Commit Graph

67 Commits (227685bea437d3e62c305e87415f5183a603d278)

Author SHA1 Message Date
Justin Clark-Casey (justincc) 250ea09328 Reactivate regression test TestCastAndConcatString() in CompilerTests. 2014-05-23 22:12:49 +01:00
Justin Clark-Casey (justincc) 62a03a5cac Also take YP/commented out JS references from script engine CodeTools.
Fixes build break from d3387d591a
2014-03-26 01:20:49 +00:00
Justin Clark-Casey (justincc) 7cab41f422 refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
Thanks to Kira for this patch from http://opensimulator.org/mantis/view.php?id=6845
2013-11-15 21:45:08 +00:00
Justin Clark-Casey (justincc) 2b069a3b1e If the LSL state_entry() event definition contains any parameters, then generate syntax error as seen on the LL grid
This is done through the parser and so generates the same syntax error message if any parameters are wrongly specified for this event.
We were already enforcing event names in the parser.
This is only for state_entry so far as an initial test of the approach - appears to work correctly.
2013-11-02 00:39:12 +00:00
Justin Clark-Casey (justincc) 0d25be3f81 Make C# scripts return correct error line and column numbers instead of failing because they have no linemap.
Adapted fix from http://opensimulator.org/mantis/view.php?id=6571
Thanks Nickel Briand
2013-03-13 00:19:37 +00:00
Justin Clark-Casey (justincc) f7feed4d44 Remove unnecessary System.Linq reference from Compiler.cs
Hopefully will fix windows build via compile.bat
2013-01-24 01:11:04 +00:00
Justin Clark-Casey (justincc) cf168194e5 If ScriptStopStrategy hasn't been set to co-op in [XEngine] config, then continue to generate C# that is functionality identical to historical generation
This is to eliminate disruption until co-op termination has been well-tested.
In non co-op mode, XEngine will continue to load DLLs of the existing Script class and the new XEngineScript class.
Moving to co-op mode still requires existing script DLL deletion to force recompilation, either manually or by setting DeleteScriptsOnStartup = true for one run.
This change also means that scripts which fail to initialize do not still show up as running scripts.
2013-01-23 02:36:43 +00:00
Justin Clark-Casey (justincc) c8afc8523b Implement non-wait co-operative termination of scripts for XEngine in addition to termination on wait.
This involves inserting opensim_reserved_CheckForCoopTermination() calls in lsl -> c# translation at any place where the script could be in a loop with no wait calls.
These places are for, while, do-while, label, user function call and manual event function call.
Call goes through to an XEngineScriptBase which extends ScriptBase.
IEngine is extended to supply necessary engine-specific parent class references and constructor parameters to Compiler.
Unfortunately, since XEngineScriptBase has to be passed WaitHandle in its constructor, older compiled scripts will fail to load with an error on the OpenSim console.
Such scripts will need to be recompiled, either by removing all *.dll files from the bin/ScriptEngines/<region-id> or by setting DeleteScriptsOnStartup = true in [XEngine] for one run.
Automatic recompilation may be implemented in a later commit.
This feature should not yet be used, default remains termination with Thread.Abort() which will work as normal once scripts are recompiled.
2013-01-17 23:39:09 +00:00
Melanie 8769e4ee73 Add a reference to OpenMetaverseType.dll to compiled script assemblies. 2012-08-18 19:08:38 +01:00
Justin Clark-Casey (justincc) 916e3bf886 Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies.
The encodings are thread-safe and already used in such a manner in other places.
This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
2012-07-11 22:54:22 +01:00
Mic Bowman 402ff75d78 Adds a new script command 'modInvoke' to invoke registered functions
from region modules. The LSL translator is extended to generate the
modInvoke format of commands for directly inlined function calls.

A region module can register a function Test() with the name "Test".
LSL code can call that function as "Test()". The compiler will translate
that invocation into modInvoke("Test", ...)
2012-03-15 13:16:02 -07:00
Justin Clark-Casey (justincc) 038d1bf742 Add a regression test to compile and start a script. Remove Path.GetDirectoryName when getting assembly loading path in Compiler.CompileFromDotNetText().
The Path.GetDirectoryName call in Compiler.CompileFromDotNetText is unnecessary since AppDomain.CurrentDomain.BaseDirectory is always a directory.
Later path concatenation is already done by Path.Combine() which handles any trailing slash.
Removing Path.GetDirectoryName() will not affect the runtime but allows NUnit to work since it doesn't add a trailing slash to AppDomain.CurrentDomain.BaseDirectory.
2012-02-07 17:44:37 +00:00
Oren Hurvitz 0dd3281caf Optionally, don't delete previously compiled scripts on startup 2011-06-24 22:07:20 +01:00
BlueWall 4f25b73b57 Add configurable path to script engine assemblies
Adding ability to place script engine assemblies outside
	the codebase directories.

	Uses new [XEngine] option: ScriptEnginesPath = "path_to_assemblies"

Signed-off-by: Melanie <melanie@t-data.com>
2010-09-26 02:30:46 +01:00
Melanie 5270e54268 Comment and remove JScript support. Mono 2.7Dev and 2.8 no longer include the
needed libraries
2010-06-01 14:20:39 +01:00
unknown aa56953411 Compiler.cs contained method GetCompilerOutput which, apparently,
was not used, but exactly the same path was calculated inline.
This patch does some minor refactoring by replacing inline path
calculation with GetCompilerOutput. This doesn't actually affect anything,
just minor prettifying of the code
2010-04-28 12:52:36 +03:00
Melanie 1876ce90af FINALLY! Script compile errors now appear in the script error pane,
not in a funky debug window.
2009-12-22 09:24:01 +00:00
John Hurliman dd13fa361b * Misc. formatting cleanup for the previous patch
* Added the new AppDomainLoading variable to the [XEngine] section in the example config
2009-10-29 05:56:37 -07:00
Dan Lake 33448e4ba8 Optimizations 2009-10-29 05:39:18 -07:00
Jeff Ames f00126dc2d Add copyright header. Formatting cleanup. 2009-09-29 08:32:59 +09:00
Alan M Webb b7265abfae Added delay loop to give a newly created assembly time to appear. On
Linux (as an example), it is possible for the existence check to fail
because the file is not yet recognized by the file system. Although
the loop has a 250mS delay, in practise, the existence test in the for
loop is successful and no delay is introduced.

Next, this takes care of the two, unpredictable, situations where a
script fails to compile. The first is caused by an occasional SEGV in
the underlying mono VM while mcs is running, the second is caused by
file system latency.

Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-09-23 14:49:34 +02:00
Melanie 090868ff4a Change the return value if the compiler to "object" to allow compilers
to return dynamic method objects
2009-08-31 11:42:54 +01:00
Melanie Thielker 2c3a1995fc Publish a method on ICompiler to generate the CIL assembly path
Cause group deeding to apply next owner perms
2009-06-21 18:38:12 +00:00
Jeff Ames a23d64dec1 Formatting cleanup. 2009-06-10 04:28:56 +00:00
Jeff Ames a7fcacf8f3 Formatting cleanup. Ignore some generated files. 2009-06-09 18:07:35 +00:00
Melanie Thielker 9f932a4205 Thank you, thomax, for a patch to provide finer-grained access control to
scripting.
Fixes Mantis #2862
2009-06-05 09:47:42 +00:00
Jeff Ames 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Melanie Thielker 0377ddb5de Add events to IScriptEngine to notify scripting modules of the removal
of objects from the scene, and of scripts from objects. This facilitates
the development of modules that can register prims with externall servers
for inbound email and XMLRPC. Currently implemented in XEngine only.
Also applying cmickeyb's compiler locking patch, since it seems risk-free.
2009-04-10 19:07:41 +00:00
Melanie Thielker f17732346e Fix a nullref when compiling non-LSL scripts 2009-04-02 16:27:16 +00:00
Justin Clarke Casey 3fe010d716 * minor: remove one mono compiler warning 2009-03-27 20:03:20 +00:00
Melanie Thielker 706a2df516 Read the .map files in on sim startup. Also clean them up when an assembly
is deleted.
2009-03-26 15:06:20 +00:00
Melanie Thielker eb6c1ae0c1 Avoid preprocessing scripts on region restart just to generate the line
number map. Instead, write the map to a file for later use. That is not
yet used, so currently runtime errors after a sim restart will have wrong
line numbers
2009-03-26 14:49:39 +00:00
Melanie Thielker c268b71f4b Thank you, dslake, for a patch that speeds up the Delete Old Files option
in the compiler. Committed with changes.
Fixes Mantis #3325
2009-03-24 12:18:31 +00:00
Justin Clarke Casey acad0328b2 * Make all coded defaults match settings in OpenSim.ini.example
* In most cases, the setting in OpenSim.ini.example is taken as the canonical one since this is the file virtually everyone ends up using
* OpenSim will start up with a blank OpenSim.ini, in which case sqlite is the default database (as before)
2009-03-11 18:02:22 +00:00
Justin Clarke Casey 36e648a37a * minor: Remove most mono compiler warnings 2009-02-25 20:53:02 +00:00
Charles Krinke ed7256ac0c Fixes Mantis #3187. Thank you kindly, DoranZemlja for a patch that:
Deals with the multiple warning side affect introduced earlier.
2009-02-25 04:29:02 +00:00
Jeff Ames f175cb7e8c Update svn properties, add copyright headers, minor formatting cleanup. 2009-02-23 10:36:16 +00:00
Charles Krinke 08c76989a7 Mantis#3187. Thank you kindly, DoranZemlja for a patch that:
Adds a warning for an LSL construct that exploits a
popular list memory saving hack.
2009-02-23 02:43:51 +00:00
Jeff Ames 818af9d482 Refactor log4net logger handling in script engine. (#3148) 2009-02-22 01:26:18 +00:00
Melanie Thielker 0086f9bd92 Fix the windows sharing violations on script crossings 2009-02-18 22:32:25 +00:00
Dr Scofield d97dd2bdb4 cleanup 2009-02-16 20:13:59 +00:00
Dr Scofield 4e1f060dd1 From: alan webb <alan_webb@us.ibm.com> & dr scofield <drscofield@xyzzyxyzzy.net>
This changeset fixes a rather nasty script compile bug that manifests
itself under heavy load.
2009-02-16 20:01:54 +00:00
Dr Scofield 9b66108081 This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only
part. This first changeset refactors OpenSim.Region.Environment.Scenes,
OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces
into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region
modules in OpenSim.Region.Environment.

The next step will be to move region modules up from
OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and
then sort out which modules are really core modules and which should
move out to forge.

I've been very careful to NOT BREAK anything. i hope i've
succeeded. as this is the work of a whole week i hope i managed to
keep track with the applied patches of the last week --- could any of
you that did check in stuff have a look at whether it survived? thx!
2009-02-06 16:55:34 +00:00
Melanie Thielker 4636e5fc01 Remove a line of debug info in XEngine that i missed 2008-12-03 03:28:28 +00:00
Melanie Thielker 5a7ffb7298 Remove some of the XEngine chattiness 2008-12-02 12:12:50 +00:00
Melanie Thielker af5e9147f0 Start scripts in attachments only after a successful attach. Elimininate
a gratuitious asset fetch when region crossing.
2008-11-29 14:16:09 +00:00
Teravus Ovares c453a41fb5 * Set defaults on the allowed LSL Compilers to 'lsl' unless you've specified otherwise. 2008-11-12 04:49:06 +00:00
Melanie Thielker 833f5e8bed Refactor IEventReceiver back into IScriptEngine 2008-11-08 02:24:34 +00:00
Melanie Thielker 85068dae60 Add friendly error messages to both engines. 2008-09-27 05:31:43 +00:00
Melanie Thielker ec16750a87 Mantis #2277
Patch up a type name change in libomv. Thanks for tracking that down, idb
2008-09-26 23:38:59 +00:00