gareth
f741e00ad8
Added SimUUID
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Added empty POST for /sims in REST on gridserver
2007-04-04 18:57:13 +00:00
MW
d3766d0aef
Deleted OpenSim.Config/SimConfigDb4o, as it hasn't been used for a while now.
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Split World class into two partial classes
2007-04-04 18:26:33 +00:00
MW
76df9e626d
Split Avatar class into three partial classes (hopefully will make it easier to work on)
2007-04-04 16:31:35 +00:00
lbsa71
74484ed2ed
* Added Primitive2 to vs2005 solution (again)
2007-04-04 14:56:09 +00:00
MW
0ad017677b
Seems that I didn't actually include the Primitive2.cs file in the earlier commit.
2007-04-04 14:13:49 +00:00
lbsa71
85385c958a
* Added Primitive2 to vs2005 solution
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* Apparently, Prebuild thinks DEBUG should be in there.
2007-04-04 13:27:13 +00:00
MW
a70ef1c2cb
Started to clean up/ rewrite Primitive class , currently the new version is called Primitive2 and not used, but once it is complete then it will replace the old version.
2007-04-04 11:06:39 +00:00
gareth
5e81e7ed9d
Finished initial sim<>Grid login (kinda)
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Can login but no config data sent/updated yet
2007-04-03 20:39:28 +00:00
lbsa71
c43d6cf0e5
* lovely. svn doesn't delete the files from disk on svn delete, so they show up in prebuilt projs and build files.
2007-04-03 20:34:12 +00:00
lbsa71
d9ca661416
* Fixad namespace clash
2007-04-03 20:31:46 +00:00
lbsa71
f12ceff692
* The world can not contain ScriptFactories that creates unique instances of scripts for entities.
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* Created Scripts folder to house trusted Scripts
* The test script now lives in Scripts/FollowRandomAvatar.cs
2007-04-03 20:08:30 +00:00
lbsa71
7169acc47e
* Extended Script API with GetRandomAvatar
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* The script will now get a IScriptEntity to it's host object with get/sets
* The script gets a IScriptReadnlyEntity interface to entities other than the host object.
* the test script now follows a random avatar.
2007-04-03 19:12:07 +00:00
MW
6d8dcd1d1d
Another temporary bug fix attempt, this time for the packet overflow problem, changed it so for now, packets are ACKed straight away in one PacketAck Packet for each ACK.
2007-04-03 18:47:10 +00:00
MW
73380ed52b
attempt at a temporary fix to the shirt creation bug. (Its only temporary as I think the real problem is a deeper one)
2007-04-03 18:25:43 +00:00
MW
9b2a4e8172
Added easier way to add "scripts" to prims: to add Libsa71's test script, create a new note and delete the contents of the created note and then add "<Script>Test</Script>" (without the quotes) , then save that and then drag it from your inventory to the prim you want to add the script to.
2007-04-03 18:15:11 +00:00
lbsa71
5ab7205dc5
* added script prototype intructions
2007-04-03 16:57:50 +00:00
lbsa71
ad39897144
* Script prototype
2007-04-03 16:50:17 +00:00
MW
ba2c94721c
Limited (hacked) object linking. Note: once you have linked a set of prims together (in one go), then don't try to link anymore prims to those objects.
2007-04-03 16:10:00 +00:00
MW
56e6587c9f
Temporary fix for the object taking bug
2007-04-03 13:37:11 +00:00
MW
fdc9ed89b4
OpenSim no longer uses OpenSim.Config.SimConfigDb4o, it now uses OpenSim.GenericConfig.Xml (or a class implementing IGenericConfig).
2007-04-02 15:48:01 +00:00
MW
23ecc07caa
Added OpenSim.GenericConfig.Xml project, so we can swap to a more generic configuration method, so that it is easier to load configuration data from a ogs server
2007-04-02 12:56:35 +00:00
gareth
454377a473
minor bug
2007-04-02 12:35:51 +00:00
gareth
8b81f8d593
Added /simstatus REST handler
2007-04-02 12:35:21 +00:00
gareth
beb1d42cfb
Added help line
2007-04-02 12:20:29 +00:00
gareth
9a0b105ad7
Added DB backing for user profiles
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Added "create profile command"
2007-04-02 12:19:13 +00:00
gareth
906526bb9a
Finished adding Db4o support to user profile manager
2007-04-02 11:41:45 +00:00
MW
1ea4ba3a18
Moved database storage of the world map to the Db4LocalStorage so its in the same database as in world prims are stored.
2007-04-02 10:46:59 +00:00
gareth
9b49ba6d24
Finished putting user server config into Db4o
2007-04-02 10:21:31 +00:00
gareth
489ab5a0d2
Added OpenUser.Config project
2007-04-02 10:14:36 +00:00
gareth
6a5adf3571
More renaming
2007-04-02 09:38:29 +00:00
gareth
2e89be44f4
Renamed GridConfigDb4o
2007-04-02 09:36:14 +00:00
gareth
6529f51730
Copied OpenGrid.Config to OpenUser.Config ready for the user server stuff
2007-04-02 09:35:33 +00:00
MW
4104bed486
2007-04-02 09:30:40 +00:00
MW
a4fd8dd543
2007-04-02 09:13:01 +00:00
MW
aa708d59f5
Fixed VS2005 solution/project files
2007-04-02 09:09:00 +00:00
MW
2fd336513e
Brought back in older version of libsecondlife.dll for now.
2007-04-02 09:02:54 +00:00
gareth
0da588ef93
Brought in latest libsl
2007-04-02 08:44:28 +00:00
gareth
4b47728b5d
Fixed loading problem
2007-04-02 02:36:00 +00:00
gareth
843f547684
Moved grid configuration to Db4o database
2007-04-02 02:11:51 +00:00
gareth
624c2cf0e9
ditto
2007-04-02 01:43:31 +00:00
gareth
660eaaddb7
Renamed to GridConfig
2007-04-02 01:43:06 +00:00
gareth
0c65ac405b
Copied OpenSim.Config ready to port for grid server
2007-04-02 01:40:58 +00:00
gareth
fc3213e188
Added sim check timer
2007-04-02 01:35:22 +00:00
gareth
e985e05a5a
Added new REST protocol (partially complete)
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Made sim profiles load from DB
Updated build files for grid server
Added sim login
2007-04-02 00:48:25 +00:00
MW
f48aabd1b1
More refactoring
2007-04-01 20:42:42 +00:00
MW
86f6a33bc8
More cleaning up of SimClient and packet handling
2007-04-01 15:30:27 +00:00
MW
f0a3edfb34
Moved more packet types to handlers
2007-04-01 12:02:44 +00:00
MW
def7335b6c
More work on adding Packets handlers and tested the first handler.
2007-04-01 10:19:21 +00:00
MW
548b125b7c
Added Packet handlers to SimClient
2007-03-31 21:18:05 +00:00
MW
af93263a3b
Can now Rez and DeRez objects (take to and from inventory).
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Very much a work in progress and likely to be a number of bugs.
2007-03-31 15:54:16 +00:00