UbitUmarov
8f1a68633e
update lsl2c tools and parsing files. This may fix some issues with precendence of unary operators in same case, hope not break on others :(
2018-01-16 01:44:16 +00:00
UbitUmarov
ae04a24e7a
recover a lost null check
2018-01-15 18:57:15 +00:00
UbitUmarov
c92ba1cc04
shut up some pesty warnings
2018-01-15 16:23:19 +00:00
UbitUmarov
3d87e37d99
make old Ode PInvoke follow ms coding rules
2018-01-14 01:40:49 +00:00
UbitUmarov
88511bfab2
make ubOde PInvoke follow ms coding rules
2018-01-14 01:02:21 +00:00
UbitUmarov
8a68c330e8
fix a string format
2018-01-14 00:47:12 +00:00
UbitUmarov
1d6a157134
change version to 0.9.1.1 so we can see it inworld
2018-01-13 22:40:44 +00:00
UbitUmarov
d3ff4e0806
clean some modules api
2018-01-13 14:40:31 +00:00
UbitUmarov
792a1c6e3d
fix a string format
2018-01-12 18:09:38 +00:00
UbitUmarov
41633de8cb
remove the temporary Xmutes module, replace MuteListModule byt the new one, previusly named MuteListModuleTst
2018-01-12 04:06:02 +00:00
UbitUmarov
439cbf0d4d
missed a few..
2018-01-09 19:48:13 +00:00
UbitUmarov
e908c0ecad
give up on a property that old monos do compile, but then smore ok exec
2018-01-09 19:47:10 +00:00
UbitUmarov
1a6770191c
test our obsolete jenkins ...
2018-01-08 12:30:43 +00:00
UbitUmarov
eec3921800
fall back to a obsolete property since several monos in use (include our own) do not suporte the proper .net4.0 one
2018-01-08 12:00:21 +00:00
UbitUmarov
875ca104b8
Merge branch 'master' into httptests
2018-01-05 22:37:42 +00:00
UbitUmarov
89a690c11f
a few more xml things
2018-01-05 12:24:07 +00:00
UbitUmarov
0b96cd56fc
don't be bad Jenkins..
2018-01-05 00:30:00 +00:00
UbitUmarov
ce0aa53cc4
let tau do something in avatar MoveToTarget
2018-01-04 23:59:47 +00:00
UbitUmarov
ec6f87d3ef
disable some XmlResolver
2018-01-04 23:51:43 +00:00
UbitUmarov
48dbba3441
add more files for robust mutes suport. (module is still named MuteListModuleTst for testing, others in core will be removed later
2018-01-04 20:56:48 +00:00
UbitUmarov
3576d6d764
Merge branch 'master' into httptests
2018-01-03 10:48:38 +00:00
UbitUmarov
8eea9531ee
fix estates URI
2018-01-03 10:21:07 +00:00
UbitUmarov
3b141e6e6f
Merge branch 'master' into httptests
2017-12-14 05:37:07 +00:00
UbitUmarov
201c916670
add a missing return on a mesh decode error in ubOdemeshmerizer
2017-12-14 05:36:15 +00:00
UbitUmarov
b35a10e2be
mantis 8250: try to work around timing issues
2017-12-13 01:10:21 +00:00
UbitUmarov
ab0f866087
Merge branch 'master' into httptests
...
# Conflicts:
# prebuild.xml
2017-12-12 22:19:31 +00:00
UbitUmarov
d32debe618
commit what i did so far for core mutes module, befere i lose it
2017-12-11 23:58:27 +00:00
UbitUmarov
a95e286168
increase sample rate of WaitGetScenePresence()
2017-12-11 23:36:42 +00:00
UbitUmarov
1e3cb82756
move some sharable items out of Xmute to Framework; add another test mutelistmodule, ignore it
2017-11-17 01:30:39 +00:00
UbitUmarov
2f13b68d4f
add missing part of mutes list protocol
2017-11-16 17:50:06 +00:00
Melanie Thielker
d35ab8c86c
Donating the Avination Mute Module
...
This lived out-of-tree and therefore wasn't part of the big code
drop. It's classic Avination, tied to MySQL and a direct database
connection and I don't have the bandwidth to fix it to core methods.
However, it has all the strange mute logic that OpenSim was missing
and maybe someone can step up to make it work in an open grid context.
2017-11-14 12:12:07 +00:00
UbitUmarov
873d42005f
add AGENT_LIST_EXCLUDENPC bit mask option to llGetAgentList scope to exclude NPCs
2017-11-14 03:49:32 +00:00
TomTheDragon
98f90f4eed
Changing map tile colors This change also allows setting the water color, as well as the 4 colors for textured map tiles.
...
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2017-11-13 20:43:16 +00:00
UbitUmarov
17c65d918a
Merge branch 'master' into httptests
2017-11-12 12:11:29 +00:00
UbitUmarov
6546ea6da6
mantis 8253: don't let attachments delete remove controls from viewers on crossings.
2017-11-12 12:00:03 +00:00
UbitUmarov
ca4804b758
Merge branch 'master' into httptests
2017-11-12 03:18:02 +00:00
UbitUmarov
fcb8b2a3c3
mantis 8260 fix script count on delete and remove redundantTriggerRemoveScript in 2 points
2017-11-08 09:10:56 +00:00
UbitUmarov
8eb9bc8b19
mantis 8263: recover the ignore of texture changes if only materialID changed. That should be done by respective cap (as before)
2017-11-08 06:51:55 +00:00
UbitUmarov
8479658cd0
remove a potencial (and silly) deadlock; let other texture parameters changes trigger Changed.TEXTURE event
2017-11-08 01:53:36 +00:00
UbitUmarov
39d1426f27
Merge branch 'master' into httptests
2017-10-30 19:06:17 +00:00
UbitUmarov
5360a8fea4
mantis 8258: also limit mesh basic shape torus hole sizeY on (some) existent objects.
2017-10-30 18:56:05 +00:00
UbitUmarov
16a8e166ff
Merge branch 'master' into httptests
2017-10-26 19:01:16 +01:00
Kevin Cozens
fbb2f7f319
Corrected name of function in call to CheckThreatLevel.
2017-10-26 13:29:14 -04:00
Kevin Cozens
d65f055e4e
Whitespace cleanup.
2017-10-26 11:26:49 -04:00
UbitUmarov
f81375cf1e
mantis 8253: try to recover information about takecontrols pass=false controls on crossings, also tell viewers about them. this may still not be correct. Use of multiple TakeControls on same avatar can still give unpredictable results (also on normal operation). In same cases last executed my override previus or not. Also change agent updates wait code
2017-10-25 02:59:19 +01:00
UbitUmarov
c220c277e2
Merge branch 'master' into httptests
2017-10-15 23:03:39 +01:00
UbitUmarov
3d6553afee
add osGetSimulatorMemoryKB(). This allows work around the fact osGetSimulatorMemory() reports at most 2GB. This one limit is now 2TB, should ne enought for a while
2017-10-15 14:46:21 +01:00
UbitUmarov
68e9baf2e0
Merge branch 'master' into httptests
2017-10-13 20:36:29 +01:00
Robert Adams
b51b4d4171
Merge branch 'master' of git://opensimulator.org/git/opensim (Ubit beat
...
me to the repository).
2017-10-13 12:04:52 -07:00
UbitUmarov
dd58f15bff
mantis 8249: give better data to llDetectedGrab
2017-10-13 20:00:38 +01:00
Robert Adams
df3759e099
BulletSim: Add parameter "[BulletSim]AvatarWalkVelocityFactor=1.0" to
...
adjust the walking speed passed from the simulator. Default is 1.0f so
there should be no change for regions who do not change the factor.
The adjustment for walking speed and AlwaysRun speed should be in the
simulator and not the physics engines (who all assume TargetVelocity.set
is only used for avatar walking/running) but that would require tweaking
all the phyiscs engines.
2017-10-13 12:00:07 -07:00
UbitUmarov
59afeb6c4c
remove a dead line of code
2017-10-06 02:43:46 +01:00
UbitUmarov
8520ceed63
mantis 8246: don't allow 'delete object name' to delete attachments, but allow delete object id, with confirmation
2017-10-06 02:40:28 +01:00
UbitUmarov
b1814d3492
Merge branch 'master' into httptests
2017-10-01 18:05:10 +01:00
UbitUmarov
db88c93243
bug fix: add missing stub for osSetInertia
2017-10-01 18:03:19 +01:00
UbitUmarov
765f4eef1e
Merge branch 'master' into httptests
2017-09-16 19:01:22 +01:00
UbitUmarov
2247251c2f
bug fix: Of course i had to pick a wrong number for profileBegin
2017-09-16 18:58:10 +01:00
UbitUmarov
5687c5d494
Merge branch 'master' into httptests
2017-09-16 01:00:28 +01:00
UbitUmarov
05da6b9f14
bug fix. Increase the values of profileHollow and profileBegin used to match pbs number of faces and the Mesh number of faces. The small values i used before seem to be randomly lost.
2017-09-16 00:19:58 +01:00
UbitUmarov
b581a64788
ubOde: comment out some debug stats
2017-09-08 20:04:16 +01:00
UbitUmarov
0ac81f6a09
ubOde: hashSpaces aren't that nice
2017-09-08 19:59:38 +01:00
UbitUmarov
ca493a1beb
Merge branch 'master' into httptests
2017-09-05 20:25:12 +01:00
Robert Adams
921e3ceb09
BulletSim: Merge branch 'BulletSim2017'
...
Adds raycast using Bullet physics engine.
2017-09-05 06:24:04 -07:00
Robert Adams
4608b44817
BulletSim: add raycast filtering
2017-09-05 06:19:49 -07:00
UbitUmarov
86493d75fa
Merge branch 'master' into httptests
2017-09-04 18:39:42 +01:00
Kevin Cozens
05db0c977f
Fixed typo in function name HaveNotifiedLogOfScriptStopMistmatch.
2017-09-04 13:28:31 -04:00
Robert Adams
f348f7fa90
BulletSim: first version of raycast. Only single contact point and no
...
filtering.
2017-09-03 17:15:27 -07:00
Robert Adams
33e773959f
BulletSim: modify taint processing which use locks.
...
(Merge branch 'bullettaint' into bulletcast)
2017-09-02 13:08:54 -07:00
Robert Adams
0afa3a294a
BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to
...
work.
2017-09-02 13:06:36 -07:00
Robert Adams
5c36561424
BulletSim: add clock and change logic for taint processing a little
...
so taints check if they are not in simulation time and execute
immediately if not.
2017-08-28 15:23:32 -07:00
UbitUmarov
47648557c1
fix some nunit tests
2017-08-28 10:48:46 +01:00
UbitUmarov
b3eec90d3c
Merge branch 'master' into httptests
2017-08-25 23:47:40 +01:00
UbitUmarov
396ab1424c
in some cases ll TPVs can only see avatar rotations around Z or camera misbehaves
2017-08-25 23:44:59 +01:00
UbitUmarov
dfdc3e3adf
change camera view constraint. we need to do it a lot more :(
2017-08-25 20:53:07 +01:00
UbitUmarov
a1aa2f1add
Merge branch 'master' into httptests
2017-08-24 02:18:40 +01:00
UbitUmarov
05b8ead8b2
frozen avatars should not do local teleports. Possible none should not be allowed, but that may be abusive
2017-08-24 02:11:40 +01:00
UbitUmarov
c5802c9460
change a few more parcel eject code paths
2017-08-24 01:47:01 +01:00
UbitUmarov
1a7c8893ee
add missing file. Also in last commit comment the flag was relative to (un)freeze no t(un)eject
2017-08-24 01:38:04 +01:00
UbitUmarov
74524cb3be
(un)eject flag is only lowest bit, only protect active gods from freeze; do not check landing point (telehubs) on eject.
2017-08-24 01:30:57 +01:00
UbitUmarov
b1fdb02be1
Merge branch 'master' into httptests
2017-08-22 18:39:30 +01:00
UbitUmarov
1ca70232a5
mantis 8233: media changes flag object updated in region db
2017-08-22 18:37:35 +01:00
UbitUmarov
6cf27e2191
ubOde move static/dynamic friction to unmanaged code. Note this now requeries ode version OS0.13.3 currently at opensim-libs repo trunk/unmanaged/ODE-OpenSim-Test
2017-08-21 04:54:01 +01:00
UbitUmarov
f9c01db33c
Merge branch 'master' into httptests
2017-08-19 22:48:31 +01:00
UbitUmarov
539c006cb8
change SOP updates throttles again. Small values of omega on llSetTargetOmega where skiped
2017-08-19 22:44:18 +01:00
UbitUmarov
c54cd4d808
Merge branch 'master' into httptests
2017-08-17 00:16:29 +01:00
UbitUmarov
218160494e
fix llRot2Axis(ZERO_ROTATION) and non normalized inputs, same for llRot2Angle()
2017-08-16 23:44:34 +01:00
UbitUmarov
6d4b0a8ce3
Merge branch 'master' into httptests
2017-08-16 05:05:57 +01:00
Robert Adams
78c78f69b1
Merge branch 'master' into BulletSim2017
2017-08-15 09:04:03 -07:00
Robert Adams
9e86721d70
BulletSim: remove chatty debug message.
2017-08-14 21:33:26 -07:00
Robert Adams
a754ab0e4f
Refactor archive loading to optionally start script engine after loading.
2017-08-14 21:27:53 -07:00
Robert Adams
36ee8e3941
BUlletSim: return better terrain height in
...
BSTerrainHeightMap.GetTerrainHeightAtXYZ().
Partial fix for Mantis 8011. Problem is that computed terrain height
is different than mesh height in the physics engine. For small shapes,
they would have their position corrected to above terrain so they would
never collide.
2017-08-14 21:20:59 -07:00
UbitUmarov
1dbf3215b0
jenkins tests still don't set scene.IsRunning
2017-08-13 06:34:52 +01:00
UbitUmarov
82e2e1e00c
change locking on sop updates
2017-08-13 06:04:39 +01:00
UbitUmarov
f658b68181
add a few locks
2017-08-03 17:59:30 +01:00
UbitUmarov
1830387840
Oops fix also default UseMeshiesPhysicsMesh also on ubOde
2017-08-02 03:47:53 +01:00
Kevin Cozens
cf855c3842
Corrected index number in ErrorFormat based Exception message
2017-07-30 12:27:27 -04:00
UbitUmarov
ad930f8e41
fix typo
2017-07-28 19:01:07 +01:00
UbitUmarov
21b71ff1d8
partial mantis 8219; on creating or updating items (animationsets, wearables) that reference assets, and user does not have permissions on those, abort and warn, instead of silent invalition of the references to those assets, creating a broken item
2017-07-28 17:36:40 +01:00
UbitUmarov
324bda8ab9
mantis 8218 make Meshmerizer UseMeshiesPhysicsMesh defualt to true, to match stated on ini files.
2017-07-27 16:23:08 +01:00
UbitUmarov
6996bab4a1
display remaining pass time in hours, mins or seconds acording to value
2017-07-26 20:13:30 +01:00