UbitUmarov
1dca94c72f
don't subscribe collision events for nonphysical parts only because of
...
collision sounds. Let them be passive
2012-07-14 20:10:38 +01:00
UbitUmarov
72e2b94094
In collisions report linksets root parts to parts, and not all parts.
...
Temporary suspend collision checks on full stopped bodies, until a better
away is found wake them, avoiding spurius collision end and start events.
Until a nice way is found to avoid them, this may cause some higher cpu load. plus some clean up
2012-07-13 23:57:45 +01:00
UbitUmarov
39262f6232
missed fix on vehicle reference frame
2012-07-13 20:25:47 +01:00
UbitUmarov
5cfea5934b
fix bad vehicle reference frame
2012-07-13 19:32:43 +01:00
Melanie
4e97237460
Revert " lltargetomega efective spinrate now multiplied by gain ( need check )"
...
Undo figuring gain into spinrate in llTargetOmega. In SL, gain has null
effect on nonphysical spinning objects.
This reverts commit df55de5b3d
.
2012-07-13 00:01:01 +02:00
UbitUmarov
4c2523b1c2
Use faster any contact point collision detection for Volumedetect, plus
...
some clean up
2012-07-12 20:05:00 +01:00
Melanie
906ac4adc4
Revert "Add instrumentation to log finalizer being called. Suppressed for backup"
...
This reverts commit ea91a36483
.
2012-07-12 01:01:43 +02:00
Melanie
bae35ad97e
Revert "Place instrumentation in the proper place. This needs reverting, too!"
...
This reverts commit d9b0b03aa3
.
2012-07-12 01:01:29 +02:00
Melanie
c66367e619
Add "gc collect" console command for debugging memleaks
2012-07-12 00:16:19 +02:00
Melanie
d9b0b03aa3
Place instrumentation in the proper place. This needs reverting, too!
2012-07-11 23:54:45 +02:00
Melanie
ea91a36483
Add instrumentation to log finalizer being called. Suppressed for backup
...
interim copies to avoid spammage. Not for release to the grid, must be
reverted first!
2012-07-11 23:33:13 +02:00
Melanie
59cd0a2419
Change order of operations on backup to ensure keyframe motions are backed
...
up properly
2012-07-11 23:32:12 +02:00
UbitUmarov
065046845d
be paranoic (?)
2012-07-11 21:10:46 +01:00
UbitUmarov
236b5a0298
Replace a Multicast Delegate by a simple list of delegates in access Get
...
Can't seen more than one evocation on the multicast on this case, even expanding its evocation list (as it should be used in case one fails). With the list i
do see what we want.
2012-07-11 20:54:55 +01:00
UbitUmarov
6252114ea0
remove expensive and leaked ( in Xengine at least) SayShout timer and
...
replace it by a simpler function that should do the same (?) (don't like
much those 10 + 1 bursts)
2012-07-11 09:03:18 +01:00
UbitUmarov
84ab4c4462
ubitODE leaks
2012-07-11 08:13:57 +01:00
UbitUmarov
bb78b327c0
stop keeping references to objects on released items
2012-07-11 06:43:03 +01:00
UbitUmarov
ffececaa81
Merge branch 'avination' into ubitwork
2012-07-11 04:34:44 +01:00
UbitUmarov
7c973235ab
Merge branch 'avination' into ubitwork
2012-07-11 04:27:18 +01:00
UbitUmarov
7836933133
Melanie fix: detach SOGs from backup on linking
2012-07-11 03:58:58 +01:00
UbitUmarov
7676ae6f74
clear released minheap items so they don't keep holding references to
...
objects.
2012-07-11 03:56:39 +01:00
Melanie
b3910a44fa
Merge branch 'ubitwork' into avination
2012-07-11 04:03:28 +02:00
Melanie
ac3a2296fa
Make sure handles stay intact when removing from the MinHeap
2012-07-11 04:01:20 +02:00
UbitUmarov
b5b763f7e1
add some more memory information to StatsCollector
2012-07-10 19:13:24 +01:00
UbitUmarov
6b8b7007c4
console region restart: Let Xengine not cry all over the place with
...
errors also. May not be that good, but is not in use in AVN (i hope). Still safer to do a full shutdown and refire the region from a OS tool like a script, monit, etc etc
2012-07-10 18:23:38 +01:00
UbitUmarov
4a91c65dbc
Merge branch 'avination' into ubitwork
2012-07-10 17:40:55 +01:00
Melanie
b346e36016
Merge branch 'ubitwork' into avination
2012-07-10 17:14:42 +02:00
UbitUmarov
df55de5b3d
lltargetomega efective spinrate now multiplied by gain ( need check )
2012-07-10 05:51:41 +01:00
UbitUmarov
acec9da95c
let SOP AngularVelocity set physics actor angular velocity if it's
...
physical root prim and not a vehicle. With this llSetAngularVelocity
should work and also llTargetOmega will do the same in this case.
but for now this llTargetOmega is being a normal physical rotation with
damping, and stops with selection. Thats not like SL apparently
2012-07-10 05:37:41 +01:00
UbitUmarov
652ac5f66b
more work on llSetAngularVelocity()
2012-07-10 05:28:47 +01:00
UbitUmarov
ca41ec9eb4
let rotationVelocity or AngularVelocity be setted on prims. Limited to
...
12rad/s
2012-07-10 05:11:06 +01:00
UbitUmarov
0d60568564
changed ODE lib for win32 to version 0.12
2012-07-10 01:29:44 +01:00
ubit
34f4dc29a1
change linux 32bit libode.so to ode version 0.12
2012-07-10 02:24:09 +02:00
ubit
45a6d67db8
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-07-09 18:23:09 +02:00
UbitUmarov
3a1d46ad44
retry fixing ode getconfiguration()
2012-07-09 17:21:54 +01:00
ubit
e44c735fab
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-07-09 18:02:27 +02:00
UbitUmarov
a709768085
fix ode getconfiguration
2012-07-09 17:01:52 +01:00
ubit
6dab81aa7b
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-07-09 17:53:26 +02:00
UbitUmarov
0ac161c9a8
log ODE lib configuration
2012-07-09 16:51:56 +01:00
ubit
e858c19a9a
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-07-09 14:29:32 +02:00
UbitUmarov
fb8e8dcbce
fix ODE dispose plus minor clean. On regions restart ode.dispose seems
...
to be called with scene still calling simulation, that should be changed,
for now added a check for a valid world in ode simulation
2012-07-09 13:25:17 +01:00
Melanie
1077d7b6f5
Reinstate parallel fetching of residents and remove a left over return from debugging
2012-07-08 21:53:23 +02:00
ubit
eeca3db642
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-07-08 15:03:13 +02:00
UbitUmarov
b74d4711bb
Merge branch 'avination' into ubitwork
2012-07-08 13:09:32 +01:00
Melanie
1e4c656497
Revamp map block sending to eliminate overload of the grid server connection
...
and the sim's http client
2012-07-08 10:44:53 +02:00
Melanie
73c5a6e666
Instead of sending 20 records in 2 packets, send just one as we intended in the first place.
2012-07-08 07:42:40 +02:00
Melanie
d3b778ebbe
Address map lag issue seen with non-avination viewers
2012-07-08 06:06:33 +02:00
Melanie
470019b52a
Change semantics of FromXML on vehicle data to make the serializer a bit cleaner
2012-07-07 19:59:55 +02:00
Melanie
6d5693a866
Merge branch 'ubitwork' into avination
2012-07-07 19:18:20 +02:00
ubit
6090140077
Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-07-07 08:43:56 +02:00