Melanie
07cc032081
Allow cross-scope friendships to work, and also allow other cross scope name
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resolution
2011-01-03 19:42:46 +00:00
Melanie
e1664b8d38
Fix child agent scoping
2011-01-03 19:42:26 +00:00
Melanie
c48ddbfef1
Fix scoping for prim region crossings
2011-01-03 19:41:02 +00:00
Melanie
9971766256
Implement Scope ID lookup on GetLandData. Stacked regions were not handled
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properly
2011-01-03 19:40:55 +00:00
Melanie
e15ab75d62
Add permissions hooks for object transfers
2011-01-03 19:56:56 +01:00
Melanie
5432dfd53a
Allow cross-scope friendships to work, and also allow other cross scope name
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resolution
2011-01-02 01:29:22 +01:00
Melanie
04e450e2bc
Fix child agent scoping
2010-12-31 16:05:59 +01:00
Melanie
5545b03168
Fix scoping for prim region crossings
2010-12-31 15:53:31 +01:00
Melanie
6820deed34
Implement Scope ID lookup on GetLandData. Stacked regions were not handled
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properly
2010-12-31 15:45:08 +01:00
Melanie
24a997eb7c
Add MessageKey to section Messaging, a key that prevents injection of
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IM from external sources
2010-12-30 20:57:56 +01:00
Mic Bowman
df5e4a1e5b
Standardize the way WebRequests are made in the SimulationServiceConnector. Added
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debugging calls for tracking performance of web requests.
2010-12-29 20:47:51 -08:00
Melanie
98769ed040
Merge branch 'master' into careminster-presence-refactor
2010-12-30 02:31:43 +00:00
Melanie
1f4d0ad460
Fix up a prior fix (refix the fixed fix :)
2010-12-30 02:31:05 +00:00
Melanie
3b50066ceb
Merge branch 'master' into careminster-presence-refactor
2010-12-30 01:40:38 +00:00
Melanie
a32f80b9e3
Implement SendPlacesReply
2010-12-30 01:36:09 +00:00
Melanie
2cb2bff9b2
Implement SendPlacesReply
2010-12-30 00:31:59 +01:00
Melanie
dbaaccf92a
Copying a ref type under lock doesn't dissociate it from the source.
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Use a new list to do that.
2010-12-29 21:02:45 +01:00
Kitto Flora
88db69e017
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-12-29 21:18:28 +00:00
Kitto Flora
64209c9be1
Fix av/prim eject problem.
2010-12-29 21:13:49 +00:00
Diva Canto
d42e0c39fc
Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors were not getting notified.
2010-12-29 07:36:39 -08:00
Melanie
dfc0c8dca6
Remove the restriction on communication across scopes. This will allow
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cross-scope users to IM each other.
2010-12-29 15:13:10 +01:00
Myan Thor
915c0b17b0
fixes a problem with ending slashes in GatekeeperService to verify session-addresses
2010-12-29 06:03:43 -08:00
Mic Bowman
94ed69b1da
Update SimianGridServicesConnector to work more like
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a connector so we can take advantage of the logic in
RemoteGridServicesConnector.
2010-12-27 17:18:49 -08:00
Diva Canto
6386dfd362
No need for these methods to be virtual now.
2010-12-27 16:26:29 -08:00
Diva Canto
f801d50a8a
WARNING: simulator config var change! This affects only system-facing configs. Nothing to do if you follow the rules of not messing with Grid.ini and GridHypergrid.ini.
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Change the remote Grid region module so that it takes the network connector as a config variable. This allows the region plugin to be reused for both Robust and Simian network connectors.
2010-12-27 15:25:08 -08:00
Mic Bowman
b16173e3e8
Drop the static from default wearables. It isn't
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static.
2010-12-27 12:43:54 -08:00
Kitto Flora
61b7ec5fb5
Fixing AbsolutePosition to correct llSensor in vehicles
2010-12-26 22:52:03 +00:00
Melanie
f2dd324bc8
Fix linking link sets to rotated prims.
2010-12-26 20:42:47 +01:00
Melanie
8186bf2525
Remove some code that was meant to fool the viewer into thinking SLT. It never
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worked and it turned out the issues were really in the backend.
2010-12-26 07:29:23 +01:00
Diva Canto
06077f775f
Fixes mantis #5279
2010-12-25 08:28:42 -08:00
Melanie
b17150c3e8
Fix the corner casse of stack overflow when logging out with attachments
2010-12-25 08:05:42 +01:00
Melanie
0aeafc9919
Fix the recent stack overflow
2010-12-25 07:25:56 +01:00
Diva Canto
b23b29a53e
This fixes mantis #5198 and related. Physics is not my expertise, so I'm not 100% sure of what all the consequences of this change are. Pushing up, so others can take a look.
2010-12-24 16:23:00 -08:00
Melanie
75010e5e1c
Merge branch 'master' into careminster-presence-refactor
2010-12-25 00:04:46 +00:00
Melanie
b16f4024db
Update child prim group positions in moving vehicles
2010-12-24 21:04:10 +01:00
Diva Canto
3eaaaa0d99
One more pass at object inventory. This time, fix SceneObjectPartInventory so that it makes sure that the file is added to Xfer's before it signals the client to come and get it. This allows the simplification of the logic of Xfer's.
2010-12-24 08:50:00 -08:00
Diva Canto
135b012bbd
Hopefully this fixes all prim inventory issues. No more abort, no more keeping track of time. Simply handle the issues, which are: (1) rapid double requests from the viewer for the same file; (2) sometimes the file generation takes too long and the Xfer request arrives at the XferModule before the file name is added.
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This still has debug messages commented out, in case this needs more debugging. Pushing it so others can test.
2010-12-23 19:31:37 -08:00
Melanie
42d44c00f3
Change the mute list parts of the client interface so that all data is provided
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to the module
2010-12-24 03:46:57 +01:00
Melanie
2e3d0fb276
Merge branch 'master' into careminster-presence-refactor
2010-12-24 02:23:26 +00:00
Teravus Ovares (Dan Olivares)
d829580e5e
Merge branch 'master' of ssh://MyConnection/var/git/opensim
2010-12-23 13:17:55 -05:00
Teravus Ovares (Dan Olivares)
c108968020
* Cleanup from a commit a while ago.
2010-12-23 13:17:33 -05:00
Diva Canto
bc67bc0d94
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-12-23 10:05:45 -08:00
Diva Canto
54418c5e69
Removed unused code -- this was the previous version of UDP texture sending, which now lives entirely in LindenUDP space.
2010-12-23 10:05:08 -08:00
Melanie
70bb542727
Merge branch 'master' into careminster-presence-refactor
2010-12-23 17:20:45 +00:00
Melanie
2cc07de0ba
Merge branch 'master' into careminster-presence-refactor
2010-12-23 12:08:38 +00:00
Melanie
26e601a776
Put back a commented section of code. With some viewers, object inventory
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transfers just don't start without it. Observed my Nebadon and yours truly.
2010-12-23 11:50:53 +00:00
Melanie
efa8bd8eb3
Revert "reactivating some traces to track a dead thread"
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This reverts commit d7df871f9f
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Useless spam nit suitable for debugging anything that is currently brokwn
2010-12-23 11:15:43 +00:00
Teravus Ovares (Dan Olivares)
46db73b62b
* Re-Adding Scene TimeDilation to Object Update Packets.
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* Added Calculating Time Dilation in the OdePlubin
* When multiple object updates are stuffed into one packet, average the time dilation between them as a compromise.
* Time Dilation on the update is calculated when the EntityUpdate object is created. The pre-calc-ed TD is stored in the Entity update and used when it goes out on the wire. Previously, it was 1.0 all the time. The time dilation is tied to when the update is created, not when the update is sent.
2010-12-23 03:30:09 -05:00
sacha
98f0b4c72a
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-12-23 08:14:43 +00:00
sacha
d7df871f9f
reactivating some traces to track a dead thread
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seen @ NT and Otaku
2010-12-23 08:11:52 +00:00