Justin Clark-Casey (justincc)
99e339dd40
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-08-17 18:48:35 +01:00
SignpostMarv
e9ea911563
adding a clip method to handle Vector3 objects to enable a minor amount of refactoring
2012-08-17 18:40:49 +01:00
UbitUmarov
f9a318380b
let setLinkPrimParams terminate even if there are no more parts.
2012-08-16 22:14:56 +01:00
UbitUmarov
db3f0a3748
fix vs2010 build
2012-08-16 15:26:16 +01:00
Melanie
90ad98370a
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-08-16 02:46:48 +01:00
Melanie
9995421df1
Do a proper null check to avoid the overloaded operator == trap
2012-08-16 02:35:03 +01:00
Robert Adams
57a9879669
Correct an exception report in SceneObjectPart so it outputs the stack.
2012-08-15 16:39:00 -07:00
Robert Adams
376441e550
BulletSim: make it so objects in a linkset do not generate collisions with each other.
2012-08-15 16:29:50 -07:00
Robert Adams
ae5db637f2
BulletSim: update DLLs and SOs to fix the problem with avatars jumping around at altitudes less than 25m.
2012-08-15 16:29:46 -07:00
Melanie
bbac8f76fa
Remove AreUpdatesSuspended flag because it does nothing
2012-08-16 01:18:32 +02:00
Melanie
b97053269b
Change case of areUpdatesSuspended to upper case as is proper for a property
2012-08-16 01:02:20 +02:00
Melanie
4e5c19595c
Fix casts and calls for link primitive param setting for avatars
2012-08-16 01:01:03 +02:00
Melanie
5ac77316e0
Remove XML debug spam from vivox voice
2012-08-16 00:59:58 +02:00
SignpostMarv
ef4122213c
enables configurable minimum sizes for physical & non-physical prims
2012-08-15 23:35:23 +01:00
Melanie
e286a95d76
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2012-08-15 22:59:31 +01:00
Melanie
684f8208d9
Do a proper null check to avoid the overloaded operator == trap
2012-08-15 23:58:39 +02:00
SignpostMarv
0aa1f1cc3f
Implementing PRIM_LINK_TARGET in a non-recursive fashion
2012-08-15 22:58:33 +01:00
Justin Clark-Casey (justincc)
5a1b6fdf06
Don't enable the thread watchdog until all regions are ready.
...
This is to avoid false positives when the machine is under heavy load whilst starting up.
2012-08-15 22:43:32 +01:00
Melanie
c313de630f
Add a real_id field to the login response if impersonation is used. The wrapper
...
script needs this for proper logging.
2012-08-15 23:31:38 +02:00
SignpostMarv
8cd4042f9e
Implementing PRIM_LINK_TARGET in a non-recursive fashion
2012-08-15 23:51:43 +01:00
SignpostMarv
7679384829
adding ATTACH_*_PEC constants
2012-08-15 22:06:20 +01:00
Robert Adams
9f83f4bfa3
BulletSim: update DLLs and SOs
2012-08-15 12:08:29 -07:00
Robert Adams
2b982ab212
BulletSim: add physics logging parameters to OpenSimDefaults.ini. Remove trailing semis from some the of the value definitions.
2012-08-15 12:08:25 -07:00
Robert Adams
dd10cf01e7
BulletSim: add hinge constraint.
...
Update BulletSimAPI with new constraint related function calls.
Reorganize locking in BS6DofConstraint.
Update BS6DofConstraint to do constraint reset correctly.
Add new 'midpoint' construction of 6Dof constraint.
2012-08-15 12:08:21 -07:00
Robert Adams
9efe7bf7ba
BulletSim: add locking to constraintCollection and rename some of the public method variables to reduce confusion between a physics scene and the real scene.
2012-08-15 12:08:17 -07:00
Robert Adams
68f112888b
BulletSim: clean up detail logging by adding many more debug log statements and then commenting out most of the additions.
2012-08-15 12:08:13 -07:00
Robert Adams
b05a2fc4ed
BulletSim: don't recreate mesh unless it needs it when rebuilding the hull. Make sure the collisionCollection is reallocated each tick to fix race condition of it being cleared while still in use.
2012-08-15 12:08:09 -07:00
Robert Adams
257446889b
BulletSim: fix problem of a null reference exception on shutdown if there were linksets in the region.
2012-08-15 12:08:05 -07:00
Robert Adams
77a7758cf5
BulletSim: Refactor BSConstraintCollection to add a new RemoveAndDestroyConstraint(BSConstraint xx)
2012-08-15 12:08:01 -07:00
Robert Adams
c1c1d48af1
BulletSim: add BSConstraint.RecomputConstraintVariables for the recomputation after linksets changed, etc
2012-08-15 12:07:57 -07:00
Robert Adams
6f1f299619
BulletSim: Add the class BSCharacter to the DetailLog output
2012-08-15 12:07:53 -07:00
Robert Adams
11a4b9ec1d
BulletSim: rework physics FPS calculation to make a more realistic number.
2012-08-15 12:07:49 -07:00
Melanie
3e946094a1
Merge branch 'master' into careminster
2012-08-15 19:37:38 +01:00
Melanie
ebbf349c6a
Let the temp attachment module add a command to allow attaching without permissions and add support for this (incomplete!) to LSL
2012-08-15 19:37:16 +01:00
Melanie
c27ff70d5c
Add support for the extra params to scene and the event manager
2012-08-15 18:58:39 +01:00
Melanie
c7f2debd38
Fix and finish the extra parameters storage system for MySQL
2012-08-15 18:58:32 +01:00
Melanie
90e4c3fece
Merge branch 'master' into careminster
...
Conflicts:
OpenSim/Data/MSSQL/MSSQLSimulationData.cs
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Data/Null/NullSimulationData.cs
OpenSim/Data/SQLite/SQLiteSimulationData.cs
OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs
OpenSim/Services/Connectors/Simulation/SimulationDataService.cs
OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
2012-08-15 18:58:15 +01:00
Melanie
44dc138d8b
Let the temp attachment module add a command to allow attaching without permissions and add support for this (incomplete!) to LSL
2012-08-15 18:22:52 +02:00
Melanie
da0f6b926f
Add support for the extra params to scene and the event manager
2012-08-15 18:22:16 +02:00
Melanie
de21929426
Fix and finish the extra parameters storage system for MySQL
2012-08-15 18:21:28 +02:00
Melanie
dc82ad0f7a
Add a skeleton for a name value storage associated with regions
2012-08-15 02:06:22 +01:00
Melanie
7d1bec00d5
Add a skeleton for a name value storage associated with regions
2012-08-15 01:08:30 +02:00
Melanie
f6562e2269
Actually add the module
2012-08-14 22:22:25 +01:00
Melanie
faa710aee1
Allow the use of the region debug console found in recent viewers. This console
...
will be available to estate owners and managers. If the user using the console
had god privs, they can use "set console on" and "set console off" to switch on
the actual region console. This allows console access from within the viewer.
The region debug console can coexist with any other main console.
2012-08-14 22:22:20 +01:00
Justin Clark-Casey (justincc)
d8125fb1f7
minor: Add Gryc Ueusp to CREDITS for commit 884edac
amongst others, by request.
2012-08-14 21:56:31 +01:00
Justin Clark-Casey (justincc)
c42fe6c159
Prevent race conditions when one thread removes an NPC SP before another thread has retreived it after checking whether the NPC exists.
2012-08-14 21:44:06 +01:00
Melanie
4a969b45bd
Remove NPC debug spam
2012-08-14 22:02:40 +02:00
Melanie
f21fdff4f9
Actually add the module
2012-08-14 21:58:07 +02:00
Melanie
195b69d1ea
Allow the use of the region debug console found in recent viewers. This console
...
will be available to estate owners and managers. If the user using the console
had god privs, they can use "set console on" and "set console off" to switch on
the actual region console. This allows console access from within the viewer.
The region debug console can coexist with any other main console.
2012-08-14 21:54:47 +02:00
Melanie
5546757931
Merge branch 'avination' of ssh://3dhosting.de/var/git/careminster into avination
2012-08-14 21:37:30 +02:00