Melanie
31827b0286
Merge branch 'tests' of kitto@tor.k-grid.com:/home/kitto/opensim into careminster
2009-11-23 04:26:42 +00:00
Melanie
df121a7cd0
Merge branch 'master' into careminster
2009-11-23 04:24:58 +00:00
Teravus Ovares (Dan Olivares)
7ecd43864f
* Request from Adam to add InfoFormat logging to the InventoryService for when deleting folders by folderID occurs
2009-11-22 22:17:22 -05:00
Teravus Ovares (Dan Olivares)
94cb4b486a
Merge branch 'master' of ssh://MyConnection/var/git/opensim
2009-11-22 22:05:26 -05:00
Teravus Ovares (Dan Olivares)
21f80b6507
* Adds a test for if the collision is at the bottom of the capsule on avatar. This prevents the 'double jump' capability that's been occurring for ages when avatar collide with prim on the side.
2009-11-22 22:04:52 -05:00
Jeff Ames
9f5c2acd12
Formatting cleanup.
2009-11-23 11:26:06 +09:00
Teravus Ovares (Dan Olivares)
9ba10af6b2
* Added missing lock to m_forcelist when AddForce is called. When a user dragged a prim, in some cases, it would corrupt the datatype in memory and throw spurious IndexOutOfRangeExceptions.
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* Physics a situation that causes physics to spew redline messages to the console forever.
2009-11-22 21:08:54 -05:00
Teravus Ovares (Dan Olivares)
0ff3c28f90
* This doesn't fix mantis 3522, but it should mitigate it.
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* If the start position is outside of the region on the X and Y, put the user in the center of the region and then damp the Z position at 720 if necessary. If the start position is not outside of the region on the X or Y, then don't check the Z.
2009-11-22 20:21:33 -05:00
Teravus Ovares (Dan Olivares)
c155099faf
* The client prevents the avatar from landing if the avatar is going above an unknown certain speed, so, add a speed check on the server.
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* This addresses the 'hump the prim' animation playing while you're moving forward full speed and pressing page down over a prim to land.
2009-11-22 19:26:00 -05:00
Teravus Ovares (Dan Olivares)
8db97f7dab
* Switched over 15 more packet types from the 5000 line switch to the Packet handler delegate
2009-11-22 05:13:50 -05:00
Teravus Ovares (Dan Olivares)
968b7310f4
* Moved 13 more packet type handlers to PacketHandler Delegates.. and out of of that giant 5000 line switch, ProcessInPacket.
2009-11-22 03:48:56 -05:00
Melanie
03df03b269
Merge branch 'master' into careminster
2009-11-22 08:37:07 +00:00
KittoFlora
f1522e6204
Add non-scripted sit, fix scripted sit.
2009-11-22 08:31:35 +01:00
Melanie
87bce90086
Merge branch 'master' into careminster
2009-11-22 03:14:21 +00:00
Teravus Ovares (Dan Olivares)
2c8fbc15e8
* Comment out some example code for later.
2009-11-21 21:59:31 -05:00
Teravus Ovares (Dan Olivares)
079691b98f
* Move a few of the ProcessInPacket switch case blocks into packet handler delegates
2009-11-21 21:58:11 -05:00
Teravus Ovares (Dan Olivares)
f7916d10f3
* This fixes landing on Prim and removes the hack from yesterday. Landing on prim should work fine again.
2009-11-21 19:38:38 -05:00
CasperW
4a29a7f92c
Minor packet ordering fix
2009-11-21 16:51:08 +00:00
CasperW
0149265ee8
Improved avatar responsiveness.
2009-11-21 16:50:33 +00:00
Melanie
0844e5951c
Merge branch 'master' into careminster
2009-11-21 16:00:18 +00:00
Teravus Ovares (Dan Olivares)
247fc00ce7
* Hack to get avatar to land on prim. This is a big nasty hack that tricks the client into thinking you're landing on the terrain. There are some visual artifacts when you land. It's only temporary until we figure out how this broke.
2009-11-21 06:39:28 -05:00
Teravus Ovares (Dan Olivares)
7760da1a4c
* Fixes the second of two terse update issues. Physical objects should react normally again.
2009-11-21 04:39:41 -05:00
Teravus Ovares (Dan Olivares)
0ffda7128e
* Fixes one of two terse update issues. There's still one left, but this one fixes the situation where the object on the server is moving but no updates are being sent.
2009-11-21 04:33:34 -05:00
Justin Clark-Casey (justincc)
8f0db68424
Fix http://opensimulator.org/mantis/view.php?id=3874 - parenthesis in for statements cause script compile failures
...
This fixes a problem in OpenSim where statements of the form
for ((i = 0); (i < 10); (++i)) { ... }
do not compile even though they are valid lsl.
2009-11-20 18:39:39 +00:00
dahlia
0561cf7d93
Merge branch 'master' of ssh://dahlia@myConnection01/var/git/opensim
2009-11-20 03:12:36 -08:00
dahlia
54b5677f23
remove early return from PrimitiveBaseShape.ToOmvPrimitive() when prim is a sculpty
2009-11-20 03:12:07 -08:00
KittoFlora
251d1b8fbb
Merge branch 'careminster' into tests
2009-11-19 20:20:03 +01:00
KittoFlora
7f0f5060ec
Clean up messages in ODE
2009-11-19 20:13:26 +01:00
Melanie
d179f2cce9
Merge branch 'master' into careminster
2009-11-19 17:53:34 +00:00
Justin Clark-Casey (justincc)
622003ab09
minor: tweak log message to say which region is being enabled for logins
2009-11-18 20:27:37 +00:00
Justin Clark-Casey (justincc)
e31e141629
minor: Correct some inventory corrector log messages and add more identifying detail
2009-11-18 18:57:15 +00:00
Justin Clark-Casey (justincc)
7166f3748a
minor: correct error messages when queryfolder fails
2009-11-18 18:44:47 +00:00
Justin Clark-Casey (justincc)
47e482217e
minor: remove duplicate copyright notice in PollServiceWorkerThread
2009-11-18 16:28:00 +00:00
Melanie
23438e66e7
Implement generic delete method
2009-11-18 08:53:07 +00:00
Melanie
06ecdf1967
Tweak presence handling and whip up a database connector and handler
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for testign the new generic table handling
2009-11-18 08:21:28 +00:00
dahlia
1afd347615
Correct formatting of Primitive.Textures in PrimitiveBaseShape.ToOmvPrimitive method
2009-11-17 23:17:50 -08:00
Melanie
5d0778014d
Merge branch 'master' into careminster
2009-11-18 06:20:21 +00:00
Melanie
0cd3bf074a
Change PresenceData to PresenceInfo to remove a naming conflict in the
...
OpenSim.Data namespace
2009-11-18 06:19:39 +00:00
Justin Clark-Casey (justincc)
e0389f64b0
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2009-11-17 18:45:47 +00:00
Justin Clark-Casey (justincc)
4baac71a5e
refactor: Eliminate redundant CreateSceneViewer call on ScenePresence constructors since this is also done on other called constructors
2009-11-17 18:44:57 +00:00
Justin Clark-Casey (justincc)
710a2afd12
Add scene animator set up to apparantly uncalled no-arg ScenePresence constructor
2009-11-17 16:40:59 +00:00
Justin Clark-Casey (justincc)
da255be05a
refactor: move AvatarAnimations, BinBVHAnimation
2009-11-17 16:25:52 +00:00
Justin Clark-Casey (justincc)
de054bc583
minor: remove mono compiler warning due to unreachable code in GroupsModule
2009-11-17 15:21:29 +00:00
Justin Clark-Casey (justincc)
61c76d1810
refactor: move AnimationSet
2009-11-17 15:20:02 +00:00
Justin Clark-Casey (justincc)
1324082b90
refactor: move most animation methods from ScenePresence into a new ScenePresenceAnimator class
2009-11-17 15:05:40 +00:00
Melanie
02680cda42
Add the presence server connector
2009-11-17 02:22:15 +00:00
Justin Clark-Casey (justincc)
2606bf4a53
minor: very minor formatting change
2009-11-16 19:16:24 +00:00
Justin Clark-Casey (justincc)
b130b36403
minor: add forgotton copyright header
2009-11-16 16:05:15 +00:00
KittoFlora
4c10826caa
Fix merge conflicts
2009-11-16 02:12:56 +01:00
KittoFlora
873c9098d8
Merge branch 'careminster' into tests
2009-11-16 01:40:15 +01:00