ubit
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377e6f44e7
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-12-11 05:49:52 +01:00 |
UbitUmarov
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9a253c7c04
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missing files remove some warnings...
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2012-12-11 04:49:14 +00:00 |
UbitUmarov
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420015b7d0
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missing file
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2012-12-11 04:47:40 +00:00 |
ubit
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a1f0e3d95a
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-12-11 05:37:33 +01:00 |
UbitUmarov
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80639ace95
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a few more changes on avatar collider
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2012-12-11 04:36:27 +00:00 |
UbitUmarov
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c6430b14db
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typo fix
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2012-12-10 11:25:30 +00:00 |
Melanie
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8e6bc55470
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Check database for root prim IDs only to try and get a handle on prim loss
once and for all.
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2012-12-09 23:25:07 +01:00 |
UbitUmarov
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ecdd0e225f
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add velocityinterpolator packets handling but actually do nothing, since
they don't do what i was looking for.
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2012-12-09 00:55:09 +00:00 |
teravus
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6c1a852137
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* This is a better way to do the last commit.
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2012-12-08 00:05:12 -05:00 |
teravus
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0e2b717b4d
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* Should promote faster self appearance.
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2012-12-07 20:15:32 -05:00 |
ubit
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46d0160b79
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-12-07 22:54:18 +01:00 |
UbitUmarov
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c73c2fb070
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add some default size setting and checks
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2012-12-07 21:53:33 +00:00 |
ubit
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fc33b7e9eb
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-12-07 22:28:48 +01:00 |
UbitUmarov
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93bede4e6a
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revert the use of avatar skeleton and use avatar size provided by viewers,
since at least for now seems good enought
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2012-12-07 21:26:58 +00:00 |
ubit
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926db81c57
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-12-07 21:07:27 +01:00 |
UbitUmarov
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2ea0dc55d7
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create a new ode character also with the new information
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2012-12-07 20:06:35 +00:00 |
ubit
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65e3bd93e9
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-12-07 18:28:56 +01:00 |
UbitUmarov
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b2f3516b68
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calculate avatar size on tps
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2012-12-07 17:28:07 +00:00 |
ubit
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0a131bf9a7
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-12-07 16:56:36 +01:00 |
UbitUmarov
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d2499c4c31
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*TEST* Use new avatar size in ubitODE.
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2012-12-07 15:54:46 +00:00 |
ubit
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a4af71cbea
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-12-07 15:01:52 +01:00 |
UbitUmarov
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1eddc4a9da
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fix regression
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2012-12-07 14:01:22 +00:00 |
ubit
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155060548f
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-12-07 14:51:06 +01:00 |
UbitUmarov
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135e0ea853
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*TEST* add some avatar skeleton information and use it to calculate avatar
height and bounding box. Change LSL acording.
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2012-12-07 13:47:58 +00:00 |
ubit
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aaeb55c7db
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-12-06 00:35:29 +01:00 |
UbitUmarov
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de3180a63e
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avatar collision plane send to viewer is only relative to feet. change
avatar collider, just rounding the boxes, etc
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2012-12-05 23:19:18 +00:00 |
ubit
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40bb996b36
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-12-04 03:50:48 +01:00 |
UbitUmarov
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b6d29aa124
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move characters (avatars) to own collision space, also fixing a problem
with previus code that was still assuming the avatar is g2
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2012-12-04 02:46:40 +00:00 |
ubit
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f26abce753
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-12-04 02:55:50 +01:00 |
UbitUmarov
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fc1be7e41f
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raise standing avatar a bit to reduce knees bending on some collisions.
reduce head size a bit
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2012-12-04 01:54:37 +00:00 |
ubit
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5d4b7d537d
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Merge branch 'ubitwork' of ssh://3dhosting.de/var/git/careminster into ubitwork
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2012-12-03 21:26:36 +01:00 |
Melanie
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b7c3a4fa7f
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Merge branch 'avination' into ubitwork
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2012-12-03 19:46:16 +01:00 |
UbitUmarov
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8aa5fdb6a3
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*TEST* diferent avatar collider
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2012-12-03 19:45:45 +01:00 |
UbitUmarov
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f21d990820
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fix vertex rounding direction
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2012-12-03 19:41:29 +01:00 |
UbitUmarov
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aa00308b10
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*TEST* reduce all mesh vertices resolution to 1e-5. This reduces number
of unique vertices only originated by math errors in PrimMesher
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2012-12-03 19:41:21 +01:00 |
UbitUmarov
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c50fda8bf5
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adjust avatar standing Z position
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2012-12-03 19:41:14 +01:00 |
Melanie
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d3904ff484
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Add a transaction ID to the money module path for llTransferLindenDollars
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2012-12-03 19:34:22 +01:00 |
UbitUmarov
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9c7c703360
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Merge branch 'avination' into ubitwork
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2012-12-01 12:39:55 +00:00 |
teravus
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ae8d3815c7
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Merge branch 'teravuswork' of careminster:/var/git/careminster into teravuswork
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2012-11-24 22:10:15 -05:00 |
teravus
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a118001181
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* Fix a null ref error in /..../OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs:339
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2012-11-24 22:09:34 -05:00 |
teravus
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1487d69734
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* Fix a null ref error in /..../OpenSim/Region/ClientStack/Linden/Caps/GetMeshModule.cs:339
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2012-11-24 22:01:34 -05:00 |
UbitUmarov
|
62244b5ea5
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don't zero constant force and torque in selection
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2012-11-24 22:46:24 +00:00 |
UbitUmarov
|
f254af29ac
|
avoid potencial NullReferenceException
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2012-11-24 03:39:37 +00:00 |
Melanie
|
edb3a9596b
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Remove a superfluous newline from help
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2012-11-23 03:31:44 +01:00 |
Melanie
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01f06b90dd
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Merge branch 'careminster' into avination
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2012-11-23 03:42:04 +00:00 |
Melanie
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ae8733bf59
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Merge branch 'master' into careminster
Conflicts:
OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
OpenSim/Region/Framework/Scenes/SceneManager.cs
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2012-11-23 03:39:49 +00:00 |
Justin Clark-Casey (justincc)
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36c6edac69
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Remove the redundant BypassPermissions() checks in EstateManagmentModule.
This is repeated in the PermissionsModule and checking it earlier does not allow a force override of the bypass value
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2012-11-23 03:29:50 +00:00 |
Justin Clark-Casey (justincc)
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9b60c14bb1
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minor: Add some console feedback on region restart and log who requested a region restart if done from the viewer.
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2012-11-23 03:05:30 +00:00 |
Justin Clark-Casey (justincc)
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8c8c8a00a4
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Fix problem where restarting the currently selected region would stop various console commands (e.g. "show users") from working.
This was because the "currently selected" scene reference was being left as the dead scene instead of the restarted Scene object.
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2012-11-23 02:22:30 +00:00 |
Melanie
|
6581097001
|
Fix new command console code to match the output of the original while keeping
the new features
|
2012-11-23 03:20:15 +01:00 |