Commit Graph

28495 Commits (1d6a7d2225a591e9a7f81e59378c5abf25767857)

Author SHA1 Message Date
UbitUmarov b70e48c8a5 handle HG lm tp to large regions in another way 2016-11-20 22:09:33 +00:00
UbitUmarov 0ce034d5d6 Merge branch 'master' of opensimulator.org:/var/git/opensim 2016-11-20 14:42:30 +00:00
AliciaRaven 05f7002445 Include config option to disable stats thread showing read/write stats in console.
Keeping default as true to retain current behaviour.
Also checked to prevent counters being added to so there wont be any integer overflows over time
2016-11-20 14:20:54 +00:00
AliciaRaven 1d998a770b Change some minor log messages to debug level in Rest client code. 2016-11-20 13:52:06 +00:00
UbitUmarov f1958e9f71 revert more object references removal on clients close because 2 many code paths don't have proper abort 2016-11-20 13:36:34 +00:00
UbitUmarov 902e8019de HG add a small delay before start sending region data 2016-11-20 05:06:50 +00:00
UbitUmarov 4c2ece3bcb HG LinkRegion receive region size also. Useless since olde r gatekeepers dont send it 2016-11-20 04:22:00 +00:00
UbitUmarov e2b580e569 HG LinkRegion sends region size also 2016-11-20 03:51:38 +00:00
UbitUmarov 93d502e0cf HG UserAgent, return serverURI 2016-11-20 03:19:19 +00:00
UbitUmarov 200183caf7 HG protocol is still broken for large regions. work around it on teleport via lm 2016-11-20 02:49:40 +00:00
UbitUmarov 586c81eecd give up on OutPacket drop condition on closing 2016-11-20 01:49:53 +00:00
UbitUmarov b887b7625e change OutPacket drop condition 2016-11-19 21:53:09 +00:00
UbitUmarov 8010413e64 remove some potencial null refs i did add in last days :( 2016-11-19 21:06:42 +00:00
Melanie Thielker 28f7d429fc REST console v2. This is an incompatible protocol change. It degrades gracefully. 2016-11-19 02:28:31 +00:00
Melanie Thielker 6749c61d4f Fix the previous commit 2016-11-19 02:28:31 +00:00
UbitUmarov 1396c466f6 search accout by id not volatil user name (HG) 2016-11-18 17:30:15 +00:00
UbitUmarov b43f36abf1 add expire time for aliens 2016-11-18 15:16:11 +00:00
UbitUmarov 70eb37433d avoid a null ref. (needs better way) 2016-11-18 03:40:34 +00:00
UbitUmarov e281876ecd restore higher resolution clock on udpserver and lower uaeraccouts caching time 2016-11-18 03:25:29 +00:00
UbitUmarov d8812ba2d1 revert to lower resolution clock on udpserver for testing 2016-11-18 03:00:59 +00:00
UbitUmarov 0a8cf2ff08 put back skip of first drip call 2016-11-18 02:13:01 +00:00
UbitUmarov ba7904a3a8 a few more changes on potencial mem issues 2016-11-18 00:12:09 +00:00
UbitUmarov e21ac8b3c4 counting issus safeguard 2016-11-17 20:59:13 +00:00
UbitUmarov 35b37510fc explicitly remove some references, and other useless changes 2016-11-17 19:15:28 +00:00
UbitUmarov 8599a9a1ca add a missing dispose 2016-11-17 17:37:22 +00:00
UbitUmarov 2db22bf064 minor changes to ubMeshmerizer memory use 2016-11-17 13:57:45 +00:00
UbitUmarov 3d78388e55 restore large useracconts expire time for testing 2016-11-17 01:44:47 +00:00
UbitUmarov 5645abf69c fix a debug message 2016-11-17 00:13:21 +00:00
UbitUmarov e77f913116 minor: dont let rcvd agentupdates time jump back 2016-11-16 22:34:56 +00:00
UbitUmarov 05ba77fd3b fix parsing of a vector4 and storing on a lsl quaternion needed for lightShare scripts 2016-11-16 03:47:48 +00:00
UbitUmarov 8dd9601fdc minor change to getdisplaynames cap url 2016-11-16 00:42:08 +00:00
UbitUmarov 8196f21af9 change camera collision check rules 2016-11-14 22:13:02 +00:00
UbitUmarov a858804b42 fix a vector range parsing 2016-11-14 22:08:39 +00:00
UbitUmarov e304acb06f fix unack bytes stats report 2016-11-14 05:15:41 +00:00
UbitUmarov ae17b5d203 reduce calls to physics world cast rays for camera collision check 2016-11-14 03:21:07 +00:00
UbitUmarov 3cb2b3b2d1 Merge branch 'master' of opensimulator.org:/var/git/opensim 2016-11-13 19:25:51 +00:00
UbitUmarov 4ebb4e371f prevent self call to llSetScriptState(ownname,FALSE) from blocking entire engine 2016-11-13 19:25:32 +00:00
Robert Adams e13ff5a392 BulletSim: update avatar velocity setting to the new TargetVelocity pattern.
Now PhysicsActor.Velocity.set and PhysicsActor.SetMomentum do the same thing
   of setting the instantanious avatar velocity. PhysicsActor.TargetVelocity
   sets a velocity target and the movement motor is used to accelerate the'
   avatar to that velocity.
2016-11-13 11:19:54 -08:00
UbitUmarov b6329fb784 mantis 8055: fix default value of npc options 2016-11-12 14:07:40 +00:00
UbitUmarov 4a7b8c1b41 ubOde fix a multhreading timming issue 2016-11-12 03:31:34 +00:00
AliciaRaven 077cfdf698 Update gitignore to include VS user config folder and remove old FxCop file which is not used 2016-11-11 22:05:48 +00:00
UbitUmarov c5d85b5465 reduce diferencs btw OpenSimDefaults.ini and OpenSim.ini.example 2016-11-11 16:04:20 +00:00
UbitUmarov 326821f66e reduce useraccouts cache time 2016-11-11 12:59:43 +00:00
UbitUmarov 56a79a252c GetUserAccounts cannot cache null accounts 2016-11-10 23:14:08 +00:00
UbitUmarov 58b7be48a9 ubOde: add a needed lock 2016-11-10 23:07:57 +00:00
UbitUmarov 743a9d617e also cache not found useraccounts when search by ID. Change the expire time to 5minutes in this case 2016-11-10 19:21:07 +00:00
UbitUmarov bddaef5122 on Select use again the priority queues to send ObjectProperties, including physics via caps. This is need to reduce useless redudance 2016-11-10 17:56:51 +00:00
UbitUmarov d1baa3e0c3 fix some invalid string.format arguments 2016-11-09 22:39:52 +00:00
UbitUmarov 53003db4cf stop warning about integer division cast to float 2016-11-09 22:12:27 +00:00
UbitUmarov 1e1d0d8204 move UserAccountCache access locking to its methods and not callers. 2016-11-09 20:09:49 +00:00