:28 -05:00
BlueWall
67bea681e2
Add web profile url setting to ini
2012-02-21 23:04:49 -05:00
Justin Clark-Casey (justincc)
a27e5a9c95
Both 32-bit and 64-bit BulletSim.dll must have the same name. Rename the 64 bit one in lib64
2012-02-21 04:12:17 +00:00
Justin Clark-Casey (justincc)
daee2eda93
Load 32-bit or 64-bit BulletSim Windows library automatically as appropriate.
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This uses the same approach as ODE.
radams, if this doesn't work for you please feel free to revert.
2012-02-21 04:10:39 +00:00
Justin Clark-Casey (justincc)
a15b00d3ef
Replace previous windows 64-bit sqlite3.dll with one from http://system.data.sqlite.org/downloads/1.0.79.0/sqlite-netFx35-binary-bundle-x64-2008-1.0.79.0.zip
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In this zip, it's called System.Data.SQLite.dll. We rename it to lib64/sqlite3.dll
This is a little unexpected but it works. For some reason my hand-rolled one in Visual Studio 2008 did not.
This is sqlite 3.7.10. Other libraries are still currently 3.7.6 but this should make no difference.
This should make it possible to use OpenSim.exe on 64-bit Windows now, though currently the bullet physics plugin will still complain (can be ignored if you are not using bullet).
2012-02-21 04:01:27 +00:00
Justin Clark-Casey (justincc)
1b906ef2ad
Replace win 64-bit sqlite3.dll with another version, though I suspect this one won't work either.
2012-02-21 03:24:01 +00:00
Justin Clark-Casey (justincc)
68a4ef5ef6
Add 64 bit Windows sqlite3.dll and use this if running a 64-bit windows process.
2012-02-21 02:52:20 +00:00
Justin Clark-Casey (justincc)
19d271d3fc
Remove PhysXPlugin and wrappers.
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In over 4 years this never progressed beyond an unimplemented stub.
This doesn't mean that it can't come back if someone is interested in implementing PhysX support.
2012-02-21 01:45:17 +00:00
Justin Clark-Casey (justincc)
0ef64fbe03
Actually add the Windows 64-bit ode.dll file.
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This might be why it didn't work.
2012-02-18 02:46:07 +00:00
Justin Clark-Casey (justincc)
b817c337dc
On Windows automatically load the correct native ODE library depending on whether the process is 32-bit or 64-bit
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In theory, this means that a 64-bit Windows OS user can now run OpenSim.exe with ODE and use more than 2 (or 3) GB of memory.
However, this is completely untested since I don't currently own a 64-bit Windows box. Feedback appreciated.
Using OpenSim.32BitLaunch.exe should continue to work. Other platforms are unaffected.
This will currently not work with sqlite - I will add that too if this works.
2012-02-18 00:33:52 +00:00
PixelTomsen
33e66107be
Fix: Lightshare Module(Windlight)-Region settings are not applicable for database sqlite mantis: http://opensimulator.org/mantis/view.php?id=5888
2012-02-14 02:06:42 +00:00
Justin Clark-Casey (justincc)
48b962c401
Update [XEngine] AppDomainLoading advice in OpenSim.ini.example
2012-02-14 00:00:49 +00:00
Justin Clark-Casey (justincc)
f49897a419
Clamp ODE character velocity. Make ODE falling character 54m/s by default.
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If velocity reaches 256 in any vector then bad things happen with ODE, so we now clamp this value.
In addition, a falling avatar is clamped by default at 54 m/s, which is the same as a falling skydiver.
This also appears to be the value used on the linden lab grid.
This should resolve http://opensimulator.org/mantis/view.php?id=5882
2012-02-11 02:28:40 +00:00
Justin Clark-Casey (justincc)
a4367e75d3
Set UseMeshiesPhysicsMesh = true in [Mesh] by default
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This means that uploaded meshes will get a physics (collision) mesh if uploaded with that option via a viewer.
2012-02-07 23:15:23 +00:00
Justin Clark-Casey (justincc)
773994723a
Add warning about only uncommenting EstateConnectionString if you know what you're doing to GridCommon.ini.example (was already in StandaloneCommon.ini.example)
2012-02-07 20:35:04 +00:00
nebadon
44badf452e
change NonPhysicalPrimMax to NonphysicalPrimMax to make this variable
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work correctly, it was being ignored because of the case, this effects
OpenSim.ini.example and OpenSimDefaults.ini
2012-02-04 19:41:25 -07:00
Justin Clark-Casey (justincc)
f17066b7bf
Change LandDataSerializer deserialization so that in the future it won't care about extra elements or element order.
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This brings it into line with other deserializations such as object and will improve future backward compatibility.
2012-02-03 22:21:54 +00:00
Justin Clark-Casey (justincc)
f3780b9eae
Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scene objects.
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These can be run using the "nant torture" target. They are not part of "nant test" due to their long-run future nature.
Such tests are designed to do some testing of extreme situations and give some feedback on memory usage, etc.
However, data can be inconsistent due to different machine circumstances and virtual machine actions.
This area is under development.
2012-01-31 19:56:37 +00:00
PixelTomsen
e8b688b61f
Fix:Get embedded objects in notecard http://opensimulator.org/mantis/view.php?id=2607
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Signed-off-by: nebadon <michael@osgrid.org>
2012-01-29 12:40:43 -07:00
Justin Clark-Casey (justincc)
088f1213b4
Remove accidental /user postfix from HomeURI in [HGInventoryAccessModule] in GridCommon.ini.example and from SRV_ProfileServerURI in [LoginService] in Robust.HG.ini.example
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As per http://opensimulator.org/mantis/view.php?id=5852 , confirmed by diva via aiaustin
2012-01-28 01:01:19 +00:00
Robert Adams
e9de7e7107
Update BulletSim.dll with some interface changes and tuning (see opensim-libs). Change BSScene to use new interface.
2012-01-25 14:40:38 -08:00
Justin Clark-Casey (justincc)
a0fb1e1788
Revert "Change linux, windows and mac ODE libraries to use the GIMPACT collider rather than OPCODE."
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This reverts commit 4eef6725f4
.
Reverting for now since this fails with "terminate called after throwing an instance of 'std::bad_alloc'" on Wright Plaza instances.
2012-01-20 17:51:12 +00:00
BlueWall
717656c453
Merge branch 'master' of /home/opensim/src/opensim
2012-01-17 22:10:47 -05:00
BlueWall
9ed9720861
Update osGetGrid**** functions
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The osGetGrid**** functions will now get the grid settings from the GridInfoService. Set the GridInfoURI in your ./bin/config-include/GridCommon.ini [GridInfo] section.
2012-01-17 22:07:40 -05:00
Justin Clark-Casey (justincc)
4eef6725f4
Change linux, windows and mac ODE libraries to use the GIMPACT collider rather than OPCODE.
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As discussed on the opensim-dev mailing list, this is to avoid a demonstrated ODE collider segfault when stress-testing a simulator running more than one region using the bundled pCampbot.exe
As before, the ODE revision used is r1755 - only the collider has changed.
Tests so far reveal little performance change.
However, if noticeable issues do arise, please report on mantis and/or the opensim-dev mailing list.
The previous libraries are temporarily in bin/Physics-previous-ode-libs
These can be copied back to bin if one wants to compare behaviour with the previous libraries.
2012-01-17 20:49:20 +00:00
Justin Clark-Casey (justincc)
59a0c50d48
Comment out noisy log lines I accidentally included in the nant build target adjustment commit.
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Left in the method doc.
2012-01-16 23:04:08 +00:00
Justin Clark-Casey (justincc)
82ad9d4e04
Remove monocov and other obsolete nant build targets.
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monocov was a code coverage attempt 3 years ago which no longer works.
other removed targets have been commented out or unused for a very long time
2012-01-16 22:58:58 +00:00
Diva Canto
8bdd80abfa
HG: normalize all externalized user ULRs to be the Home URL, i.e. the location of the user's UAS. This corrects an earlier design which had some cases pointing to the profile server. WARNING: CONFIGURATION CHANGES in both the sims (*Common.ini) and the Robust configs (Robust.HG.ini). Please check diff of the example files, but basically all vars that were pointing to profile should point to the UAS instead and should be called HomeURI.
2012-01-12 09:56:35 -08:00
Michelle Argus
34137ed4ea
Correcting ini.example were permissionmodules uses komma instead of space as separator
2012-01-12 12:27:41 -05:00
BlueWall
a2fe3e2081
Remove DEBUG option
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Remove DEBUG option from OpenSim.ini.example as it is handled in the console now with "debug teleport"
2012-01-10 15:29:08 -05:00
BlueWall
707c8c6f2b
Add some run-time debugging support
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Add configuration option - DEBUG to enable debugging methods. This is temporary for helping users testing teleport routing be able to report back the data with the test cases. We can remove when finished with this, or leave it if it proves to be useful.
Users: set DEBUG = true in OpenSim.ini to get more information from teleport routing. The default is false. It presently prints the TeleportFlags value.
2012-01-09 18:19:55 -05:00
Justin Clark-Casey (justincc)
9bab43b4d1
eliminate a few tabs from OpenSimDefaults.ini
2012-01-06 21:36:30 +00:00
Justin Clark-Casey (justincc)
5f682b51ec
Add disabled Cap_FetchInventory2 = "" reference to [ClientStack.LindenCaps] in line with all the other ones that are there
2012-01-06 21:29:18 +00:00
Justin Clark-Casey (justincc)
6166a40440
Update C5.dll to version 1.1.1 from 1.1.0
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C5 is a collections library and can be found at http://www.itu.dk/research/c5/
This is used in the UDP texture (image) sending code.
2012-01-03 20:22:15 +00:00
Diva Canto
5d8ed077bc
Bring back the Hyperlinker to the Robust console. Moved the config to [GridService]. Changed all HG-related .inis, including HyperSimianGrid. No changes in user-facing inis.
2011-12-30 19:17:35 -08:00
BlueWall
f36fe45fa7
Add Copy task to Prebuild.exe (vsxxxx targets)
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<Files>
<Match pattern="*.cs" recurse="true"/>
<Match pattern="../bin/MyConfig.xml" buildAction="Copy" recurse="false" destination="$(OutputPath)" />
</Files>
2011-12-25 00:04:42 -05:00
Justin Clark-Casey (justincc)
48113f0fc8
Make it possible to force all prims to be phantom via the collidable_prim boolean setting in the OpenSim.ini config [Startup] section.
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Naturally, default is true.
When set to false, "phantom" flags on prims can be set as usual but all prims remain phantom.
This setting is for test purposes.
This switch does not affect the collision of avatars with the terrain.
2011-12-22 19:44:52 +00:00
Justin Clark-Casey (justincc)
4f628849f3
Add more documentation to EstateConnectorString in StandaloneCommon.ini.example
2011-12-17 00:14:48 +00:00
Justin Clark-Casey (justincc)
3a06640730
Get rid of the 'lolcat' library asset.
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This was both unused and an invalid jpeg2000 texture from way back in 2008
2011-12-12 21:17:01 +00:00
Justin Clark-Casey (justincc)
e9b59e7627
Remove long unused libdb_dotNET43.dll
2011-12-12 19:31:12 +00:00
Justin Clark-Casey (justincc)
bc13855e64
Reactivate BasicCircuitTests.TestAddClient()
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This checks that the initial UseCircuitCode packet is handled correctly for a normal client login.
2011-12-08 20:52:34 +00:00