Commit Graph

5455 Commits (1da99022949b7d69e08dc63f639b06613e55ce0f)

Author SHA1 Message Date
Melanie Thielker 07bd749ac5 Patch #9150
Patch 7 of the region patches. Finish off the region parts of the estate dialog. Full user functionality. Terrain textures, heights, water, avatar counts, prim bonus, debug settings and region toggles can now be set from the dialog on a per-region basis. Estate stuff defaults to sane values where there are no defaults, to estate_settings.xml otherwise. Sun still b0rked :(
2008-07-14 01:39:36 +00:00
Melanie Thielker eaf9383b59 Patch #9149
Make all of the toggles go live. Utilizes the new database table for almost everything. Remove lots of now unneeded settings from the EstateSettings class
2008-07-14 01:32:16 +00:00
Melanie Thielker 12173034d9 Patch #9148
Patch 5 in the region settings series. Adds a migration to ensure corrupted
data is purged and re-read from defaults. Some changes. Still no full
functionality
2008-07-14 01:29:48 +00:00
Melanie Thielker e712678689 Patch #9147
Patch #4 of the region settings series. Partial functionality of the new
storage system. More patches to follow.
2008-07-14 01:27:47 +00:00
Charles Krinke 476e08286e Mantis#1728. Thank you kindly, Mikem for a patch that solves:
The compiler was missing grammar rules for += etc. operators on 
vector.member variables, which the attached patch implements.
2008-07-14 01:07:21 +00:00
Charles Krinke d0fb5e8c90 Mantis#1638. Thank you kindly, Salahzar for a patch that:
Addresses an unused field in the asset server but never get filled up. 
It also makes working the recent items tab in inventory :))))
2008-07-13 18:57:13 +00:00
Justin Clarke Casey 92cac0c6de * minor: make scene closing log message info rather than warn 2008-07-13 00:21:23 +00:00
Justin Clarke Casey eb63b9bbc1 * Actually persist restored archives to the database - wasn't actually doing this before (doh)
* Not quite perfect yet
2008-07-13 00:18:29 +00:00
Justin Clarke Casey bd9736c9f8 * Elminate most of the debugging log output from the archive commands 2008-07-12 22:31:46 +00:00
Justin Clarke Casey da55f4d2ae * minor: comment out a couple of lines to eliminate nhibernate compile warnings for now 2008-07-12 22:18:54 +00:00
Justin Clarke Casey a89385818d * On archive loading, tell the user how many objects we are ignoring because they already exist in the scene
* (ability to give objects new uuids will come later)
2008-07-12 22:14:38 +00:00
Justin Clarke Casey 23c4a409b7 minor: method documentation 2008-07-12 21:43:35 +00:00
Justin Clarke Casey 7d97169351 * minor: thought up a better name for the last allocated local id 2008-07-12 21:07:42 +00:00
Justin Clarke Casey 000d5e8b93 * minor: just some null guards and name changes to make it clearer that prim count is actually a prim local id dispenser 2008-07-12 21:03:12 +00:00
Justin Clarke Casey e30ca523ae * refactor: Move xml/archive loading and saving code into separate methods ready for future modularization 2008-07-12 20:14:17 +00:00
Justin Clarke Casey b835b1d7ec * refactor: collapse scene debug settings into same format as packet debug settings 2008-07-12 20:04:31 +00:00
Justin Clarke Casey 91a208b6a5 * Refactor: Minor cleanup of Debug method in OpenSim.cs 2008-07-12 19:47:45 +00:00
Justin Clarke Casey 451c3d1dd7 * Hive off ConsolePluginCommand into its own framework class 2008-07-12 19:29:49 +00:00
Justin Clarke Casey 35d5b3991b * Make archive default tar file modes more permissive 2008-07-12 19:19:22 +00:00
Justin Clarke Casey 77723f8b8d * Remove warning 2008-07-12 19:08:46 +00:00
Justin Clarke Casey 654b3424c7 * Remove warning and tidy up logic in SceneObjectGroup.UpdatePrimFlags() 2008-07-12 19:05:12 +00:00
Justin Clarke Casey 4e7dd0d919 * Start compressing archives 2008-07-12 18:54:21 +00:00
Melanie Thielker 4ff529bdaf Patch #9146 (No Mantis)
Prevent an exception caused by inventory server fetch requests
2008-07-12 18:26:25 +00:00
Charles Krinke 932ed5ec54 Mantis#1726. Thank you kindly, StrawberryFride for a patch that:
On an MSSQL-based Grid OpenSim installation, users could log in to the sim once, 
then log off - after a short time before retrying users would be unable to log in, 
and would see an empty alert box on the client with just a "close" button and no text. 
Despite no users being logged into the sim, user server would report a higher number 
of logins than logouts.
2008-07-12 18:05:57 +00:00
Charles Krinke 33971a7ce8 Mantis#1681. Thank you kindly, Vytek for a patch that:
Adds additional support for llEmail().
2008-07-12 17:23:30 +00:00
Charles Krinke 0b28cf84f1 Mantis#1718. Thank you kindly, Mircea for a patch that:
Adds some IRC bridge improvement.
2008-07-12 17:19:24 +00:00
Charles Krinke 132b95ec95 Mantis#1714. Thank you kindly, Krtaylor for a patch that:
Solves llGetListLength fails scripts when list is not initialized.
2008-07-12 17:11:43 +00:00
Charles Krinke bdec1aea92 Mantis#1716. Thank you kindly, Nlin for a patch that:
Addresses the Gap when sitting on single prims with 
a sit target (discrepancy with SL)
2008-07-12 17:08:34 +00:00
Charles Krinke e6d3f7c39d Mantis#1691. Thank you kindly, Phrearch for a pactch that:
Solves llGetCameraPos() implementation + permission bug.
2008-07-12 17:04:56 +00:00
Melanie Thielker 9e20318667 Patch #9145 (Mantis #1723)
Allows direct viewing of library scripts from inventory again
2008-07-12 13:42:32 +00:00
Jeff Ames 9e667bdfe3 Update svn properties. 2008-07-12 13:39:30 +00:00
Melanie Thielker f629fdb88d Patches #9143 and #9144 (Mantis #1723)
Changes the permissions module to make scripts permissive only when intended
Adds security checks to asset transfers to prevent hacked clients fron
requesting script sources.
Adds security checks to llClientView to verify all aspects of ownership
and permissions for inventory based script retrieval.
2008-07-12 06:24:43 +00:00
Dahlia Trimble 13399ff439 Passes prim physical status to mesher from physics plugins
Small prims now get a full mesh if they are physical
Fixed a logic bug that was preventing many prim meshes from having excess memory cleaned up
Switched to more conservative method of vertex and triangle list trimming to prevent possible crash
2008-07-12 01:58:20 +00:00
Melanie Thielker d85774c101 Patch #9142 (No mantis)
Add a config option to OpenSim.ini to select between script compilers
in the XEngine without recompile.
Set UseNewCompiler=true in OpenSim.ini and try it out.
Creates the ICodeConverter interface and adapts the new compiler to it.
2008-07-12 01:34:36 +00:00
Dahlia Trimble f6c7f167b9 Overloads CreateMesh method of interface IMesher to pass prim physical status to mesher 2008-07-12 01:02:41 +00:00
Melanie Thielker 746c6fb1a2 Patch #9141 (Mantis #1655)
Untangles llDie handling in XEngine, which resulted in a thread being
aborted while executing inside of Scene.
2008-07-12 00:06:45 +00:00
Dahlia Trimble b42770bf7a Trim out nulls from mesh vertex and triangle lists to try and save more memory 2008-07-11 20:32:58 +00:00
Justin Clarke Casey da68f18a6b * Guard against a null point passed to RemoveClientCircuit (odd that this happens at all)
* Patch from Kurt Taylor (IBM) in http://opensimulator.org/mantis/view.php?id=1720
* Thanks Kurt!
2008-07-11 17:58:26 +00:00
Melanie Thielker 53461fad2c Patch #9140 (Mantis #1683)
Add LifetimeService overrides to all MarshalByRef derived classes
to prevent the remoting interfaces from expiring.
2008-07-11 17:52:39 +00:00
Dahlia Trimble 3646cc32c4 Experimental physics optimization: prims with all 3 dimensions less than 0.2 meters will be meshed as a simple box 2008-07-11 17:22:37 +00:00
Justin Clarke Casey 297ca095df * Oops, turn off permissions debugging I stupidly hardcoded 2008-07-11 17:16:03 +00:00
Justin Clarke Casey f7d9b0bab7 * Move thread tracking code to base opensim server so that it's available for all servers (UGAIM as well as Region)
* This will work as long as those servers are actually registering any threads they use (does not include stuff plucked from the thread pool)
* command is now "show threads" rather than threads
2008-07-11 16:24:52 +00:00
Justin Clarke Casey 8535cb52e0 * Put an info entry in the log if permissions are being bypassed
* might help to diagnose mantis 1712
2008-07-11 16:03:12 +00:00
Charles Krinke 1472cee72f Mantis#1005. Thank you kindly, Mircea for a two patches that:
Addresses both locale issues and setting the waterHeight correctly.
2008-07-11 15:40:56 +00:00
Justin Clarke Casey aad55e5034 * Comment out body of experimental ParcelMediaSetTime() since MW says it causes a mono 1.2.4 compile to fail
and MW says it will soon be replaced anyway.
2008-07-11 14:51:02 +00:00
Dr Scofield eec67d7402 trying to fix mantis #1711. 2008-07-11 14:33:47 +00:00
Jeff Ames 3b9cf65234 Update svn properties. 2008-07-11 09:18:17 +00:00
Johan Berntsson 130d8047a2 Thanks Mike for another LSL compiler patch which fixes a bug where 'vector v=<0, 0, -0.5>' caused a syntax error, and implements multiple assignments in one line (x = y = 3;) 2008-07-11 08:33:53 +00:00
Charles Krinke cda5269391 Mantis#1682. Revert temporarily, Sempuki's mono addins patch
while he studies the issues in Windows a little bit.
2008-07-11 02:04:02 +00:00
Charles Krinke 14a6656948 Mantis#1541. Thank you kindly, Phrearch for a patch that:
Solves Remote Admin create_region type Casting failure.
2008-07-10 13:55:01 +00:00