Diva Canto
a58859a0d4
GridUserService in place. Replaces the contrived concept of storing user's home and position info in the presence service. WARNING: I violated a taboo by deleting 2 migration files and simplifying the original table creation for Presence. This should not cause any problems to anyone, though. Things will work with the new simplified table, as well as with the previous contrived one. If there are any problems, solving them is as easy as dropping the presence table and deleting its row in the migrations table. The presence info only exists during a user's session anyway.
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BTW, the Meshing files want to be committed too -- EOFs.
2010-05-07 21:29:56 -07:00
Diva Canto
bd49985afa
Switched everything to XInventory by default. The old Inventory is still there for now, in case bugs pop up with XInventory.
2010-05-02 10:31:35 -07:00
Justin Clark-Casey (justincc)
19b4770fe7
start laoding griduser local connector, though it isn't invoked by anything yet
2010-03-12 22:18:48 +00:00
Justin Clark-Casey (justincc)
aad17e7513
Simplify database setup and remove migration problems by moving all sqlite config-include settings to a separate file for standalone
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Update information in StandaloneCommon.ini.example to reflect this
Remove ISharedRegionModule interfaces from all SimianGrid connector classes temporarily since this stopped standalone from working (due to absence of AssetURI settings, etc.).
Solution here may be to create separate region module connectors as done by local/grid/hypergrid so that loading can be controlled via include files
Or otherwise work out how to stop these modules from being loaded for all OpenSim invocations
2010-03-12 20:29:17 +00:00
Justin Clark-Casey (justincc)
e97ba57788
reset the accidental local configuration changes
2010-03-03 22:20:06 +00:00
Justin Clark-Casey (justincc)
edb176447b
Fix bug where approximately half the time, attachments would rez only their root prim until right clicked (or otherwise updated).
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The root cause of this problem was that multiple ObjectUpdates were being sent on attachment which differed enough to confuse the client.
Sometimes these would eliminate each other and sometimes not, depending on whether the scheduler looked at the queued updates.
The solution here is to only schedule the ObjectUpdate once the attachment code has done all it needs to do.
2010-03-03 22:14:06 +00:00
Melanie
38ea1dd5c8
Merge branch 'master' into presence-refactor
2010-03-01 01:01:32 +00:00
Diva Canto
774958bbbf
Added FriendsData to both Null storage and SQLite. Untested.
2010-02-28 16:09:06 -08:00
Diva Canto
679ad95750
List of friends now retrieved upon login. Configured and tested in standalone only.
2010-02-25 16:11:04 -08:00
Jeff Ames
e6c869ddfc
Minor formatting cleanup.
2010-02-22 13:18:11 +09:00
Diva Canto
552e9e8c78
* Added SQlite connector for AvatarData. Tested -- works.
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* Small bug fix in debug message
* Set default standalone configs to use SQLite across the board
2010-02-21 09:09:35 -08:00
Diva Canto
0ab6aac052
Added UserAccountData and auth to the SQLite connector. Compiles, runs, but access to these tables doesn't work.
2010-02-20 17:52:38 -08:00
Diva Canto
dc19785672
Added UserAccount, Avatar and Authentication to Data.Null, so that OpenSim can run out-of-the-box. #WaitingForSQLite
2010-02-14 16:57:02 -08:00
Melanie
9f5b39300a
Add InventoryService to default standalone config
2010-02-08 20:26:47 +00:00
Diva Canto
b18e95b3a2
Added missing configs to Standalone.ini
2010-02-08 07:49:14 -08:00
Diva Canto
bd6d1a2444
Moved prim crossing to EntityTransferModule. Not complete yet.
2010-01-16 07:46:07 -08:00
Diva Canto
f1c30784ac
* General cleanup of Teleports, Crossings and Child agents. They are now in the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic.
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* HGSceneCommunicationService has been deleted
* SceneCommunicationService will likely be deleted soon too
2010-01-15 15:11:58 -08:00
Diva Canto
4dd523b45d
* Changed IPresenceService Logout, so that it takes a position and a lookat
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* CommsManager.AvatarService rerouted
2010-01-10 15:34:56 -08:00
Diva Canto
be2f033626
More renames to make everything consistent. This is the UserAccountService.
2009-12-29 17:21:16 -08:00
Diva Canto
88d2df597e
* Fixed names.
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* Added configs for Standalone
* Changed UserSericeBase to use useraccounts instead of user
2009-12-29 16:34:02 -08:00
Diva Canto
f43a648052
* Added the new modules to Resources, making them active.
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* Added their configs to standalone for testing. This crashes, because the DB is still not ready.
2009-12-28 09:22:35 -08:00
Diva Canto
1fa938aab0
Library Module: allows adding folders/items to the Library from IAR files placed under bin/Library. This works only for standalones.
2009-12-23 17:31:30 -08:00
Diva Canto
ae222140ca
Finished spec-ing the .inis for the new grid service modules.
2009-09-26 10:08:59 -07:00
Diva Canto
67276589c8
Changed IGridService to use the new GridRegion data structure instead of old SimpleRegionInfo.
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Added grid configs to standalones.
2009-09-23 17:20:07 -07:00
Diva Canto
35deff7ec4
Modules active. Tested HGGridConnector in standalone only for now. Modules commands work.
2009-09-23 09:27:01 -07:00
Rob Smart
16940097be
The stubs for an authorization service, at the moment the service will always grant access to an avatar entering the region if requested.
2009-09-10 17:51:28 -07:00
diva
7a9c85526c
Pulled out HelloNeighbour into its own service, INeighbourService, which may get more functions as we go along. It's a very simple service and service connectors, and it served primarily to establish the design of services that dependent on Scenes and that must always have a local connector. More refactoring coming, as this showed how to do it right.
2009-06-14 15:35:09 +00:00
diva
0f367bd7bb
Heart surgery no.2: the inventory service hooks.
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Several improvements in the connectors themselves.
Several improvements in configurations.
Needed to add a hack in IUserService and UserManagerBase, to be removed when that service is refactored.
2009-06-10 13:18:32 +00:00
diva
db9d3d3a90
Added Flotsam's cache config vars to configuration. Made it the default in grided sims. Made Cenome cache the default in standalone sims. More splitting in ini files, invisible to the user.
2009-06-06 17:06:47 +00:00
Jeff Ames
d4957dd9be
Update svn properties.
2009-05-25 01:59:50 +00:00
diva
92d5b1560d
Added a few pre-packaged configurations to make it easier for people to configure their sims.
2009-05-22 22:48:25 +00:00